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authorCampbell Barton <ideasman42@gmail.com>2019-03-15 00:53:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-15 01:54:30 +0300
commit35b78d9807c49ba37e038eda85c672c72dee0247 (patch)
treea081042c85b98d0ac9116c0c4ba99ded6ae5de84 /source/blender/collada
parent395a0acdb88338b9790ecefd142f4010df6b955d (diff)
Cleanup: indentation, wrapping
Mostly functions wrapping args, not confirming to our style guide.
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/AnimationExporter.cpp10
-rw-r--r--source/blender/collada/AnimationExporter.h89
-rw-r--r--source/blender/collada/AnimationImporter.h11
-rw-r--r--source/blender/collada/ArmatureExporter.h16
-rw-r--r--source/blender/collada/ArmatureImporter.h5
-rw-r--r--source/blender/collada/BCAnimationSampler.h10
-rw-r--r--source/blender/collada/BCSampleData.cpp6
-rw-r--r--source/blender/collada/DocumentImporter.cpp16
-rw-r--r--source/blender/collada/EffectExporter.cpp14
-rw-r--r--source/blender/collada/EffectExporter.h11
-rw-r--r--source/blender/collada/ExtraHandler.h14
-rw-r--r--source/blender/collada/GeometryExporter.cpp8
-rw-r--r--source/blender/collada/MeshImporter.h37
-rw-r--r--source/blender/collada/SceneExporter.cpp15
-rw-r--r--source/blender/collada/TransformWriter.h16
15 files changed, 144 insertions, 134 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index ebb2a9da10c..e9babea7b3d 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -92,11 +92,11 @@ bool AnimationExporter::exportAnimations()
try {
animation_sampler.sample_scene(
- export_settings->sampling_rate,
- /*keyframe_at_end = */ true,
- export_settings->open_sim,
- export_settings->keep_keyframes,
- export_settings->export_animation_type
+ export_settings->sampling_rate,
+ /*keyframe_at_end = */ true,
+ export_settings->open_sim,
+ export_settings->keep_keyframes,
+ export_settings->export_animation_type
);
openLibrary();
diff --git a/source/blender/collada/AnimationExporter.h b/source/blender/collada/AnimationExporter.h
index 295ec66a4e8..7af4777331d 100644
--- a/source/blender/collada/AnimationExporter.h
+++ b/source/blender/collada/AnimationExporter.h
@@ -145,48 +145,48 @@ protected:
/* export animation as separate trans/rot/scale curves */
void export_curve_animation_set(
- Object *ob,
- BCAnimationSampler &sampler,
- bool export_tm_curves);
+ Object *ob,
+ BCAnimationSampler &sampler,
+ bool export_tm_curves);
/* export one single curve */
void export_curve_animation(
- Object *ob,
- BCAnimationCurve &curve);
+ Object *ob,
+ BCAnimationCurve &curve);
/* export animation as matrix data */
void export_matrix_animation(
- Object *ob,
- BCAnimationSampler &sampler);
+ Object *ob,
+ BCAnimationSampler &sampler);
/* step through the bone hierarchy */
void export_bone_animations_recursive(
- Object *ob_arm,
- Bone *bone,
- BCAnimationSampler &sampler);
+ Object *ob_arm,
+ Bone *bone,
+ BCAnimationSampler &sampler);
/* Export for one bone */
void export_bone_animation(
- Object *ob,
- Bone *bone,
- BCFrames &frames,
- BCMatrixSampleMap &outmats);
+ Object *ob,
+ Bone *bone,
+ BCFrames &frames,
+ BCMatrixSampleMap &outmats);
/* call to the low level collada exporter */
void export_collada_curve_animation(
- std::string id,
- std::string name,
- std::string target,
- std::string axis,
- BCAnimationCurve &curve);
+ std::string id,
+ std::string name,
+ std::string target,
+ std::string axis,
+ BCAnimationCurve &curve);
/* call to the low level collada exporter */
void export_collada_matrix_animation(
- std::string id,
- std::string name,
- std::string target,
- BCFrames &frames,
- BCMatrixSampleMap &outmats);
+ std::string id,
+ std::string name,
+ std::string target,
+ BCFrames &frames,
+ BCMatrixSampleMap &outmats);
BCAnimationCurve *get_modified_export_curve(Object *ob, BCAnimationCurve &curve, BCAnimationCurveMap &curves);
@@ -197,40 +197,41 @@ protected:
