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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 09:24:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 09:24:14 +0300
commit41d4a1986548e66a652221e4a68c52900474eeff (patch)
tree26acf937ea0b762977f89adcc4e74a3ec9ecee62 /source/blender/collada
parent108045faa01849115c54190ebed788faf36dcb56 (diff)
ClangFormat: format '#if 0' code in source/
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/AnimationImporter.cpp31
-rw-r--r--source/blender/collada/AnimationImporter.h3
-rw-r--r--source/blender/collada/ArmatureExporter.cpp10
-rw-r--r--source/blender/collada/ArmatureExporter.h2
-rw-r--r--source/blender/collada/ArmatureImporter.cpp29
-rw-r--r--source/blender/collada/ArmatureImporter.h8
-rw-r--r--source/blender/collada/BCAnimationSampler.cpp7
-rw-r--r--source/blender/collada/ControllerExporter.cpp13
-rw-r--r--source/blender/collada/ControllerExporter.h2
-rw-r--r--source/blender/collada/DocumentImporter.cpp8
-rw-r--r--source/blender/collada/EffectExporter.cpp13
-rw-r--r--source/blender/collada/collada_utils.cpp25
-rw-r--r--source/blender/collada/collada_utils.h5
13 files changed, 87 insertions, 69 deletions
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index f6695db1d0a..e7a48ee27da 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -351,7 +351,8 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
std::vector<FCurve *> &rot_fcurves = fcurves_actionGroup_map[grp];
- if (rot_fcurves.size() > 3) continue;
+ if (rot_fcurves.size() > 3)
+ continue;
for (i = 0; i < rot_fcurves.size(); i++)
eulcu[rot_fcurves[i]->array_index] = rot_fcurves[i];
@@ -366,7 +367,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
create_fcurve(0, rna_path),
create_fcurve(1, rna_path),
create_fcurve(2, rna_path),
- create_fcurve(3, rna_path)
+ create_fcurve(3, rna_path),
};
bPoseChannel *chan = BKE_pose_channel_find_name(ob->pose, grp->name);
@@ -379,7 +380,8 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
FCurve *cu = eulcu[i];
- if (!cu) continue;
+ if (!cu)
+ continue;
for (int j = 0; j < cu->totvert; j++) {
float frame = cu->bezt[j].vec[1][0];
@@ -387,7 +389,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
float eul[3] = {
eulcu[0] ? evaluate_fcurve(eulcu[0], frame) : 0.0f,
eulcu[1] ? evaluate_fcurve(eulcu[1], frame) : 0.0f,
- eulcu[2] ? evaluate_fcurve(eulcu[2], frame) : 0.0f
+ eulcu[2] ? evaluate_fcurve(eulcu[2], frame) : 0.0f,
};
// make eul relative to bone rest pose
@@ -410,7 +412,8 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
// now replace old Euler curves
for (i = 0; i < 3; i++) {
- if (!eulcu[i]) continue;
+ if (!eulcu[i])
+ continue;
action_groups_remove_channel(act, eulcu[i]);
free_fcurve(eulcu[i]);
@@ -574,14 +577,13 @@ void AnimationImporter::Assign_transform_animations(
case COLLADAFW::Transformation::MATRIX:
#if 0
- {
- COLLADAFW::Matrix *mat = (COLLADAFW::Matrix*)transform;
- COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
- switch (binding->animationClass) {
- case COLLADAFW::AnimationList::TRANSFORM:
-
- }
+ {
+ COLLADAFW::Matrix *mat = (COLLADAFW::Matrix *)transform;
+ COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
+ switch (binding->animationClass) {
+ case COLLADAFW::AnimationList::TRANSFORM:
}
+ }
#endif
unused_fcurve(curves);
break;
@@ -2045,7 +2047,8 @@ Object *AnimationImporter::get_joint_object(COLLADAFW::Node *root,
#if 0
// recursively evaluates joint tree until end is found, mat then is world-space matrix of end
// mat must be identity on enter, node must be root
-bool AnimationImporter::evaluate_joint_world_transform_at_frame(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra)
+bool AnimationImporter::evaluate_joint_world_transform_at_frame(
+ float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra)
{
float m[4][4];
if (par) {
@@ -2062,7 +2065,7 @@ bool AnimationImporter::evaluate_joint_world_transform_at_frame(float mat[4][4],
