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authorSukhitha Prabhath Jayathilake <pr.jayathilake@gmail.com>2011-08-16 20:03:37 +0400
committerSukhitha Prabhath Jayathilake <pr.jayathilake@gmail.com>2011-08-16 20:03:37 +0400
commitf04fb5b6eaed0877ddeb66e1099ed930fc439812 (patch)
tree0d23bae75472913dd943cb8e99bcfde99aad5515 /source/blender/collada
parent87efb89901e36fbf72ed6f7ec0e6b6392946594f (diff)
Finalizing.
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/AnimationExporter.cpp130
-rw-r--r--source/blender/collada/AnimationExporter.h2
-rw-r--r--source/blender/collada/AnimationImporter.cpp2
-rw-r--r--source/blender/collada/AnimationImporter.h2
-rw-r--r--source/blender/collada/ArmatureExporter.cpp2
-rw-r--r--source/blender/collada/ArmatureImporter.cpp28
-rw-r--r--source/blender/collada/DocumentImporter.cpp9
7 files changed, 115 insertions, 60 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index a777f4ae984..d2ff369c613 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -61,13 +61,14 @@ void AnimationExporter::exportAnimations(Scene *sce)
bool isMatAnim = false;
if(ob->adt && ob->adt->action)
{
- if ( ob->type == OB_ARMATURE )
+ //transform matrix export for bones are temporarily disabled here.
+ /*if ( ob->type == OB_ARMATURE )
{
bArmature *arm = (bArmature*)ob->data;
for (Bone *bone = (Bone*)arm->bonebase.first; bone; bone = bone->next)
bake_bone_animation(ob, bone);
- }
+ }*/
fcu = (FCurve*)ob->adt->action->curves.first;
while (fcu) {
transformName = extract_transform_name( fcu->rna_path );
@@ -988,8 +989,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
std::string AnimationExporter::get_light_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
{
std::string tm_name;
- bool is_rotation =false;
- // when given rna_path, determine tm_type from it
+ // when given rna_path, determine tm_type from it
if (rna_path) {
char *name = extract_transform_name(rna_path);
@@ -1033,6 +1033,57 @@ void AnimationExporter::exportAnimations(Scene *sce)
return std::string("");
}
+
+ std::string AnimationExporter::get_camera_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
+ {
+ std::string tm_name;
+ // when given rna_path, determine tm_type from it
+ if (rna_path) {
+ char *name = extract_transform_name(rna_path);
+
+ if (!strcmp(name, "lens"))
+ tm_type = 0;
+ else if (!strcmp(name, "ortho_scale"))
+ tm_type = 1;
+ else if (!strcmp(name, "clip_end"))
+ tm_type = 2;
+ else if (!strcmp(name, "clip_start"))
+ tm_type = 3;
+
+ else
+ tm_type = -1;
+ }
+
+ switch (tm_type) {
+ case 0:
+ tm_name = "xfov";
+ break;
+ case 1:
+ tm_name = "xmag";
+ break;
+ case 2:
+ tm_name = "zfar";
+ break;
+ case 3:
+ tm_name = "znear";
+ break;
+
+ default:
+ tm_name = "";
+ break;
+ }
+
+ if (tm_name.size()) {
+ if (axis_name != "")
+ return tm_name + "." + std::string(axis_name);
+ else
+ return tm_name;
+ }
+
+ return std::string("");
+ }
+
+ // Assign sid of the animated parameter or transform
// for rotation, axis name is always appended and the value of append_axis is ignored
std::string AnimationExporter::get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
{
@@ -1137,6 +1188,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
return dot ? (dot + 1) : rna_path;
}
+ //find keyframes of all the objects animations
void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra)
{
FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
@@ -1154,38 +1206,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
std::sort(fra.begin(), fra.end());
}
-
- void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name)
- {
- FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
-
- for (; fcu; fcu = fcu->next) {
- if (prefix && strncmp(prefix, fcu->rna_path, strlen(prefix)))
- continue;
-
- char *name = extract_transform_name(fcu->rna_path);
- if (!strcmp(name, tm_name)) {
- for (unsigned int i = 0; i < fcu->totvert; i++) {
- float f = fcu->bezt[i].vec[1][0]; //
- if (std::find(fra.begin(), fra.end(), f) == fra.end())
- fra.push_back(f);
- }
- }
- }
-
- // keep the keys in ascending order
- std::sort(fra.begin(), fra.end());
- }
-
- void AnimationExporter::find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode)
- {
- if (rotmode > 0)
- find_frames(ob, fra, prefix, "rotation_euler");
- else if (rotmode == ROT_MODE_QUAT)
- find_frames(ob, fra, prefix, "rotation_quaternion");
- /*else if (rotmode == ROT_MODE_AXISANGLE)
- ;*/
- }
+
// enable fcurves driving a specific bone, disable all the rest
// if bone_name = NULL enable all fcurves
@@ -1218,13 +1239,17 @@ void AnimationExporter::exportAnimations(Scene *sce)
Object *ob = base->object;
FCurve *fcu = 0;
+ //Check for object transform animations
if(ob->adt && ob->adt->action)
fcu = (FCurve*)ob->adt->action->curves.first;
+ //Check for Lamp parameter animations
else if( (ob->type == OB_LAMP ) && ((Lamp*)ob ->data)->adt && ((Lamp*)ob ->data)->adt->action )
fcu = (FCurve*)(((Lamp*)ob ->data)->adt->action->curves.first);
+ //Check for Camera parameter animations
else if( (ob->type == OB_CAMERA ) && ((Camera*)ob ->data)->adt && ((Camera*)ob ->data)->adt->action )
fcu = (FCurve*)(((Camera*)ob ->data)->adt->action->curves.first);
+ //Check Material Effect parameter animations.