/* Input and Output sources (single valued) */
std::string collada_source_from_values(
- BC_animation_source_type tm_channel,
- COLLADASW::InputSemantic::Semantics semantic,
- std::vector<float> &values,
- const std::string& anim_id,
- const std::string axis_name);
+ BC_animation_source_type tm_channel,
+ COLLADASW::InputSemantic::Semantics semantic,
+ std::vector<float> &values,
+ const std::string& anim_id,
+ const std::string axis_name);
/* Output sources (matrix data) */
std::string collada_source_from_values(
- BCMatrixSampleMap &samples,
- const std::string& anim_id);
+ BCMatrixSampleMap &samples,
+ const std::string& anim_id);
/* Interpolation sources */
std::string collada_linear_interpolation_source(
- int tot,
- const std::string& anim_id);
+ int tot,
+ const std::string& anim_id);
/* source ID = animation_name + semantic_suffix */
std::string get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic);
- void add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param,
- COLLADASW::InputSemantic::Semantics semantic,
- bool is_rot,
- const std::string axis,
- bool transform);
+ void add_source_parameters(
+ COLLADASW::SourceBase::ParameterNameList& param,
+ COLLADASW::InputSemantic::Semantics semantic,
+ bool is_rot,
+ const std::string axis,
+ bool transform);
int get_point_in_curve(BCBezTriple &bezt, COLLADASW::InputSemantic::Semantics semantic, bool is_angle, float *values);
int get_point_in_curve(const BCAnimationCurve &curve, float sample_frame, COLLADASW::InputSemantic::Semantics semantic, bool is_angle, float *values);
std::string collada_tangent_from_curve(
- COLLADASW::InputSemantic::Semantics semantic,
- BCAnimationCurve &curve,
- const std::string& anim_id,
- const std::string axis_name);
+ COLLADASW::InputSemantic::Semantics semantic,
+ BCAnimationCurve &curve,
+ const std::string& anim_id,
+ const std::string axis_name);
std::string collada_interpolation_source(const BCAnimationCurve &curve, const std::string& anim_id, std::string axis_name, bool *has_tangents);
@@ -251,8 +252,8 @@ protected:
#ifdef WITH_MORPH_ANIMATION
void export_morph_animation(
- Object *ob,
- BCAnimationSampler &sampler);
+ Object *ob,
+ BCAnimationSampler &sampler);
#endif
};
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h
index e5d431a05c0..dfb3f5cfe33 100644
--- a/source/blender/collada/AnimationImporter.h
+++ b/source/blender/collada/AnimationImporter.h
@@ -180,11 +180,12 @@ public:
// prerequisites:
// animlist_map - map animlist id -> animlist
// curve_map - map anim id -> curve(s)
- Object *translate_animation_OLD(COLLADAFW::Node *node,
- std::map<COLLADAFW::UniqueId, Object *>& object_map,
- std::map<COLLADAFW::UniqueId, COLLADAFW::Node *>& root_map,
- COLLADAFW::Transformation::TransformationType tm_type,
- Object *par_job = NULL);
+ Object *translate_animation_OLD(
+ COLLADAFW::Node *node,
+ std::map<COLLADAFW::UniqueId, Object *>& object_map,
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node *>& root_map,
+ COLLADAFW::Transformation::TransformationType tm_type,
+ Object *par_job = NULL);
void find_frames( std::vector<float>* frames, std::vector<FCurve*>* curves );
void find_frames_old( std::vector<float>* frames, COLLADAFW::Node * node, COLLADAFW::Transformation::TransformationType tm_type );
diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h
index d5f808155f4..11f853621a0 100644
--- a/source/blender/collada/ArmatureExporter.h
+++ b/source/blender/collada/ArmatureExporter.h
@@ -61,10 +61,10 @@ public:
{}
void add_armature_bones(
- Object *ob_arm,
- ViewLayer *view_layer,
- SceneExporter *se,
- std::vector<Object *>& child_objects);
+ Object *ob_arm,
+ ViewLayer *view_layer,
+ SceneExporter *se,
+ std::vector<Object *>& child_objects);
bool add_instance_controller(Object *ob);
@@ -85,10 +85,10 @@ private:
// Scene, SceneExporter and the list of child_objects