return true;
}
else {
- COLLADAFW::NodePointerArray& children = node->getChildNodes();
+ COLLADAFW::NodePointerArray &children = node->getChildNodes();
for (int i = 0; i < children.getCount(); i++) {
if (evaluate_joint_world_transform_at_frame(mat, m, children[i], end, fra))
return true;
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h
index 65e9974aec1..f15c02183c7 100644
--- a/source/blender/collada/AnimationImporter.h
+++ b/source/blender/collada/AnimationImporter.h
@@ -238,7 +238,8 @@ class AnimationImporter : private TransformReader, public AnimationImporterBase
#if 0
// recursively evaluates joint tree until end is found, mat then is world-space matrix of end
// mat must be identity on enter, node must be root
- bool evaluate_joint_world_transform_at_frame(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra);
+ bool evaluate_joint_world_transform_at_frame(
+ float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra);
#endif
void add_bone_fcurve(Object *ob, COLLADAFW::Node *node, FCurve *fcu);
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index ea1e98caf58..5abe0998470 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -119,12 +119,12 @@ bool ArmatureExporter::add_instance_controller(Object *ob)
void ArmatureExporter::operator()(Object *ob)
{
Object *ob_arm = bc_get_assigned_armature(ob);
-
}
bool ArmatureExporter::already_written(Object *ob_arm)
{
- return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) != written_armatures.end();
+ return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) !=
+ written_armatures.end();
}
void ArmatureExporter::wrote(Object *ob_arm)
@@ -132,11 +132,13 @@ void ArmatureExporter::wrote(Object *ob_arm)
written_armatures.push_back(ob_arm);
}
-void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce)
+void ArmatureExporter::find_objects_using_armature(Object *ob_arm,
+ std::vector<Object *> &objects,
+ Scene *sce)
{
objects.clear();
- Base *base = (Base *) sce->base.first;
+ Base *base = (Base *)sce->base.first;
while (base) {
Object *ob = base->object;
diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h
index f0da8680476..6ef6007960e 100644
--- a/source/blender/collada/ArmatureExporter.h
+++ b/source/blender/collada/ArmatureExporter.h
@@ -81,7 +81,7 @@ class ArmatureExporter : public COLLADASW::LibraryControllers,
void wrote(Object *ob_arm);
- void find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce);
+ void find_objects_using_armature(Object *ob_arm, std::vector<Object *> &objects, Scene *sce);
#endif
// Scene, SceneExporter and the list of child_objects
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index 038dbd0c30d..315ae91e643 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -75,11 +75,11 @@ ArmatureImporter::~ArmatureImporter()
#if 0
JointData *ArmatureImporter::get_joint_data(COLLADAFW::Node *node);
{
- const COLLADAFW::UniqueId& joint_id = node->getUniqueId();
+ const COLLADAFW::UniqueId &joint_id = node->getUniqueId();
if (joint_id_to_joint_index_map.find(joint_id) == joint_id_to_joint_index_map.end()) {
- fprintf(stderr, "Cannot find a joint index by joint id for %s.\n",
- node->getOriginalId().c_str());
+ fprintf(
+ stderr, "Cannot find a joint index by joint id for %s.\n", node->getOriginalId().c_str());
return NULL;
}
@@ -371,7 +371,7 @@ void ArmatureImporter::set_leaf_bone_shapes(Object *ob_arm)
std::vector<LeafBone>::iterator it;
for (it = leaf_bones.begin(); it != leaf_bones.end(); it++) {
- LeafBone& leaf = *it;
+ LeafBone &leaf = *it;
bPoseChannel *pchan = BKE_pose_channel_find_name(pose, leaf.name);
if (pchan) {
@@ -396,7 +396,7 @@ void ArmatureImporter::set_euler_rotmode()
std::map<COLLADAFW::UniqueId, SkinInfo>::iterator sit;
for (sit = skin_by_data_uid.begin(); sit != skin_by_data_uid.end(); sit++) {
- SkinInfo& skin = sit->second;
+ SkinInfo &skin = sit->second;
