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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-03 16:36:49 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-03 16:36:49 +0300 |
commit | 0ba0993f18c135f260a8278a911185452011fea4 (patch) | |
tree | 4463c50e403116c17f1753cd8100cd9aa076a306 /source/blender/collada | |
parent | 95ccaed9e652f20a97d0a4d63ac3c9825944c897 (diff) |
Depsgraph: Port more areas to direct depsgraph API
This is a lots of changes, but they are boiling down to a simple API
changes where we are no longer relying on implicit usage of scene's
depsgraph and pass depsgraph explicitly.
There should be no user measurable difference, render_layer* tests
are also passing.
Diffstat (limited to 'source/blender/collada')
-rw-r--r-- | source/blender/collada/AnimationExporter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp index 299c94a6a81..6e59a404e47 100644 --- a/source/blender/collada/AnimationExporter.cpp +++ b/source/blender/collada/AnimationExporter.cpp @@ -939,7 +939,7 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &frames, Obj float ctime = BKE_scene_frame_get_from_ctime(scene, *it); CFRA = BKE_scene_frame_get_from_ctime(scene, *it); - //BKE_scene_update_for_newframe(G.main->eval_ctx, G.main,scene); + //BKE_scene_graph_update_for_newframe(G.main->eval_ctx, depsgraph, G.main,scene); BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL); if (bone) { |