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authorGaia Clary <gaia.clary@machinimatrix.org>2018-11-28 20:13:58 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2018-11-28 20:14:12 +0300
commit6d2da3950e9df9b613c4f57ad5141fdfcbd84686 (patch)
tree1f3df54ba5d11d6b244b7bee0f80f36d959ac112 /source/blender/collada
parent91795e756c1492d5f7d1fb7414a545c2eb097b08 (diff)
cleanup: Collada replaced outdated usage of CD_MTFACE Layers by CD_MLOOPUV
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/EffectExporter.cpp4
-rw-r--r--source/blender/collada/GeometryExporter.cpp10
-rw-r--r--source/blender/collada/collada_utils.cpp10
3 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index 5c702304e27..f16392cdc1c 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -53,9 +53,9 @@ static std::string getActiveUVLayerName(Object *ob)
{
Mesh *me = (Mesh *)ob->data;
- int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
+ int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
if (num_layers)
- return std::string(bc_CustomData_get_active_layer_name(&me->fdata, CD_MTFACE));
+ return std::string(bc_CustomData_get_active_layer_name(&me->ldata, CD_MLOOPUV));
return "";
}
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index 8b4302f3470..a82d07d53dd 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -101,7 +101,7 @@ void GeometryExporter::operator()(Object *ob)
// writes <source> for normal coords
createNormalsSource(geom_id, me, nor);
- bool has_uvs = (bool)CustomData_has_layer(&me->fdata, CD_MTFACE);
+ bool has_uvs = (bool)CustomData_has_layer(&me->ldata, CD_MLOOPUV);
// writes <source> for uv coords if mesh has uv coords
if (has_uvs) {
@@ -187,7 +187,7 @@ void GeometryExporter::export_key_mesh(Object *ob, Mesh *me, KeyBlock *kb)
// writes <source> for normal coords
createNormalsSource(geom_id, me, nor);
- bool has_uvs = (bool)CustomData_has_layer(&me->fdata, CD_MTFACE);
+ bool has_uvs = (bool)CustomData_has_layer(&me->ldata, CD_MLOOPUV);
// writes <source> for uv coords if mesh has uv coords
if (has_uvs) {
@@ -346,12 +346,12 @@ void GeometryExporter::createPolylist(short material_index,
til.push_back(input2);
// if mesh has uv coords writes <input> for TEXCOORD
- int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
- int active_uv_index = CustomData_get_active_layer_index(&me->fdata, CD_MTFACE)-1;
+ int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
+ int active_uv_index = CustomData_get_active_layer_index(&me->ldata, CD_MLOOPUV);
for (i = 0; i < num_layers; i++) {
if (!this->export_settings->active_uv_only || i == active_uv_index) {
- // char *name = CustomData_get_layer_name(&me->fdata, CD_MTFACE, i);
+ // char *name = CustomData_get_layer_name(&me->ldata, CD_MLOOPUV, i);
COLLADASW::Input input3(COLLADASW::InputSemantic::TEXCOORD,
makeUrl(makeTexcoordSourceId(geom_id, i, this->export_settings->active_uv_only)),
2, // this is only until we have optimized UV sets
diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp
index 3a0fb9fd64f..f5be93195ab 100644
--- a/source/blender/collada/collada_utils.cpp
+++ b/source/blender/collada/collada_utils.cpp
@@ -443,7 +443,7 @@ bool bc_is_root_bone(Bone *aBone, bool deform_bones_only)
int bc_get_active_UVLayer(Object *ob)
{
Mesh *me = (Mesh *)ob->data;
- return CustomData_get_active_layer_index(&me->fdata, CD_MTFACE);
+ return CustomData_get_active_layer_index(&me->ldata, CD_MLOOPUV);
}
std::string bc_url_encode(std::string data)
@@ -1202,9 +1202,9 @@ void bc_copy_m4d_v44(double (&r)[4][4], std::vector<std::vector<double>> &a)
*/
std::string bc_get_active_uvlayer_name(Mesh *me)
{
- int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
+ int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
if (num_layers) {
- char *layer_name = bc_CustomData_get_active_layer_name(&me->fdata, CD_MTFACE);
+ char *layer_name = bc_CustomData_get_active_layer_name(&me->ldata, CD_MLOOPUV);
if (layer_name) {
return std::string(layer_name);
}
@@ -1227,9 +1227,9 @@ std::string bc_get_active_uvlayer_name(Object *ob)
*/
std::string bc_get_uvlayer_name(Mesh *me, int layer)
{
- int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
+ int num_layers = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
if (num_layers && layer < num_layers) {
- char *layer_name = bc_CustomData_get_layer_name(&me->fdata, CD_MTFACE, layer);
+ char *layer_name = bc_CustomData_get_layer_name(&me->ldata, CD_MLOOPUV, layer);
if (layer_name) {
return std::string(layer_name);
}