if (skin.uses_joint_or_descendant(joint)) {
bPoseChannel *pchan = skin.get_pose_channel_from_node(joint);
@@ -430,23 +430,26 @@ Object *ArmatureImporter::get_empty_for_leaves()
Object *ArmatureImporter::find_armature(COLLADAFW::Node *node)
{
JointData *jd = get_joint_data(node);
- if (jd) return jd->ob_arm;
+ if (jd)
+ return jd->ob_arm;
- COLLADAFW::NodePointerArray& children = node->getChildNodes();
+ COLLADAFW::NodePointerArray &children = node->getChildNodes();
for (int i = 0; i < children.getCount(); i++) {
Object *ob_arm = find_armature(children[i]);
- if (ob_arm) return ob_arm;
+ if (ob_arm)
+ return ob_arm;
}
return NULL;
}
-ArmatureJoints& ArmatureImporter::get_armature_joints(Object *ob_arm)
+ArmatureJoints &ArmatureImporter::get_armature_joints(Object *ob_arm)
{
// try finding it
std::vector<ArmatureJoints>::iterator it;
for (it = armature_joints.begin(); it != armature_joints.end(); it++) {
- if ((*it).ob_arm == ob_arm) return *it;
+ if ((*it).ob_arm == ob_arm)
+ return *it;
}
// not found, create one
@@ -800,7 +803,9 @@ void ArmatureImporter::make_armatures(bContext *C, std::vector<Object *> &object
#if 0
// link with meshes, create vertex groups, assign weights
-void ArmatureImporter::link_armature(Object *ob_arm, const COLLADAFW::UniqueId& geom_id, const COLLADAFW::UniqueId& controller_data_id)
+void ArmatureImporter::link_armature(Object *ob_arm,
+ const COLLADAFW::UniqueId &geom_id,
+ const COLLADAFW::UniqueId &controller_data_id)
{
Object *ob = mesh_importer->get_object_by_geom_uid(geom_id);
@@ -814,7 +819,7 @@ void ArmatureImporter::link_armature(Object *ob_arm, const COLLADAFW::UniqueId&
return;
}
- SkinInfo& skin = skin_by_data_uid[conroller_data_id];
+ SkinInfo &skin = skin_by_data_uid[conroller_data_id];
// create vertex groups
}
diff --git a/source/blender/collada/ArmatureImporter.h b/source/blender/collada/ArmatureImporter.h
index cfcd9501790..19f053c61fb 100644
--- a/source/blender/collada/ArmatureImporter.h
+++ b/source/blender/collada/ArmatureImporter.h
@@ -73,7 +73,7 @@ class ArmatureImporter : private TransformReader {
#if 0
struct ArmatureJoints {
Object *ob_arm;
- std::vector<COLLADAFW::Node*> root_joints;
+ std::vector<COLLADAFW::Node *> root_joints;
};
std::vector<ArmatureJoints> armature_joints;
#endif
@@ -133,7 +133,7 @@ class ArmatureImporter : private TransformReader {
#if 0
Object *find_armature(COLLADAFW::Node *node);
- ArmatureJoints& get_armature_joints(Object *ob_arm);
+ ArmatureJoints &get_armature_joints(Object *ob_arm);
#endif
Object *create_armature_bones(Main *bmain, SkinInfo &skin);
@@ -161,7 +161,9 @@ class ArmatureImporter : private TransformReader {
#if 0
// link with meshes, create vertex groups, assign weights
- void link_armature(Object *ob_arm, const COLLADAFW::UniqueId& geom_id, const COLLADAFW::UniqueId& controller_data_id);
+ void link_armature(Object *ob_arm,
+ const COLLADAFW::UniqueId &geom_id,
+ const COLLADAFW::UniqueId &controller_data_id);
#endif
bool write_skin_controller_data(const COLLADAFW::SkinControllerData *data);
diff --git a/source/blender/collada/BCAnimationSampler.cpp b/source/blender/collada/BCAnimationSampler.cpp
index 9a281e2218b..e8b1015e1c3 100644
--- a/source/blender/collada/BCAnimationSampler.cpp
+++ b/source/blender/collada/BCAnimationSampler.cpp
@@ -332,10 +332,9 @@ bool BCAnimationSampler::get_object_samples(BCMatrixSampleMap &samples, Object *
animation_type BC_ANIMATION_EXPORT_KEYS: Only take data from matrices for keyframes
*/
-void BCAnimationSampler::add_value_set(
- BCAnimationCurve &curve,
- BCFrameSampleMap &samples,
- BC_export_animation_type animation_type)
+void BCAnimationSampler::add_value_set(BCAnimationCurve &curve,
+ BCFrameSampleMap &samples,
+ BC_export_animation_type animation_type)
{
int array_index = curve.get_array_index();
const BC_animation_transform_type tm_type = curve.get_transform_type();
diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp
index dc9a701192f..0c9ca400dd2 100644
--- a/source/blender/collada/ControllerExporter.cpp
+++ b/source/blender/collada/ControllerExporter.cpp
@@ -123,7 +123,8 @@ void ControllerExporter::operator()(Object *ob)
bool ArmatureExporter::already_written(Object *ob_arm)
{
- return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) != written_armatures.end();
+ return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) !=
+ written_armatures.end();
}
void ArmatureExporter::wrote(Object *ob_arm)
@@ -131,11 +132,13 @@ void ArmatureExporter::wrote(Object *ob_arm)
written_armatures.push_back(ob_arm);
}
-void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce)
+void ArmatureExporter::find_objects_using_armature(Object *ob_arm,
+ std::vector<Object *> &objects,
+ Scene *sce)
{
objects.clear();
- Base *base = (Base *) sce->base.first;
+ Base *base = (Base *)sce->base.first;
while (base) {
Object *ob = base->object;
@@ -174,10 +177,10 @@ void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm)
#if 0
me->dvert :
- typedef struct MDeformVert {
+ typedef struct MDeformVert {
struct MDeformWeight *dw;
int totweight;
- int flag; // flag only in use for weightpaint now
+ int flag; // flag only in use for weightpaint now
} MDeformVert;
typedef struct MDeformWeight {
diff --git a/source/blender/collada/ControllerExporter.h b/source/blender/collada/ControllerExporter.h
index 50056df9f39..38d85cb7ebc 100644
--- a/source/blender/collada/ControllerExporter.h
+++ b/source/blender/collada/ControllerExporter.h
@@ -85,7 +85,7 @@ class ControllerExporter : public COLLADASW::LibraryControllers,
void wrote(Object *ob_arm);
- void find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce);
+ void find_objects_using_armature(Object *ob_arm, std::vector<Object *> &objects, Scene *sce);
#endif
std::string get_controller_id(Object *ob_arm, Object *ob);
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index d21e71bb37b..428678180f6 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -294,10 +294,10 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node,
#if 0
COLLADAFW::Transformation::TransformationType types[] = {
- COLLADAFW::Transformation::ROTATE,
- COLLADAFW::Transformation::SCALE,
- COLLADAFW::Transformation::TRANSLATE,
- COLLADAFW::Transformation::MATRIX,
+ COLLADAFW::Transformation::ROTATE,
+ COLLADAFW::Transformation::SCALE,
+ COLLADAFW::Transformation::TRANSLATE,
+ COLLADAFW::Transformation::MATRIX,
};
Object *ob;
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index 58435c4551f..280a0c4b860 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -198,7 +198,8 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
Image *ima = t->tex->ima;
// Image not set for texture
- if (!ima) continue;
+ if (!ima)
+ continue;
std::string key(id_name(ima));
key = translate_id(key);
@@ -206,10 +207,9 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
// create only one <sampler>/<surface> pair for each unique image
if (im_samp_map.find(key) == im_samp_map.end()) {
//<newparam> <sampler> <source>
- COLLADASW::Sampler sampler(
- COLLADASW::Sampler::SAMPLER_TYPE_2D,
- key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
- key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
+ COLLADASW::Sampler sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D,
+ key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
+ key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
sampler.setImageId(key);
// copy values to arrays since they will live longer
samplers[a] = sampler;
@@ -235,7 +235,8 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
key = translate_id(key);
int i = im_samp_map[key];
std::string uvname = strlen(t->uvname) ? t->uvname : active_uv;
- COLLADASW::Sampler *sampler = (COLLADASW::Sampler *)samp_surf[i]; // possibly uninitialised memory ...
