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authorGaia Clary <gaia.clary@machinimatrix.org>2013-03-07 03:21:52 +0400
committerGaia Clary <gaia.clary@machinimatrix.org>2013-03-07 03:21:52 +0400
commit8664d4b98ba6cdcde44a6878dbdf4d8327a1f96e (patch)
tree6f9ba6771a106311dc0326606f42f7b1644bdd17 /source/blender/collada
parent65869589b6bc0caf9a08a10415a18dc563a447cf (diff)
Collada: Added option for how rot,loc,trans data is exported (improves flexibility for support of other 3D tools)
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/AnimationExporter.cpp6
-rw-r--r--source/blender/collada/AnimationExporter.h2
-rw-r--r--source/blender/collada/DocumentExporter.cpp15
-rw-r--r--source/blender/collada/ExportSettings.h2
-rw-r--r--source/blender/collada/SceneExporter.cpp13
-rw-r--r--source/blender/collada/SceneExporter.h2
-rw-r--r--source/blender/collada/TransformWriter.cpp32
-rw-r--r--source/blender/collada/TransformWriter.h3
-rw-r--r--source/blender/collada/collada.cpp10
-rw-r--r--source/blender/collada/collada.h7
10 files changed, 73 insertions, 19 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index a69f7918e40..983e0fece5f 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -36,9 +36,10 @@ void forEachObjectInExportSet(Scene *sce, Functor &f, LinkNode *export_set)
}
}
-void AnimationExporter::exportAnimations(Scene *sce)
+bool AnimationExporter::exportAnimations(Scene *sce)
{
- if (hasAnimations(sce)) {
+ bool has_animations = hasAnimations(sce);
+ if (has_animations) {
this->scene = sce;
openLibrary();
@@ -47,6 +48,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
closeLibrary();
}
+ return has_animations;
}
// called for each exported object
diff --git a/source/blender/collada/AnimationExporter.h b/source/blender/collada/AnimationExporter.h
index d2f50b22d02..59c338b6b64 100644
--- a/source/blender/collada/AnimationExporter.h
+++ b/source/blender/collada/AnimationExporter.h
@@ -98,7 +98,7 @@ public:
{ this->sw = sw; }
- void exportAnimations(Scene *sce);
+ bool exportAnimations(Scene *sce);
// called for each exported object
void operator() (Object *ob);
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index 09aec2a43a7..c03316e1fe5 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -266,7 +266,7 @@ void DocumentExporter::exportCurrentScene(Scene *sce)
// <library_animations>
AnimationExporter ae(&sw, this->export_settings);
- ae.exportAnimations(sce);
+ bool has_animations = ae.exportAnimations(sce);
// <library_controllers>
ArmatureExporter arm_exporter(&sw, this->export_settings);
@@ -279,6 +279,19 @@ void DocumentExporter::exportCurrentScene(Scene *sce)
// <library_visual_scenes>
SceneExporter se(&sw, &arm_exporter, this->export_settings);
+
+ if (has_animations && this->export_settings->export_transformation_type == BC_TRANSFORMATION_TYPE_MATRIX) {
+ // channels adressing <matrix> objects is not (yet) supported
+ // So we force usage of <location>, <translation> and <scale>
+ fprintf(stdout,
+ "For animated Ojects we must use decomposed <matrix> elements,\n" \
+ "Forcing usage of TransLocRot transformation type.");
+ se.setExportTransformationType(BC_TRANSFORMATION_TYPE_TRANSROTLOC);
+ }
+ else {
+ se.setExportTransformationType(this->export_settings->export_transformation_type);
+ }
+
se.exportScene(sce);
// <scene>
diff --git a/source/blender/collada/ExportSettings.h b/source/blender/collada/ExportSettings.h
index ec71fb2747c..f9eb4cbc26f 100644
--- a/source/blender/collada/ExportSettings.h
+++ b/source/blender/collada/ExportSettings.h
@@ -28,6 +28,7 @@
#define __EXPORTSETTINGS_H__
#include "collada.h"
+#include "collada.h"
struct ExportSettings {
public:
@@ -48,6 +49,7 @@ public:
bool triangulate;
bool use_object_instantiation;
bool sort_by_name;
+ BC_export_transformation_type export_transformation_type;
bool second_life;
char *filepath;
diff --git a/source/blender/collada/SceneExporter.cpp b/source/blender/collada/SceneExporter.cpp
index dbf7d40b373..f3844be525e 100644
--- a/source/blender/collada/SceneExporter.cpp
+++ b/source/blender/collada/SceneExporter.cpp
@@ -36,7 +36,12 @@ SceneExporter::SceneExporter(COLLADASW::StreamWriter *sw, ArmatureExporter *arm,
: COLLADASW::LibraryVisualScenes(sw), arm_exporter(arm), export_settings(export_settings)
{
}
-
+
+void SceneExporter::setExportTransformationType(BC_export_transformation_type transformation_type)
+{
+ this->transformation_type = transformation_type;
+}
+
void SceneExporter::exportScene(Scene *sce)
{
// <library_visual_scenes> <visual_scene>
@@ -84,6 +89,7 @@ void SceneExporter::exportHierarchy(Scene *sce)
}
}
+
void SceneExporter::writeNodes(Object *ob, Scene *sce)
{
// Add associated armature first if available
@@ -130,8 +136,9 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce)
if (ob->type == OB_MESH && armature_exported)
// for skinned mesh we write obmat in <bind_shape_matrix>
TransformWriter::add_node_transform_identity(colladaNode);
- else
- TransformWriter::add_node_transform_ob(colladaNode, ob);
+ else {
+ TransformWriter::add_node_transform_ob(colladaNode, ob, this->transformation_type);
+ }
// <instance_geometry>
if (ob->type == OB_MESH) {
diff --git a/source/blender/collada/SceneExporter.h b/source/blender/collada/SceneExporter.h
index f438c002f91..c7c15dba2cb 100644
--- a/source/blender/collada/SceneExporter.h
+++ b/source/blender/collada/SceneExporter.h
@@ -97,8 +97,10 @@ class SceneExporter: COLLADASW::LibraryVisualScenes, protected TransformWriter,
public:
SceneExporter(COLLADASW::StreamWriter *sw, ArmatureExporter *arm, const ExportSettings *export_settings);
void exportScene(Scene *sce);
+ void setExportTransformationType(BC_export_transformation_type transformation_type);
private:
+ BC_export_transformation_type transformation_type;
// required for writeNodes() for bone-parented objects
friend class ArmatureExporter;
void exportHierarchy(Scene *sce);
diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp
index fa813e0b961..aa78d8b9e5d 100644
--- a/source/blender/collada/TransformWriter.cpp
+++ b/source/blender/collada/TransformWriter.cpp
@@ -51,13 +51,16 @@ void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[4][4],
converter->mat4_to_dae_double(dmat, local);
TransformBase::decompose(local, loc, rot, NULL, scale);
- //if (node.getType() == COLLADASW::Node::JOINT)
- node.addMatrix("transform", dmat);
- //else
- //add_transform(node, loc, rot, scale);
+
+ if (node.getType() == COLLADASW::Node::JOINT) {
+ // XXX Why are joints handled differently ?
