diff options
author | Alexander Gavrilov <angavrilov@gmail.com> | 2019-10-01 21:38:44 +0300 |
---|---|---|
committer | Alexander Gavrilov <angavrilov@gmail.com> | 2019-10-02 20:42:37 +0300 |
commit | aabd8701e98595bae57d59344ed5d127b8b0f7db (patch) | |
tree | 5f4bc9ecb2f5b23dfbcb2ab6556b22b3970556cf /source/blender/collada | |
parent | d1a1302b01f445f9c877d6b8c51f6c561e0fda16 (diff) |
Implement a user preference for the default Auto Handle Smoothing mode.
The default was changed with an initial implementation of the feature.
With the feedback from animators, having a behavior which affects curves
outside of a changing range is not convenient for professional animators
working on high quality character animation. On the other hand, automatic
smoothing is better for casual animation of object motion.
This change adds an ability to change the default via User Preferences.
Differential Revision: https://developer.blender.org/D5875
Diffstat (limited to 'source/blender/collada')
-rw-r--r-- | source/blender/collada/AnimationImporter.cpp | 2 | ||||
-rw-r--r-- | source/blender/collada/BCAnimationCurve.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp index 79593f07383..47325c4dece 100644 --- a/source/blender/collada/AnimationImporter.cpp +++ b/source/blender/collada/AnimationImporter.cpp @@ -104,7 +104,7 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve) fcu->flag = (FCURVE_VISIBLE | FCURVE_AUTO_HANDLES | FCURVE_SELECTED); fcu->array_index = 0; - fcu->auto_smoothing = FCURVE_SMOOTH_CONT_ACCEL; + fcu->auto_smoothing = U.auto_smoothing_new; for (unsigned int j = 0; j < curve->getKeyCount(); j++) { BezTriple bez; diff --git a/source/blender/collada/BCAnimationCurve.cpp b/source/blender/collada/BCAnimationCurve.cpp index bf32ec9148c..f944a77196c 100644 --- a/source/blender/collada/BCAnimationCurve.cpp +++ b/source/blender/collada/BCAnimationCurve.cpp @@ -383,7 +383,7 @@ void BCAnimationCurve::adjust_range(const int frame_index) void BCAnimationCurve::add_value(const float val, const int frame_index) { FCurve *fcu = get_edit_fcurve(); - fcu->auto_smoothing = FCURVE_SMOOTH_CONT_ACCEL; + fcu->auto_smoothing = U.auto_smoothing_new; insert_vert_fcurve(fcu, frame_index, val, BEZT_KEYTYPE_KEYFRAME, INSERTKEY_NOFLAGS); if (fcu->totvert == 1) { |