+ COLLADASW::Sampler *sampler = (COLLADASW::Sampler *)
+ samp_surf[i]; // possibly uninitialised memory ...
writeTextures(ep, key, sampler, t, ima, uvname);
}
#endif
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 2e964bbf108..9ce6b399daa 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -264,13 +264,11 @@ Mesh *bc_get_mesh_copy(BlenderContext &blender_context,
if (apply_modifiers) {
#if 0 /* Not supported by new system currently... */
switch (export_mesh_type) {
- case BC_MESH_TYPE_VIEW:
- {
+ case BC_MESH_TYPE_VIEW: {
dm = mesh_create_derived_view(depsgraph, scene, ob, &mask);
break;
}
- case BC_MESH_TYPE_RENDER:
- {
+ case BC_MESH_TYPE_RENDER: {
dm = mesh_create_derived_render(depsgraph, scene, ob, &mask);
break;
}
@@ -826,18 +824,16 @@ void bc_set_IDPropertyMatrix(EditBone *ebone, const char *key, float mat[4][4])
*/
static void bc_set_IDProperty(EditBone *ebone, const char *key, float value)
{
- if (ebone->prop == NULL)
- {
- IDPropertyTemplate val = { 0 };
+ if (ebone->prop == NULL) {
+ IDPropertyTemplate val = {0};
ebone->prop = IDP_New(IDP_GROUP, &val, "RNA_EditBone ID properties");
}
IDProperty *pgroup = (IDProperty *)ebone->prop;
- IDPropertyTemplate val = { 0 };
+ IDPropertyTemplate val = {0};
IDProperty *prop = IDP_New(IDP_FLOAT, &val, key);
IDP_Float(prop) = value;
IDP_AddToGroup(pgroup, prop);
-
}
#endif
@@ -1262,7 +1258,10 @@ bNode *bc_add_node(bContext *C, bNodeTree *ntree, int node_type, int locx, int l
#if 0
// experimental, probably not used
-static bNodeSocket *bc_group_add_input_socket(bNodeTree *ntree, bNode *to_node, int to_index, std::string label)
+static bNodeSocket *bc_group_add_input_socket(bNodeTree *ntree,
+ bNode *to_node,
+ int to_index,
+ std::string label)
{
bNodeSocket *to_socket = (bNodeSocket *)BLI_findlink(&to_node->inputs, to_index);
@@ -1278,7 +1277,10 @@ static bNodeSocket *bc_group_add_input_socket(bNodeTree *ntree, bNode *to_node,
return newsock;
}
-static bNodeSocket *bc_group_add_output_socket(bNodeTree *ntree, bNode *from_node, int from_index, std::string label)
+static bNodeSocket *bc_group_add_output_socket(bNodeTree *ntree,
+ bNode *from_node,
+ int from_index,
+ std::string label)
{
bNodeSocket *from_socket = (bNodeSocket *)BLI_findlink(&from_node->outputs, from_index);
@@ -1294,7 +1296,6 @@ static bNodeSocket *bc_group_add_output_socket(bNodeTree *ntree, bNode *from_nod
return newsock;
}
-
void bc_make_group(bContext *C, bNodeTree *ntree, std::map<std::string, bNode *> nmap)
{
bNode *gnode = node_group_make_from_selected(C, ntree, "ShaderNodeGroup", "ShaderNodeTree");
diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h
index 61b5e306623..dfd5519be31 100644
--- a/source/blender/collada/collada_utils.h
+++ b/source/blender/collada/collada_utils.h
@@ -181,9 +181,10 @@ inline bool bc_startswith(std::string const &value, std::string const &starting)
}
#if 0 /* UNUSED */
-inline bool bc_endswith(std::string const & value, std::string const & ending)
+inline bool bc_endswith(std::string const &value, std::string const &ending)
{
- if (ending.size() > value.size()) return false;
+ if (ending.size() > value.size())
+ return false;
return std::equal(ending.rbegin(), ending.rend(), value.rbegin());
}
#endif