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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2017-01-28 23:51:18 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2017-01-29 00:10:20 +0300 |
commit | ba116c8e9ce218f746fb2267515b1f50343367a1 (patch) | |
tree | 278316b67d0b433e2b295af6333a09c641f972e8 /source/blender/collada | |
parent | c64c901535505db3087b621b7d2ccf14a28c2683 (diff) |
fix D2489: Collada exporter broke edit data when exporting Armature while in Armature edit mode
Diffstat (limited to 'source/blender/collada')
-rw-r--r-- | source/blender/collada/ArmatureExporter.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp index 35cf7dd7622..9c26ba83b44 100644 --- a/source/blender/collada/ArmatureExporter.cpp +++ b/source/blender/collada/ArmatureExporter.cpp @@ -74,8 +74,7 @@ void ArmatureExporter::add_armature_bones(Object *ob_arm, Scene *sce, if (!is_edited) ED_armature_to_edit(armature); - bArmature *arm = (bArmature *)ob_arm->data; - for (Bone *bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) { + for (Bone *bone = (Bone *)armature->bonebase.first; bone; bone = bone->next) { // start from root bones if (!bone->parent) add_bone_node(bone, ob_arm, sce, se, child_objects); |