for(int a = 0; a < ob->totcol; a++)
{
Material *ma = give_current_material(ob, a+1);
@@ -1240,3 +1265,36 @@ void AnimationExporter::exportAnimations(Scene *sce)
}
return false;
}
+
+ //------------------------------- Not used in the new system.--------------------------------------------------------
+ void AnimationExporter::find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode)
+ {
+ if (rotmode > 0)
+ find_frames(ob, fra, prefix, "rotation_euler");
+ else if (rotmode == ROT_MODE_QUAT)
+ find_frames(ob, fra, prefix, "rotation_quaternion");
+ /*else if (rotmode == ROT_MODE_AXISANGLE)
+ ;*/
+ }
+
+ void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name)
+ {
+ FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
+
+ for (; fcu; fcu = fcu->next) {
+ if (prefix && strncmp(prefix, fcu->rna_path, strlen(prefix)))
+ continue;
+
+ char *name = extract_transform_name(fcu->rna_path);
+ if (!strcmp(name, tm_name)) {
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ float f = fcu->bezt[i].vec[1][0]; //
+ if (std::find(fra.begin(), fra.end(), f) == fra.end())
+ fra.push_back(f);
+ }
+ }
+ }
+
+ // keep the keys in ascending order
+ std::sort(fra.begin(), fra.end());
+ }
diff --git a/source/blender/collada/AnimationExporter.h b/source/blender/collada/AnimationExporter.h
index 6cf3207b8a0..e1b03b969dc 100644
--- a/source/blender/collada/AnimationExporter.h
+++ b/source/blender/collada/AnimationExporter.h
@@ -143,7 +143,7 @@ protected:
// for rotation, axis name is always appended and the value of append_axis is ignored
std::string get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis);
std::string get_light_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis);
-
+ std::string get_camera_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis);
void find_frames(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name);
void find_frames(Object *ob, std::vector<float> &fra);
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index 0549f133031..29bd0bd93b7 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -17,7 +17,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory.
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory, Sukhitha Jayathilake.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h
index 9aec7df1099..fbb53ceedb6 100644
--- a/source/blender/collada/AnimationImporter.h
+++ b/source/blender/collada/AnimationImporter.h
@@ -17,7 +17,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory.
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory , Sukhitha Jayathilake.
*
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index 6849e4de7dd..b033c780530 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -224,7 +224,7 @@ void ArmatureExporter::add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW:
mul_m4_m4m4(mat, pchan->pose_mat, ob_arm->obmat);
}
- TransformWriter::add_node_transform(node, mat, NULL);
+ TransformWriter::add_node_transform(node, mat,NULL );
}
std::string ArmatureExporter::get_controller_id(Object *ob_arm, Object *ob)
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index 7a3c6a0644f..7acae995396 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -17,7 +17,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory.
+ * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory, Sukhitha jayathilake.
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -37,6 +37,7 @@
#include "BKE_action.h"
#include "BKE_depsgraph.h"
#include "BKE_object.h"
+#include "BKE_armature.h"
#include "BLI_string.h"
#include "ED_armature.h"
@@ -97,28 +98,21 @@ void ArmatureImporter::create_unskinned_bone( COLLADAFW::Node *node, EditBone *p
if (parent) bone->parent = parent;
float ax[3];
- float angle = NULL;
+ float angle = 0;
// get world-space
if (parent){
mul_m4_m4m4(mat, obmat, parent_mat);
- bPoseChannel *parchan = get_pose_channel(ob_arm->pose, parent->name);
- if ( parchan && pchan)
- mul_m4_m4m4(pchan->pose_mat, mat , parchan->pose_mat);
- mat4_to_axis_angle(ax,&angle,mat);
- bone->roll = angle;
+
}
else {
copy_m4_m4(mat, obmat);
- float invObmat[4][4];
- invert_m4_m4(invObmat, ob_arm->obmat);
- if(pchan)
- mul_m4_m4m4(pchan->pose_mat, mat, invObmat);
- mat4_to_axis_angle(ax,&angle,mat);
- bone->roll = angle;
- }
-
+ }
+ float loc[3], size[3], rot[3][3];
+ mat4_to_loc_rot_size( loc, rot, size, obmat);
+ mat3_to_vec_roll(rot, NULL, &angle );
+ bone->roll=angle;
// set head
copy_v3_v3(bone->head, mat[3]);
@@ -130,10 +124,10 @@ void ArmatureImporter::create_unskinned_bone( COLLADAFW::Node *node, EditBone *p
// set parent tail
if (parent && totchild == 1) {
copy_v3_v3(parent->tail, bone->head);
-
+
// not setting BONE_CONNECTED because this would lock child bone location with respect to parent
// bone->flag |= BONE_CONNECTED;
-
+
// XXX increase this to prevent "very" small bones?
const float epsilon = 0.000001f;
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index a4d1c1b451f..f6c985626db 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -410,15 +410,18 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
while (geom_done < geom.getCount()) {
ob = mesh_importer.create_mesh_object(node, geom[geom_done], false, uid_material_map,
material_texture_mapping_map);
- ++geom_done;
+ if ( ob != NULL )
+ ++geom_done;
}
while (camera_done < camera.getCount()) {
ob = create_camera_object(camera[camera_done], sce);
- ++camera_done;
+ if ( ob != NULL )
+ ++camera_done;
}
while (lamp_done < lamp.getCount()) {
ob = create_lamp_object(lamp[lamp_done], sce);
- ++lamp_done;
+ if ( ob != NULL )
+ ++lamp_done;
}
while (controller_done < controller.getCount()) {
COLLADAFW::InstanceGeometry *geom = (COLLADAFW::InstanceGeometry*)controller[controller_done];