diff options
author | Gaia Clary <gaia.clary@machinimatrix.org> | 2018-02-27 19:12:53 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2018-02-27 19:14:35 +0300 |
commit | 26fc197d49909f76d9bef1adc9b2b2c92183af30 (patch) | |
tree | 7b80a2fbb9609483441e707d354c694def8ec523 /source/blender/collada | |
parent | 158a1de4fba657ae9a204d818dcc3efc27691da0 (diff) |
Collada: commented out code was previously left over with an unresolved conflict in it. Deleting as its no longer needed
Diffstat (limited to 'source/blender/collada')
-rw-r--r-- | source/blender/collada/AnimationExporter.cpp | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp index 4687af5a771..684575bfc08 100644 --- a/source/blender/collada/AnimationExporter.cpp +++ b/source/blender/collada/AnimationExporter.cpp @@ -1945,58 +1945,3 @@ bool AnimationExporter::validateConstraints(bConstraint *con) return valid; } - -#if 0 -/* - * Needed for sampled animations. - * This function calculates the object matrix at a given time, - * also taking constraints into account. - * - * XXX: Why looking at the constraints here is necessary? - * Maybe this can be done better? - */ -void AnimationExporter::calc_obmat_at_time(Object *ob, float ctime ) -{ -<<<<<<< HEAD - ListBase *conlist = get_active_constraints(this->eval_ctx, ob); -======= - BKE_scene_frame_set(scene, ctime); - - Main *bmain = bc_get_main(); - EvaluationContext *ev_context = bc_get_evaluation_context(); - BKE_scene_update_for_newframe(ev_context, bmain, scene, scene->lay); - - ListBase *conlist = get_active_constraints(ob); ->>>>>>> master - bConstraint *con; - for (con = (bConstraint *)conlist->first; con; con = con->next) { - ListBase targets = {NULL, NULL}; - - const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con); - - if (cti && cti->get_constraint_targets) { - bConstraintTarget *ct; - Object *obtar; - cti->get_constraint_targets(con, &targets); - for (ct = (bConstraintTarget *)targets.first; ct; ct = ct->next) { - obtar = ct->tar; - - if (obtar) { - BKE_animsys_evaluate_animdata(scene, &obtar->id, obtar->adt, ctime, ADT_RECALC_ANIM); - BKE_object_where_is_calc_time(eval_ctx, scene, obtar, ctime); - } - } - - if (cti->flush_constraint_targets) - cti->flush_constraint_targets(con, &targets, 1); - } - } -<<<<<<< HEAD - BKE_object_where_is_calc_time(eval_ctx, scene, ob, ctime); - copy_m4_m4(mat, ob->obmat); -======= - BKE_object_where_is_calc_time(scene, ob, ctime); ->>>>>>> master -} -#endif - |