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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-03-02 22:05:52 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-03-02 22:05:52 +0400 |
commit | db6d34daada73edf013f94f3cc545f46e8707ecb (patch) | |
tree | 40eb4950f676a1430a7d20aae4a3b2a20055cb22 /source/blender/collada | |
parent | c718f0d658173a126836657b7ca1fc32662a8847 (diff) |
BGE: Fix for bugs #34428, #20856, #20281. These were all multi-uv bugs caused by the BGE keeping too much uv information. When setting up shaders the BGE assumes each UV layer is unique, but the converter would store duplicates.
Diffstat (limited to 'source/blender/collada')
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