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authorCampbell Barton <ideasman42@gmail.com>2013-05-26 22:36:25 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-05-26 22:36:25 +0400
commitec8d277c64346770b99716b3c1bbdcd07eae26f6 (patch)
treee0fc551f658e2585d0ea1c36b8d3e2c373919ef2 /source/blender/collada
parent4cf069a41d0a3c39a39237656cd7e65be1d37924 (diff)
BLI_math rename functions:
- mult_m4_m4m4 -> mul_m4_m4m4 - mult_m3_m3m4 -> mul_m3_m3m4 these temporary names were used to avoid problems when argument order was switched.
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/AnimationExporter.cpp8
-rw-r--r--source/blender/collada/AnimationImporter.cpp16
-rw-r--r--source/blender/collada/ArmatureExporter.cpp10
-rw-r--r--source/blender/collada/ArmatureImporter.cpp8
-rw-r--r--source/blender/collada/ControllerExporter.cpp4
-rw-r--r--source/blender/collada/DocumentImporter.cpp2
-rw-r--r--source/blender/collada/TransformReader.cpp2
-rw-r--r--source/blender/collada/TransformWriter.cpp4
-rw-r--r--source/blender/collada/collada_utils.cpp6
9 files changed, 30 insertions, 30 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index 3cd0efe6978..19a49c4344d 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -958,7 +958,7 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &frames, Obj
// compute bone local mat
if (bone->parent) {
invert_m4_m4(ipar, parchan->pose_mat);
- mult_m4_m4m4(mat, ipar, pchan->pose_mat);
+ mul_m4_m4m4(mat, ipar, pchan->pose_mat);
}
else
copy_m4_m4(mat, pchan->pose_mat);
@@ -972,13 +972,13 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &frames, Obj
temp[3][0] = temp[3][1] = temp[3][2] = 0.0f;
invert_m4(temp);
- mult_m4_m4m4(mat, mat, temp);
+ mul_m4_m4m4(mat, mat, temp);
if (bone->parent) {
copy_m4_m4(temp, bone->parent->arm_mat);
temp[3][0] = temp[3][1] = temp[3][2] = 0.0f;
- mult_m4_m4m4(mat, temp, mat);
+ mul_m4_m4m4(mat, temp, mat);
}
}
@@ -1497,7 +1497,7 @@ void AnimationExporter::sample_animation(float *v, std::vector<float> &frames, i
// compute bone local mat
if (bone->parent) {
invert_m4_m4(ipar, parchan->pose_mat);
- mult_m4_m4m4(mat, ipar, pchan->pose_mat);
+ mul_m4_m4m4(mat, ipar, pchan->pose_mat);
}
else
copy_m4_m4(mat, pchan->pose_mat);
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index e36a9873574..643b2cdc2b0 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -788,7 +788,7 @@ void AnimationImporter::apply_matrix_curves(Object *ob, std::vector<FCurve *>& a
// calc M
calc_joint_parent_mat_rest(par, NULL, root, node);
- mult_m4_m4m4(temp, par, matfra);
+ mul_m4_m4m4(temp, par, matfra);
// evaluate_joint_world_transform_at_frame(temp, NULL, node, fra);
@@ -1194,7 +1194,7 @@ void AnimationImporter::add_bone_animation_sampled(Object *ob, std::vector<FCurv
// calc M
calc_joint_parent_mat_rest(par, NULL, root, node);
- mult_m4_m4m4(temp, par, matfra);
+ mul_m4_m4m4(temp, par, matfra);
// evaluate_joint_world_transform_at_frame(temp, NULL, node, fra);
@@ -1529,7 +1529,7 @@ Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node,
// calc M
calc_joint_parent_mat_rest(par, NULL, root, node);
- mult_m4_m4m4(temp, par, matfra);
+ mul_m4_m4m4(temp, par, matfra);
// evaluate_joint_world_transform_at_frame(temp, NULL, node, fra);
@@ -1683,7 +1683,7 @@ void AnimationImporter::evaluate_transform_at_frame(float mat[4][4], COLLADAFW::
