diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-11-24 17:14:39 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-11-24 17:51:11 +0300 |
commit | 249f4423ee1c28e7f8ad6fdfff6c61a1f3e6d53d (patch) | |
tree | 41f7476be0d4d2ac9856602d1094c542d74afeef /source/blender/collada | |
parent | ace5677ef0db996a4236073d1e1d6895fd5cf4bd (diff) |
Cleanup: doxygen comments
Also correct some outdated symbol references,
add missing 'name' commands.
Diffstat (limited to 'source/blender/collada')
-rw-r--r-- | source/blender/collada/DocumentImporter.cpp | 61 |
1 files changed, 40 insertions, 21 deletions
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index 9d838406101..30e41a8d720 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -351,8 +351,10 @@ std::string DocumentImporter::get_import_version(const COLLADAFW::FileInfo *asse return ""; } -/** When this method is called, the writer must write the global document asset. - * \return The writer should return true, if writing succeeded, false otherwise.*/ +/** + * When this method is called, the writer must write the global document asset. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeGlobalAsset(const COLLADAFW::FileInfo *asset) { unit_converter.read_asset(asset); @@ -361,8 +363,10 @@ bool DocumentImporter::writeGlobalAsset(const COLLADAFW::FileInfo *asset) return true; } -/** When this method is called, the writer must write the scene. - * \return The writer should return true, if writing succeeded, false otherwise.*/ +/** + * When this method is called, the writer must write the scene. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeScene(const COLLADAFW::Scene *scene) { /* XXX could store the scene id, but do nothing for now */ @@ -742,9 +746,11 @@ bool DocumentImporter::writeVisualScene(const COLLADAFW::VisualScene *visualScen return true; } -/** When this method is called, the writer must handle all nodes contained in the +/** + * When this method is called, the writer must handle all nodes contained in the * library nodes. - * \return The writer should return true, if writing succeeded, false otherwise.*/ + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeLibraryNodes(const COLLADAFW::LibraryNodes *libraryNodes) { if (mImportStage == Fetching_Controller_data) { @@ -764,8 +770,10 @@ bool DocumentImporter::writeLibraryNodes(const COLLADAFW::LibraryNodes *libraryN return true; } -/** When this method is called, the writer must write the geometry. - * \return The writer should return true, if writing succeeded, false otherwise.*/ +/** + * When this method is called, the writer must write the geometry. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeGeometry(const COLLADAFW::Geometry *geom) { if (mImportStage == Fetching_Controller_data) { @@ -775,8 +783,10 @@ bool DocumentImporter::writeGeometry(const COLLADAFW::Geometry *geom) return mesh_importer.write_geometry(geom); } -/** When this method is called, the writer must write the material. - * \return The writer should return true, if writing succeeded, false otherwise.*/ +/** + * When this method is called, the writer must write the material. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeMaterial(const COLLADAFW::Material *cmat) { if (mImportStage == Fetching_Controller_data) { @@ -816,9 +826,10 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia matNode.set_reflective(ef->getReflective()); } -/** When this method is called, the writer must write the effect. - * \return The writer should return true, if writing succeeded, false otherwise.*/ - +/** + * When this method is called, the writer must write the effect. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeEffect(const COLLADAFW::Effect *effect) { if (mImportStage == Fetching_Controller_data) { @@ -854,8 +865,10 @@ bool DocumentImporter::writeEffect(const COLLADAFW::Effect *effect) return true; } -/** When this method is called, the writer must write the camera. - * \return The writer should return true, if writing succeeded, false otherwise.*/ +/** + * When this method is called, the writer must write the camera. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera) { if (mImportStage == Fetching_Controller_data) { @@ -965,8 +978,10 @@ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera) return true; } -/** When this method is called, the writer must write the image. - * \return The writer should return true, if writing succeeded, false otherwise.*/ +/** + * When this method is called, the writer must write the image. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeImage(const COLLADAFW::Image *image) { if (mImportStage == Fetching_Controller_data) { @@ -1003,8 +1018,10 @@ bool DocumentImporter::writeImage(const COLLADAFW::Image *image) return true; } -/** When this method is called, the writer must write the light. - * \return The writer should return true, if writing succeeded, false otherwise.*/ +/** + * When this method is called, the writer must write the light. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeLight(const COLLADAFW::Light *light) { if (mImportStage == Fetching_Controller_data) { @@ -1188,8 +1205,10 @@ bool DocumentImporter::writeAnimationClip(const COLLADAFW::AnimationClip *animat } #endif -/** When this method is called, the writer must write the skin controller data. - * \return The writer should return true, if writing succeeded, false otherwise.*/ +/** + * When this method is called, the writer must write the skin controller data. + * \return The writer should return true, if writing succeeded, false otherwise. + */ bool DocumentImporter::writeSkinControllerData(const COLLADAFW::SkinControllerData *skin) { return armature_importer.write_skin_controller_data(skin); 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