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authorGaia Clary <gaia.clary@machinimatrix.org>2018-02-27 19:12:53 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2018-02-27 19:14:35 +0300
commit26fc197d49909f76d9bef1adc9b2b2c92183af30 (patch)
tree7b80a2fbb9609483441e707d354c694def8ec523 /source/blender/collada
parent158a1de4fba657ae9a204d818dcc3efc27691da0 (diff)
Collada: commented out code was previously left over with an unresolved conflict in it. Deleting as its no longer needed
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/AnimationExporter.cpp55
1 files changed, 0 insertions, 55 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index 4687af5a771..684575bfc08 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -1945,58 +1945,3 @@ bool AnimationExporter::validateConstraints(bConstraint *con)
return valid;
}
-
-#if 0
-/*
- * Needed for sampled animations.
- * This function calculates the object matrix at a given time,
- * also taking constraints into account.
- *
- * XXX: Why looking at the constraints here is necessary?
- * Maybe this can be done better?
- */
-void AnimationExporter::calc_obmat_at_time(Object *ob, float ctime )
-{
-<<<<<<< HEAD
- ListBase *conlist = get_active_constraints(this->eval_ctx, ob);
-=======
- BKE_scene_frame_set(scene, ctime);
-
- Main *bmain = bc_get_main();
- EvaluationContext *ev_context = bc_get_evaluation_context();
- BKE_scene_update_for_newframe(ev_context, bmain, scene, scene->lay);
-
- ListBase *conlist = get_active_constraints(ob);
->>>>>>> master
- bConstraint *con;
- for (con = (bConstraint *)conlist->first; con; con = con->next) {
- ListBase targets = {NULL, NULL};
-
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
-
- if (cti && cti->get_constraint_targets) {
- bConstraintTarget *ct;
- Object *obtar;
- cti->get_constraint_targets(con, &targets);
- for (ct = (bConstraintTarget *)targets.first; ct; ct = ct->next) {
- obtar = ct->tar;
-
- if (obtar) {
- BKE_animsys_evaluate_animdata(scene, &obtar->id, obtar->adt, ctime, ADT_RECALC_ANIM);
- BKE_object_where_is_calc_time(eval_ctx, scene, obtar, ctime);
- }
- }
-
- if (cti->flush_constraint_targets)
- cti->flush_constraint_targets(con, &targets, 1);
- }
- }
-<<<<<<< HEAD
- BKE_object_where_is_calc_time(eval_ctx, scene, ob, ctime);
- copy_m4_m4(mat, ob->obmat);
-=======
- BKE_object_where_is_calc_time(scene, ob, ctime);
->>>>>>> master
-}
-#endif
-