float temp[4][4];
copy_m4_m4(temp, mat);
- mult_m4_m4m4(mat, temp, m);
+ mul_m4_m4m4(mat, temp, m);
}
}
@@ -1847,7 +1847,7 @@ void AnimationImporter::get_joint_rest_mat(float mat[4][4], COLLADAFW::Node *roo
calc_joint_parent_mat_rest(par, NULL, root, node);
get_node_mat(m, node, NULL, NULL);
- mult_m4_m4m4(mat, par, m);
+ mul_m4_m4m4(mat, par, m);
}
}
@@ -1866,7 +1866,7 @@ bool AnimationImporter::calc_joint_parent_mat_rest(float mat[4][4], float par[4]
if (par) {
float temp[4][4];
get_node_mat(temp, node, NULL, NULL);
- mult_m4_m4m4(m, par, temp);
+ mul_m4_m4m4(m, par, temp);
}
else {
get_node_mat(m, node, NULL, NULL);
@@ -1904,7 +1904,7 @@ Object *AnimationImporter::get_joint_object(COLLADAFW::Node *root, COLLADAFW::No
float temp[4][4], ipar[4][4];
invert_m4_m4(ipar, par_job->obmat);
copy_m4_m4(temp, mat);
- mult_m4_m4m4(mat, ipar, temp);
+ mul_m4_m4m4(mat, ipar, temp);
}
TransformBase::decompose(mat, job->loc, NULL, job->quat, job->size);
@@ -1937,7 +1937,7 @@ bool AnimationImporter::evaluate_joint_world_transform_at_frame(float mat[4][4],
if (par) {
float temp[4][4];
evaluate_transform_at_frame(temp, node, node == end ? fra : 0.0f);
- mult_m4_m4m4(m, par, temp);
+ mul_m4_m4m4(m, par, temp);
}
else {
evaluate_transform_at_frame(m, node, node == end ? fra : 0.0f);
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index 2d3dc979416..438421ccd14 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -204,7 +204,7 @@ void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce,
copy_m4_m4(temp, bone->arm_mat);
temp[3][0] = temp[3][1] = temp[3][2] = 0.0f;
- mult_m4_m4m4((*i)->parentinv, temp, (*i)->parentinv);
+ mul_m4_m4m4((*i)->parentinv, temp, (*i)->parentinv);
}
se->writeNodes(*i, sce);
@@ -257,11 +257,11 @@ void ArmatureExporter::add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW:
/*bPoseChannel *parchan = BKE_pose_channel_find_name(ob_arm->pose, bone->parent->name);
float invpar[4][4];
invert_m4_m4(invpar, parchan->pose_mat);
- mult_m4_m4m4(mat, invpar, pchan->pose_mat);*/
+ mul_m4_m4m4(mat, invpar, pchan->pose_mat);*/
float invpar[4][4];
invert_m4_m4(invpar, bone->parent->arm_mat);
- mult_m4_m4m4(mat, invpar, bone->arm_mat);
+ mul_m4_m4m4(mat, invpar, bone->arm_mat);
}
else {
@@ -281,13 +281,13 @@ void ArmatureExporter::add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW:
temp[3][0] = temp[3][1] = temp[3][2] = 0.0f;
invert_m4(temp);
- mult_m4_m4m4(mat, mat, temp);
+ mul_m4_m4m4(mat, mat, temp);
if (bone->parent) {
copy_m4_m4(temp, bone->parent->arm_mat);
temp[3][0] = temp[3][1] = temp[3][2] = 0.0f;
- mult_m4_m4m4(mat, temp, mat);
+ mul_m4_m4m4(mat, temp, mat);
}
}
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index 901dd85a482..8791d94f44a 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -109,7 +109,7 @@ void ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBo
// get world-space
if (parent) {
- mult_m4_m4m4(mat, parent_mat, obmat);
+ mul_m4_m4m4(mat, parent_mat, obmat);
}
else {
copy_m4_m4(mat, obmat);
@@ -486,10 +486,10 @@ void ArmatureImporter::set_pose(Object *ob_arm, COLLADAFW::Node *root_node, con
// get world-space
if (parentname) {
- mult_m4_m4m4(mat, parent_mat, obmat);
+ mul_m4_m4m4(mat, parent_mat, obmat);
bPoseChannel *parchan = BKE_pose_channel_find_name(ob_arm->pose, parentname);
- mult_m4_m4m4(pchan->pose_mat, parchan->pose_mat, mat);