// are required for writing bone parented objects
void add_bone_node(
- Bone *bone,
- Object *ob_arm,
- SceneExporter *se,
- std::vector<Object *>& child_objects);
+ Bone *bone,
+ Object *ob_arm,
+ SceneExporter *se,
+ std::vector<Object *>& child_objects);
void add_bone_transform(Object *ob_arm, Bone *bone, COLLADASW::Node& node);
diff --git a/source/blender/collada/ArmatureImporter.h b/source/blender/collada/ArmatureImporter.h
index 4715b31fe62..4c82b1e55e3 100644
--- a/source/blender/collada/ArmatureImporter.h
+++ b/source/blender/collada/ArmatureImporter.h
@@ -100,8 +100,9 @@ private:
JointData *get_joint_data(COLLADAFW::Node *node);
#endif
- int create_bone(SkinInfo* skin, COLLADAFW::Node *node, EditBone *parent, int totchild,
- float parent_mat[4][4], bArmature *arm, std::vector<std::string> &layer_labels);
+ int create_bone(
+ SkinInfo* skin, COLLADAFW::Node *node, EditBone *parent, int totchild,
+ float parent_mat[4][4], bArmature *arm, std::vector<std::string> &layer_labels);
BoneExtended &add_bone_extended(EditBone *bone, COLLADAFW::Node * node, int sibcount, std::vector<std::string> &layer_labels, BoneExtensionMap &extended_bones);
diff --git a/source/blender/collada/BCAnimationSampler.h b/source/blender/collada/BCAnimationSampler.h
index 19ccb88fa9e..95ec642ef33 100644
--- a/source/blender/collada/BCAnimationSampler.h
+++ b/source/blender/collada/BCAnimationSampler.h
@@ -175,11 +175,11 @@ public:
void add_object(Object *ob);
void sample_scene(
- int sampling_rate,
- int keyframe_at_end,
- bool for_opensim,
- bool keep_keyframes,
- BC_export_animation_type export_animation_type);
+ int sampling_rate,
+ int keyframe_at_end,
+ bool for_opensim,
+ bool keep_keyframes,
+ BC_export_animation_type export_animation_type);
BCAnimationCurveMap *get_curves(Object *ob);
void get_object_frames(BCFrames &frames, Object *ob);
diff --git a/source/blender/collada/BCSampleData.cpp b/source/blender/collada/BCSampleData.cpp
index 936d48ccaca..812ac3c2a5a 100644
--- a/source/blender/collada/BCSampleData.cpp
+++ b/source/blender/collada/BCSampleData.cpp
@@ -95,9 +95,9 @@ const bool BCSample::get_value(std::string channel_target, const int array_index
else if (channel_target == "scale") {
*val = obmat.scale()[array_index];
}
- else if (
- channel_target == "rotation" ||
- channel_target == "rotation_euler") {
+ else if (channel_target == "rotation" ||
+ channel_target == "rotation_euler")
+ {
*val = obmat.rotation()[array_index];
}
else if (channel_target == "rotation_quat") {
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 97d4f056d0b..f784c811c26 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -474,10 +474,10 @@ void DocumentImporter::report_unknown_reference(const COLLADAFW::Node &node, con
std::string id = node.getOriginalId();
std::string name = node.getName();
fprintf(stderr,
- "error: node id=\"%s\", name=\"%s\" refers to an undefined %s.\n",
- id.c_str(),
- name.c_str(),
- object_type.c_str());
+ "error: node id=\"%s\", name=\"%s\" refers to an undefined %s.\n",
+ id.c_str(),
+ name.c_str(),
+ object_type.c_str());
}
std::vector<Object *> *DocumentImporter::write_node(COLLADAFW::Node *node, COLLADAFW::Node *parent_node, Scene *sce, Object *par, bool is_library_node)
@@ -496,10 +496,10 @@ std::vector<Object *> *DocumentImporter::write_node(COLLADAFW::Node *node, COLLA
std::vector<Object *> *root_objects = new std::vector<Object *>();
fprintf(stderr,
- "| %s id='%s', name='%s'\n",
- is_joint ? "JOINT" : "NODE ",
- id.c_str(),
- name.c_str() );
+ "| %s id='%s', name='%s'\n",
+ is_joint ? "JOINT" : "NODE ",
+ id.c_str(),
+ name.c_str() );
if (is_joint) {
if (parent_node == NULL && !is_library_node) {
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index 3494cdbada4..94e86af521f 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -156,9 +156,10 @@ void EffectsExporter::create_image_samplers(COLLADASW::EffectProfile &ep, KeyIma
