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authorCampbell Barton <ideasman42@gmail.com>2019-05-31 16:21:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-31 16:22:52 +0300
commitaba4e6810f8b4d0e459137b64e061a2cadc457d1 (patch)
tree2b6159c7ba0f23c020600b71276772fa4a882b5b /source/blender/collada
parent72a563cdee8fef198a200ff65b57ddb847c01795 (diff)
Cleanup: style, use braces in source/ (include disabled blocks)
Diffstat (limited to 'source/blender/collada')
-rw-r--r--source/blender/collada/AnimationExporter.cpp5
-rw-r--r--source/blender/collada/AnimationImporter.cpp42
-rw-r--r--source/blender/collada/ArmatureImporter.cpp9
-rw-r--r--source/blender/collada/EffectExporter.cpp3
-rw-r--r--source/blender/collada/collada_utils.h3
5 files changed, 41 insertions, 21 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index 9ed79396dee..c30c0d4ea08 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -389,8 +389,8 @@ bool AnimationExporter::is_bone_deform_group(Bone *bone)
/* Check if current bone is deform */
if ((bone->flag & BONE_NO_DEFORM) == 0) {
return true;
- /* Check child bones */
}
+ /* Check child bones */
else {
for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) {
/* loop through all the children until deform bone is found, and then return */
@@ -854,8 +854,9 @@ void AnimationExporter::export_morph_animation(Object *ob, BCAnimationSampler &s
{
FCurve *fcu;
Key *key = BKE_key_from_object(ob);
- if (!key)
+ if (!key) {
return;
+ }
if (key->adt && key->adt->action) {
fcu = (FCurve *)key->adt->action->curves.first;
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index 992b5083fbc..311df47cdd5 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -200,8 +200,9 @@ void AnimationImporter::add_fcurves_to_object(Main *bmain,
bool is_rotation = p && *(p + strlen("rotation_euler")) == '\0';
/* convert degrees to radians for rotation */
- if (is_rotation)
+ if (is_rotation) {
fcurve_deg_to_rad(fcu);
+ }
#endif
for (it = curves.begin(), i = 0; it != curves.end(); it++, i++) {
@@ -355,16 +356,19 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
FCurve *eulcu[3] = {NULL, NULL, NULL};
- if (fcurves_actionGroup_map.find(grp) == fcurves_actionGroup_map.end())
+ if (fcurves_actionGroup_map.find(grp) == fcurves_actionGroup_map.end()) {
continue;
+ }
std::vector<FCurve *> &rot_fcurves = fcurves_actionGroup_map[grp];
- if (rot_fcurves.size() > 3)
+ if (rot_fcurves.size() > 3) {
continue;
+ }
- for (i = 0; i < rot_fcurves.size(); i++)
+ for (i = 0; i < rot_fcurves.size(); i++) {
eulcu[rot_fcurves[i]->array_index] = rot_fcurves[i];
+ }
char joint_path[100];
char rna_path[100];
@@ -389,8 +393,9 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
FCurve *cu = eulcu[i];
- if (!cu)
+ if (!cu) {
continue;
+ }
for (int j = 0; j < cu->totvert; j++) {
float frame = cu->bezt[j].vec[1][0];
@@ -412,16 +417,18 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
eul_to_quat(quat, eul);
- for (int k = 0; k < 4; k++)
+ for (int k = 0; k < 4; k++) {
create_bezt(quatcu[k], frame, quat[k], U.ipo_new);
+ }
}
}
/* now replace old Euler curves */
for (i = 0; i < 3; i++) {
- if (!eulcu[i])
+ if (!eulcu[i]) {
continue;
+ }
action_groups_remove_channel(act, eulcu[i]);
free_fcurve(eulcu[i]);
@@ -429,8 +436,9 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
chan->rotmode = ROT_MODE_QUAT;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < 4; i++) {
action_groups_add_channel(act, grp, quatcu[i]);
+ }
}
bPoseChannel *pchan;
@@ -1671,8 +1679,9 @@ Object *AnimationImporter::translate_animation_OLD(
newcu[i] = create_fcurve(axis, rna_path);
#ifdef ARMATURE_TEST
- if (is_joint)
+ if (is_joint) {
job_curves[i] = create_fcurve(axis, tm_str);
+ }
#endif
}
@@ -1774,12 +1783,15 @@ Object *AnimationImporter::translate_animation_OLD(
for (i = 0; i < totcu; i++) {
if (is_matrix) {
- if (i < 4)
+ if (i < 4) {
add_bezt(job_curves[i], fra, rot[i]);
- else if (i < 7)
+ }
+ else if (i < 7) {
add_bezt(job_curves[i], fra, loc[i - 4]);
- else
+ }
+ else {
add_bezt(job_curves[i], fra, scale[i - 7]);
+ }
}
else {
add_bezt(job_curves[i], fra, val[i]);
@@ -1803,8 +1815,9 @@ Object *AnimationImporter::translate_animation_OLD(
}
#ifdef ARMATURE_TEST
- if (is_joint)
+ if (is_joint) {
BLI_addtail(&job->adt->action->curves, job_curves[i]);
+ }
#endif
}
@@ -2153,8 +2166,9 @@ bool AnimationImporter::evaluate_joint_world_transform_at_frame(
else {
COLLADAFW::NodePointerArray &children = node->getChildNodes();
for (int i = 0; i < children.getCount(); i++) {
- if (evaluate_joint_world_transform_at_frame(mat, m, children[i], end, fra))
+ if (evaluate_joint_world_transform_at_frame(mat, m, children[i], end, fra)) {
return true;
+ }
}
}
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index 080a62536f5..de66c6ebdb2 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -439,14 +439,16 @@ Object *ArmatureImporter::get_empty_for_leaves()
Object *ArmatureImporter::find_armature(COLLADAFW::Node *node)
{
JointData *jd = get_joint_data(node);
- if (jd)
+ if (jd) {
return jd->ob_arm;
+ }
COLLADAFW::NodePointerArray &children = node->getChildNodes();
for (int i = 0; i < children.getCount(); i++) {
Object *ob_arm = find_armature(children[i]);
- if (ob_arm)
+ if (ob_arm) {
return ob_arm;
+ }
}
return NULL;
@@ -457,8 +459,9 @@ ArmatureJoints &ArmatureImporter::get_armature_joints(Object *ob_arm)
/* try finding it */
std::vector<ArmatureJoints>::iterator it;
for (it = armature_joints.begin(); it != armature_joints.end(); it++) {
- if ((*it).ob_arm == ob_arm)
+ if ((*it).ob_arm == ob_arm) {
return *it;
+ }
}
/* not found, create one */
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index c58edd60611..676d939e8f5 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -201,8 +201,9 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
Image *ima = t->tex->ima;
// Image not set for texture
- if (!ima)
+ if (!ima) {
continue;
+ }
std::string key(id_name(ima));
key = translate_id(key);
diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h
index 240e6200cf3..5c90e762373 100644
--- a/source/blender/collada/collada_utils.h
+++ b/source/blender/collada/collada_utils.h
@@ -180,8 +180,9 @@ inline bool bc_startswith(std::string const &value, std::string const &starting)
#if 0 /* UNUSED */
inline bool bc_endswith(std::string const &value, std::string const &ending)
{
- if (ending.size() > value.size())
+ if (ending.size() > value.size()) {
return false;
+ }
return std::equal(ending.rbegin(), ending.rend(), value.rbegin());
}
#endif