+ mul_m4_m4m4(pchan->pose_mat, parchan->pose_mat, mat);
}
else {
@@ -497,7 +497,7 @@ void ArmatureImporter::set_pose(Object *ob_arm, COLLADAFW::Node *root_node, con
copy_m4_m4(mat, obmat);
float invObmat[4][4];
invert_m4_m4(invObmat, ob_arm->obmat);
- mult_m4_m4m4(pchan->pose_mat, invObmat, mat);
+ mul_m4_m4m4(pchan->pose_mat, invObmat, mat);
}
diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp
index 71a16df3b26..4c6f71ff1a6 100644
--- a/source/blender/collada/ControllerExporter.cpp
+++ b/source/blender/collada/ControllerExporter.cpp
@@ -513,11 +513,11 @@ std::string ControllerExporter::add_inv_bind_mats_source(Object *ob_arm, ListBas
float temp[4][4];
unit_m4(temp);
copy_v3_v3(temp[3], pchan->bone->arm_mat[3]);
- mult_m4_m4m4(world, ob_arm->obmat, temp);
+ mul_m4_m4m4(world, ob_arm->obmat, temp);
}
else {
// make world-space matrix, arm_mat is armature-space
- mult_m4_m4m4(world, ob_arm->obmat, pchan->bone->arm_mat);
+ mul_m4_m4m4(world, ob_arm->obmat, pchan->bone->arm_mat);
}
invert_m4_m4(mat, world);
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 41bd561f86d..0abf413788f 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -406,7 +406,7 @@ Object *DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
}
}
// calc new matrix and apply
- mult_m4_m4m4(obn->obmat, obn->obmat, mat);
+ mul_m4_m4m4(obn->obmat, obn->obmat, mat);
BKE_object_apply_mat4(obn, obn->obmat, 0, 0);
}
}
diff --git a/source/blender/collada/TransformReader.cpp b/source/blender/collada/TransformReader.cpp
index e0ba77e2554..43faa15b4bb 100644
--- a/source/blender/collada/TransformReader.cpp
+++ b/source/blender/collada/TransformReader.cpp
@@ -67,7 +67,7 @@ void TransformReader::get_node_mat(float mat[4][4], COLLADAFW::Node *node, std::
}
copy_m4_m4(copy, mat);
- mult_m4_m4m4(mat, copy, cur);
+ mul_m4_m4m4(mat, copy, cur);
if (animation_map) {
// AnimationList that drives this Transformation
diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp
index c530135bc4d..efefca86d3e 100644
--- a/source/blender/collada/TransformWriter.cpp
+++ b/source/blender/collada/TransformWriter.cpp
@@ -40,7 +40,7 @@ void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[4][4],
if (parent_mat) {
float invpar[4][4];
invert_m4_m4(invpar, parent_mat);
- mult_m4_m4m4(local, invpar, mat);
+ mul_m4_m4m4(local, invpar, mat);
}
else {
copy_m4_m4(local, mat);
@@ -82,7 +82,7 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob, B
// calculate local mat
invert_m4_m4(imat, ob->parent->obmat);
- mult_m4_m4m4(mat, imat, tmat);
+ mul_m4_m4m4(mat, imat, tmat);
// done
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 66cef6dd20a..65d6a13dd18 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -102,7 +102,7 @@ int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space)
BKE_object_where_is_calc(sce, par);
// move child obmat into world space
- mult_m4_m4m4(mat, par->obmat, ob->obmat);
+ mul_m4_m4m4(mat, par->obmat, ob->obmat);
copy_m4_m4(ob->obmat, mat);
}
@@ -376,8 +376,8 @@ void bc_match_scale(std::vector<Object *> *objects_done,
++it)
{
ob = *it;
- mult_m4_m4m4(ob->obmat, size_mat4, ob->obmat);
- mult_m4_m4m4(ob->obmat, bc_unit.get_rotation(), ob->obmat);
+ mul_m4_m4m4(ob->obmat, size_mat4, ob->obmat);
+ mul_m4_m4m4(ob->obmat, bc_unit.get_rotation(), ob->obmat);
BKE_object_apply_mat4(ob, ob->obmat, 0, 0);
}