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authorCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-02 20:05:54 +0400
commit7bbf4b78313df9f6d2c760b527eb36a5d0418b82 (patch)
treeace55a086362cf5b35174d55442322a793dd32c1 /source/blender/collada
parentc8636ca3dd8bde1cc548ef21fb7a1fd304799164 (diff)
style cleanup
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/AnimationExporter.cpp2
-rw-r--r--source/blender/collada/DocumentImporter.cpp22
-rw-r--r--source/blender/collada/DocumentImporter.h2
3 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index b8bd3ab9fd6..5b1ad604b50 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -1217,7 +1217,7 @@ void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bo
bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
if (!pchan)
return;
- //Fill frame array with key frame values framed at @param:transform_type
+ //Fill frame array with key frame values framed at \param:transform_type
switch (transform_type) {
case 0:
find_rotation_frames(ob_arm, fra, prefix, pchan->rotmode);
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 05b2b3b738d..90c74d8b226 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -264,7 +264,7 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, COLLADAFW
}
/** When this method is called, the writer must write the global document asset.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeGlobalAsset ( const COLLADAFW::FileInfo* asset )
{
unit_converter.read_asset(asset);
@@ -273,7 +273,7 @@ bool DocumentImporter::writeGlobalAsset ( const COLLADAFW::FileInfo* asset )
}
/** When this method is called, the writer must write the scene.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeScene ( const COLLADAFW::Scene* scene )
{
// XXX could store the scene id, but do nothing for now
@@ -478,7 +478,7 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
}
/** When this method is called, the writer must write the entire visual scene.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeVisualScene ( const COLLADAFW::VisualScene* visualScene )
{
if(mImportStage!=General)
@@ -501,7 +501,7 @@ bool DocumentImporter::writeVisualScene ( const COLLADAFW::VisualScene* visualSc
/** When this method is called, the writer must handle all nodes contained in the
library nodes.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeLibraryNodes ( const COLLADAFW::LibraryNodes* libraryNodes )
{
if(mImportStage!=General)
@@ -519,7 +519,7 @@ bool DocumentImporter::writeLibraryNodes ( const COLLADAFW::LibraryNodes* librar
}
/** When this method is called, the writer must write the geometry.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeGeometry ( const COLLADAFW::Geometry* geom )
{
if(mImportStage!=General)
@@ -529,7 +529,7 @@ bool DocumentImporter::writeGeometry ( const COLLADAFW::Geometry* geom )
}
/** When this method is called, the writer must write the material.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeMaterial( const COLLADAFW::Material* cmat )
{
if(mImportStage!=General)
@@ -717,7 +717,7 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia
}
/** When this method is called, the writer must write the effect.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeEffect( const COLLADAFW::Effect* effect )
{
@@ -756,7 +756,7 @@ bool DocumentImporter::writeEffect( const COLLADAFW::Effect* effect )
/** When this method is called, the writer must write the camera.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera )
{
if(mImportStage!=General)
@@ -872,7 +872,7 @@ bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera )
}
/** When this method is called, the writer must write the image.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeImage( const COLLADAFW::Image* image )
{
if(mImportStage!=General)
@@ -897,7 +897,7 @@ bool DocumentImporter::writeImage( const COLLADAFW::Image* image )
}
/** When this method is called, the writer must write the light.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeLight( const COLLADAFW::Light* light )
{
if(mImportStage!=General)
@@ -1089,7 +1089,7 @@ bool DocumentImporter::writeAnimationList( const COLLADAFW::AnimationList* anima
}
/** When this method is called, the writer must write the skin controller data.
- @return The writer should return true, if writing succeeded, false otherwise.*/
+ \return The writer should return true, if writing succeeded, false otherwise.*/
bool DocumentImporter::writeSkinControllerData( const COLLADAFW::SkinControllerData* skin )
{
return armature_importer.write_skin_controller_data(skin);
diff --git a/source/blender/collada/DocumentImporter.h b/source/blender/collada/DocumentImporter.h
index 96c587edc44..179461ba59d 100644
--- a/source/blender/collada/DocumentImporter.h
+++ b/source/blender/collada/DocumentImporter.h
@@ -80,7 +80,7 @@ public:
/** This method will be called if an error in the loading process occurred and the loader cannot
continue to load. The writer should undo all operations that have been performed.
- @param errorMessage A message containing informations about the error that occurred.
+ \param errorMessage A message containing informations about the error that occurred.
*/
void cancel(const COLLADAFW::String& errorMessage);