std::string uid(id_name(image));
std::string key = translate_id(uid);
- COLLADASW::Sampler *sampler = new COLLADASW::Sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D,
- key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
- key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
+ COLLADASW::Sampler *sampler = new COLLADASW::Sampler(
+ COLLADASW::Sampler::SAMPLER_TYPE_2D,
+ key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
+ key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
sampler->setImageId(key);
@@ -203,9 +204,10 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
// create only one <sampler>/<surface> pair for each unique image
if (im_samp_map.find(key) == im_samp_map.end()) {
//<newparam> <sampler> <source>
- COLLADASW::Sampler sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D,
- key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
- key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
+ COLLADASW::Sampler sampler(
+ COLLADASW::Sampler::SAMPLER_TYPE_2D,
+ key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX,
+ key + COLLADASW::Sampler::SURFACE_SID_SUFFIX);
sampler.setImageId(key);
// copy values to arrays since they will live longer
samplers[a] = sampler;
diff --git a/source/blender/collada/EffectExporter.h b/source/blender/collada/EffectExporter.h
index 3ba642088a1..6d42a3d69ba 100644
--- a/source/blender/collada/EffectExporter.h
+++ b/source/blender/collada/EffectExporter.h
@@ -60,11 +60,12 @@ private:
void get_images(Material *ma, KeyImageMap &uid_image_map);
void create_image_samplers(COLLADASW::EffectProfile &ep, KeyImageMap &uid_image_map, std::string &active_uv);
- void writeTextures(COLLADASW::EffectProfile &ep,
- std::string &key,
- COLLADASW::Sampler *sampler,
- MTex *t, Image *ima,
- std::string &uvname );
+ void writeTextures(
+ COLLADASW::EffectProfile &ep,
+ std::string &key,
+ COLLADASW::Sampler *sampler,
+ MTex *t, Image *ima,
+ std::string &uvname );
bool hasEffects(Scene *sce);
diff --git a/source/blender/collada/ExtraHandler.h b/source/blender/collada/ExtraHandler.h
index 4e1e0415714..fef1d5c9b7f 100644
--- a/source/blender/collada/ExtraHandler.h
+++ b/source/blender/collada/ExtraHandler.h
@@ -53,16 +53,16 @@ public:
/** Method to ask, if the current callback handler want to read the data of the given extra element. */
bool parseElement (
- const char* profileName,
- const unsigned long& elementHash,
- const COLLADAFW::UniqueId& uniqueId,
- COLLADAFW::Object* object);
+ const char* profileName,
+ const unsigned long& elementHash,
+ const COLLADAFW::UniqueId& uniqueId,
+ COLLADAFW::Object* object);
/** For backwards compatibility with older OpenCollada, new version added object parameter */
bool parseElement (
- const char* profileName,
- const unsigned long& elementHash,
- const COLLADAFW::UniqueId& uniqueId);
+ const char* profileName,
+ const unsigned long& elementHash,
+ const COLLADAFW::UniqueId& uniqueId);
private:
/** Disable default copy constructor. */
ExtraHandler(const ExtraHandler& pre);
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index ba9ba7998e0..f589e99f84b 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -519,10 +519,10 @@ void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me)
MLoopCol *mlc = mloopcol + mpoly->loopstart;
for (int j = 0; j < mpoly->totloop; j++, mlc++) {
source.appendValues(
- mlc->r / 255.0f,
- mlc->g / 255.0f,
- mlc->b / 255.0f,
- mlc->a / 255.0f
+ mlc->r / 255.0f,
+ mlc->g / 255.0f,
+ mlc->b / 255.0f,
+ mlc->a / 255.0f
);
}
}
diff --git a/source/blender/collada/MeshImporter.h b/source/blender/collada/MeshImporter.h
index 163ecfce9ea..08b7edd2a3b 100644
--- a/source/blender/collada/MeshImporter.h
+++ b/source/blender/collada/MeshImporter.h
@@ -105,23 +105,26 @@ private:
std::map<COLLADAFW::UniqueId, MaterialIdPrimitiveArrayMap> geom_uid_mat_mapping_map; // crazy name!