+ node.addMatrix("transform", dmat);
+ }
+ else
+ add_transform(node, loc, rot, scale);
}
-void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob)
+void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob, BC_export_transformation_type transformation_type)
{
#if 0
float rot[3], loc[3], scale[3];
@@ -114,8 +117,23 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob)
double d_obmat[4][4];
converter.mat4_to_dae_double(d_obmat, ob->obmat);
- node.addMatrix("transform",d_obmat);
- //add_transform(node, ob->loc, ob->rot, ob->size);
+
+ switch (transformation_type) {
+ case BC_TRANSFORMATION_TYPE_MATRIX : {
+ node.addMatrix("transform",d_obmat);
+ break;
+ }
+ case BC_TRANSFORMATION_TYPE_TRANSROTLOC: {
+ add_transform(node, ob->loc, ob->rot, ob->size);
+ break;
+ }
+ case BC_TRANSFORMATION_TYPE_BOTH : {
+ node.addMatrix("transform",d_obmat);
+ add_transform(node, ob->loc, ob->rot, ob->size);
+ break;
+ }
+ }
+
}
void TransformWriter::add_node_transform_identity(COLLADASW::Node& node)
diff --git a/source/blender/collada/TransformWriter.h b/source/blender/collada/TransformWriter.h
index d2a4b54a570..7f69a4b9c95 100644
--- a/source/blender/collada/TransformWriter.h
+++ b/source/blender/collada/TransformWriter.h
@@ -33,13 +33,14 @@
#include "DNA_object_types.h"
#include "collada_internal.h"
+#include "collada.h"
class TransformWriter : protected TransformBase
{
protected:
void add_node_transform(COLLADASW::Node& node, float mat[4][4], float parent_mat[4][4]);
- void add_node_transform_ob(COLLADASW::Node& node, Object *ob);
+ void add_node_transform_ob(COLLADASW::Node& node, Object *ob, BC_export_transformation_type transformation_type);
void add_node_transform_identity(COLLADASW::Node& node);
diff --git a/source/blender/collada/collada.cpp b/source/blender/collada/collada.cpp
index fc6c848ef49..1eb5ac6ca4d 100644
--- a/source/blender/collada/collada.cpp
+++ b/source/blender/collada/collada.cpp
@@ -78,6 +78,7 @@ int collada_export(Scene *sce,
int triangulate,
int use_object_instantiation,
int sort_by_name,
+ BC_export_transformation_type export_transformation_type,
int second_life)
{
ExportSettings export_settings;
@@ -107,10 +108,11 @@ int collada_export(Scene *sce,
export_settings.include_material_textures= include_material_textures != 0;
export_settings.use_texture_copies = use_texture_copies != 0;
- export_settings.triangulate = triangulate != 0;
- export_settings.use_object_instantiation = use_object_instantiation != 0;
- export_settings.sort_by_name = sort_by_name != 0;
- export_settings.second_life = second_life != 0;
+ export_settings.triangulate = triangulate != 0;
+ export_settings.use_object_instantiation = use_object_instantiation != 0;
+ export_settings.sort_by_name = sort_by_name != 0;
+ export_settings.export_transformation_type = export_transformation_type;
+ export_settings.second_life = second_life != 0;
int includeFilter = OB_REL_NONE;
diff --git a/source/blender/collada/collada.h b/source/blender/collada/collada.h
index 642259da7fc..305e5a69a31 100644
--- a/source/blender/collada/collada.h
+++ b/source/blender/collada/collada.h
@@ -41,6 +41,12 @@ typedef enum BC_export_mesh_type {
BC_MESH_TYPE_RENDER
} BC_export_mesh_type;
+typedef enum BC_export_transformation_type {
+ BC_TRANSFORMATION_TYPE_MATRIX,
+ BC_TRANSFORMATION_TYPE_TRANSROTLOC,
+ BC_TRANSFORMATION_TYPE_BOTH
+} BC_export_transformation_type;
+
struct bContext;
struct Scene;
@@ -70,6 +76,7 @@ int collada_export(Scene *sce,
int triangulate,
int use_object_instantiation,
int sort_by_name,
+ BC_export_transformation_type export_transformation_type,
int second_life);