diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-03-14 22:04:52 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-03-14 22:04:52 +0300 |
commit | 1d5ba269c1f6b232f1ec83e77e6e8fe07d5c5d1f (patch) | |
tree | 327dc2edb006468113e185b4946ab4c3b434d68b /source/blender/collada | |
parent | 0f13f5a683ec9b8d024feaec5ba2ede193a618f0 (diff) | |
parent | f13c729b26befae8709a8e565a27d6fd31101d44 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/collada')
-rw-r--r-- | source/blender/collada/ArmatureExporter.cpp | 5 | ||||
-rw-r--r-- | source/blender/collada/ArmatureExporter.h | 2 | ||||
-rw-r--r-- | source/blender/collada/ArmatureImporter.cpp | 7 | ||||
-rw-r--r-- | source/blender/collada/ControllerExporter.cpp | 5 | ||||
-rw-r--r-- | source/blender/collada/ControllerExporter.h | 2 | ||||
-rw-r--r-- | source/blender/collada/collada_internal.cpp | 7 | ||||
-rw-r--r-- | source/blender/collada/collada_internal.h | 1 |
7 files changed, 11 insertions, 18 deletions
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp index 9c26ba83b44..40065956ecb 100644 --- a/source/blender/collada/ArmatureExporter.cpp +++ b/source/blender/collada/ArmatureExporter.cpp @@ -156,11 +156,6 @@ void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector<O } #endif -std::string ArmatureExporter::get_joint_sid(Bone *bone, Object *ob_arm) -{ - return get_joint_id(bone, ob_arm); -} - // parent_mat is armature-space void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se, diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h index 883a6aca847..d271b505aa9 100644 --- a/source/blender/collada/ArmatureExporter.h +++ b/source/blender/collada/ArmatureExporter.h @@ -83,8 +83,6 @@ private: void find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce); #endif - std::string get_joint_sid(Bone *bone, Object *ob_arm); - // Scene, SceneExporter and the list of child_objects // are required for writing bone parented objects void add_bone_node(Bone *bone, Object *ob_arm, Scene *sce, SceneExporter *se, diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 17334ca326c..f4ce3992771 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -106,7 +106,7 @@ int ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBon */ std::map<COLLADAFW::UniqueId, SkinInfo>::iterator skin_it; - bool bone_is_not_skinned = true; + bool bone_is_skinned = false; for (skin_it = skin_by_data_uid.begin(); skin_it != skin_by_data_uid.end(); skin_it++) { SkinInfo *b = &skin_it->second; @@ -123,13 +123,13 @@ int ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBon mul_m4_m4m4(mat, invmat, mat); } - bone_is_not_skinned = false; + bone_is_skinned = true; break; } } // create a bone even if there's no joint data for it (i.e. it has no influence) - if (bone_is_not_skinned) { + if (!bone_is_skinned) { float obmat[4][4]; // bone-space get_node_mat(obmat, node, NULL, NULL); @@ -141,6 +141,7 @@ int ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBon else { copy_m4_m4(mat, obmat); } + } if (parent) bone->parent = parent; diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp index 06e151c363b..a868adc1e66 100644 --- a/source/blender/collada/ControllerExporter.cpp +++ b/source/blender/collada/ControllerExporter.cpp @@ -157,11 +157,6 @@ void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector<O } #endif -std::string ControllerExporter::get_joint_sid(Bone *bone, Object *ob_arm) -{ - return get_joint_id(bone, ob_arm); -} - std::string ControllerExporter::get_controller_id(Object *ob_arm, Object *ob) { return translate_id(id_name(ob_arm)) + "_" + translate_id(id_name(ob)) + SKIN_CONTROLLER_ID_SUFFIX; diff --git a/source/blender/collada/ControllerExporter.h b/source/blender/collada/ControllerExporter.h index 0be51187f6f..80b858ca6dd 100644 --- a/source/blender/collada/ControllerExporter.h +++ b/source/blender/collada/ControllerExporter.h @@ -84,8 +84,6 @@ private: void find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce); #endif - std::string get_joint_sid(Bone *bone, Object *ob_arm); - std::string get_controller_id(Object *ob_arm, Object *ob); std::string get_controller_id(Key *key, Object *ob); diff --git a/source/blender/collada/collada_internal.cpp b/source/blender/collada/collada_internal.cpp index e1a13559b08..70b44ebc222 100644 --- a/source/blender/collada/collada_internal.cpp +++ b/source/blender/collada/collada_internal.cpp @@ -341,7 +341,12 @@ std::string get_light_id(Object *ob) std::string get_joint_id(Bone *bone, Object *ob_arm) { - return translate_id(/*id_name(ob_arm) + "_" +*/ bone->name); + return translate_id(id_name(ob_arm) + "_" + bone->name); +} + +std::string get_joint_sid(Bone *bone, Object *ob_arm) +{ + return translate_id(bone->name); } std::string get_camera_id(Object *ob) diff --git a/source/blender/collada/collada_internal.h b/source/blender/collada/collada_internal.h index 4aa637a6876..482dbf9ab31 100644 --- a/source/blender/collada/collada_internal.h +++ b/source/blender/collada/collada_internal.h @@ -104,6 +104,7 @@ extern std::string get_geometry_id(Object *ob, bool use_instantiation); extern std::string get_light_id(Object *ob); extern std::string get_joint_id(Bone *bone, Object *ob_arm); +extern std::string get_joint_sid(Bone *bone, Object *ob_arm); extern std::string get_camera_id(Object *ob); |