std::multimap<COLLADAFW::UniqueId, COLLADAFW::UniqueId> materials_mapped_to_geom; //< materials that have already been mapped to a geometry. A pair of geom uid and mat uid, one geometry can have several materials
- bool set_poly_indices(MPoly *mpoly,
- MLoop *mloop,
- int loop_index,
- unsigned int *indices,
- int loop_count);
-
- void set_face_uv(MLoopUV *mloopuv,
- UVDataWrapper &uvs,
- int loop_index,
- COLLADAFW::IndexList& index_list,
- int count);
-
- void set_vcol(MLoopCol *mloopcol,
- VCOLDataWrapper &vob,
- int loop_index,
- COLLADAFW::IndexList& index_list,
- int count);
+ bool set_poly_indices(
+ MPoly *mpoly,
+ MLoop *mloop,
+ int loop_index,
+ unsigned int *indices,
+ int loop_count);
+
+ void set_face_uv(
+ MLoopUV *mloopuv,
+ UVDataWrapper &uvs,
+ int loop_index,
+ COLLADAFW::IndexList& index_list,
+ int count);
+
+ void set_vcol(
+ MLoopCol *mloopcol,
+ VCOLDataWrapper &vob,
+ int loop_index,
+ COLLADAFW::IndexList& index_list,
+ int count);
#ifdef COLLADA_DEBUG
void print_index_list(COLLADAFW::IndexList& index_list);
diff --git a/source/blender/collada/SceneExporter.cpp b/source/blender/collada/SceneExporter.cpp
index f09fae73efd..9031aa1ed9f 100644
--- a/source/blender/collada/SceneExporter.cpp
+++ b/source/blender/collada/SceneExporter.cpp
@@ -131,10 +131,10 @@ void SceneExporter::writeNodes(Object *ob)
}
else {
TransformWriter::add_node_transform_ob(
- colladaNode,
- ob,
- this->export_settings->export_transformation_type,
- this->export_settings->limit_precision
+ colladaNode,
+ ob,
+ this->export_settings->export_transformation_type,
+ this->export_settings->limit_precision
);
}
@@ -148,9 +148,10 @@ void SceneExporter::writeNodes(Object *ob)
COLLADASW::InstanceGeometry instGeom(mSW);
instGeom.setUrl(COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob, this->export_settings->use_object_instantiation)));
instGeom.setName(encode_xml(id_name(ob)));
- InstanceWriter::add_material_bindings(instGeom.getBindMaterial(),
- ob,
- this->export_settings->active_uv_only);
+ InstanceWriter::add_material_bindings(
+ instGeom.getBindMaterial(),
+ ob,
+ this->export_settings->active_uv_only);
instGeom.add();
}
}
diff --git a/source/blender/collada/TransformWriter.h b/source/blender/collada/TransformWriter.h
index 49ed22ef3f8..3792ce840ee 100644
--- a/source/blender/collada/TransformWriter.h
+++ b/source/blender/collada/TransformWriter.h
@@ -33,16 +33,16 @@ class TransformWriter
{
protected:
void add_node_transform(
- COLLADASW::Node& node,
- float mat[4][4],
- float parent_mat[4][4],
- bool limit_precision=false);
+ COLLADASW::Node& node,
+ float mat[4][4],
+ float parent_mat[4][4],
+ bool limit_precision=false);
void add_node_transform_ob(
- COLLADASW::Node& node,
- Object *ob,
- BC_export_transformation_type transformation_type,
- bool limit_precision = false);
+ COLLADASW::Node& node,
+ Object *ob,
+ BC_export_transformation_type transformation_type,
+ bool limit_precision = false);
void add_node_transform_identity(COLLADASW::Node& node);