diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/CMakeLists.txt | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/CMakeLists.txt')
-rw-r--r-- | source/blender/compositor/CMakeLists.txt | 1032 |
1 files changed, 516 insertions, 516 deletions
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt index 2b03b713e3c..49aee93c8a4 100644 --- a/source/blender/compositor/CMakeLists.txt +++ b/source/blender/compositor/CMakeLists.txt @@ -19,26 +19,26 @@ # ***** END GPL LICENSE BLOCK ***** set(INC - . - intern - nodes - operations - ../blenkernel - ../blenlib - ../blentranslation - ../depsgraph - ../imbuf - ../makesdna - ../makesrna - ../windowmanager - ../nodes - ../nodes/composite - ../nodes/intern - ../render/extern/include - ../render/intern/include - ../../../extern/clew/include - ../../../intern/guardedalloc - ../../../intern/atomic + . + intern + nodes + operations + ../blenkernel + ../blenlib + ../blentranslation + ../depsgraph + ../imbuf + ../makesdna + ../makesrna + ../windowmanager + ../nodes + ../nodes/composite + ../nodes/intern + ../render/extern/include + ../render/intern/include + ../../../extern/clew/include + ../../../intern/guardedalloc + ../../../intern/atomic ) set(INC_SYS @@ -46,507 +46,507 @@ set(INC_SYS ) set(SRC - COM_compositor.h - COM_defines.h - - intern/COM_CPUDevice.cpp - intern/COM_CPUDevice.h - intern/COM_ChunkOrder.cpp - intern/COM_ChunkOrder.h - intern/COM_ChunkOrderHotspot.cpp - intern/COM_ChunkOrderHotspot.h - intern/COM_CompositorContext.cpp - intern/COM_CompositorContext.h - intern/COM_Converter.cpp - intern/COM_Converter.h - intern/COM_Debug.cpp - intern/COM_Debug.h - intern/COM_Device.cpp - intern/COM_Device.h - intern/COM_ExecutionGroup.cpp - intern/COM_ExecutionGroup.h - intern/COM_ExecutionSystem.cpp - intern/COM_ExecutionSystem.h - intern/COM_MemoryBuffer.cpp - intern/COM_MemoryBuffer.h - intern/COM_MemoryProxy.cpp - intern/COM_MemoryProxy.h - intern/COM_Node.cpp - intern/COM_Node.h - intern/COM_NodeConverter.cpp - intern/COM_NodeConverter.h - intern/COM_NodeGraph.cpp - intern/COM_NodeGraph.h - intern/COM_NodeOperation.cpp - intern/COM_NodeOperation.h - intern/COM_NodeOperationBuilder.cpp - intern/COM_NodeOperationBuilder.h - intern/COM_OpenCLDevice.cpp - intern/COM_OpenCLDevice.h - intern/COM_SingleThreadedOperation.cpp - intern/COM_SingleThreadedOperation.h - intern/COM_SocketReader.cpp - intern/COM_SocketReader.h - intern/COM_WorkPackage.cpp - intern/COM_WorkPackage.h - intern/COM_WorkScheduler.cpp - intern/COM_WorkScheduler.h - intern/COM_compositor.cpp - - operations/COM_QualityStepHelper.cpp - operations/COM_QualityStepHelper.h - - # Internal nodes - nodes/COM_SocketProxyNode.cpp - nodes/COM_SocketProxyNode.h - - # input nodes - nodes/COM_BokehImageNode.cpp - nodes/COM_BokehImageNode.h - nodes/COM_ColorNode.cpp - nodes/COM_ColorNode.h - nodes/COM_ImageNode.cpp - nodes/COM_ImageNode.h - nodes/COM_MaskNode.cpp - nodes/COM_MaskNode.h - nodes/COM_MovieClipNode.cpp - nodes/COM_MovieClipNode.h - nodes/COM_OutputFileNode.cpp - nodes/COM_OutputFileNode.h - nodes/COM_RenderLayersNode.cpp - nodes/COM_RenderLayersNode.h - nodes/COM_SwitchNode.cpp - nodes/COM_SwitchNode.h - nodes/COM_SwitchViewNode.cpp - nodes/COM_SwitchViewNode.h - nodes/COM_TextureNode.cpp - nodes/COM_TextureNode.h - nodes/COM_TimeNode.cpp - nodes/COM_TimeNode.h - nodes/COM_ValueNode.cpp - nodes/COM_ValueNode.h - - # output nodes - nodes/COM_CompositorNode.cpp - nodes/COM_CompositorNode.h - nodes/COM_SplitViewerNode.cpp - nodes/COM_SplitViewerNode.h - nodes/COM_ViewLevelsNode.cpp - nodes/COM_ViewLevelsNode.h - nodes/COM_ViewerNode.cpp - nodes/COM_ViewerNode.h - operations/COM_CalculateMeanOperation.cpp - operations/COM_CalculateMeanOperation.h - operations/COM_CalculateStandardDeviationOperation.cpp - operations/COM_CalculateStandardDeviationOperation.h - - # distort nodes - nodes/COM_FlipNode.cpp - nodes/COM_FlipNode.h - nodes/COM_RotateNode.cpp - nodes/COM_RotateNode.h - nodes/COM_ScaleNode.cpp - nodes/COM_ScaleNode.h - nodes/COM_TranslateNode.cpp - nodes/COM_TranslateNode.h - - nodes/COM_DisplaceNode.cpp - nodes/COM_DisplaceNode.h - nodes/COM_MapUVNode.cpp - nodes/COM_MapUVNode.h - - nodes/COM_ChannelMatteNode.cpp - nodes/COM_ChannelMatteNode.h - nodes/COM_ChromaMatteNode.cpp - nodes/COM_ChromaMatteNode.h - nodes/COM_ColorMatteNode.cpp - nodes/COM_ColorMatteNode.h - nodes/COM_DifferenceMatteNode.cpp - nodes/COM_DifferenceMatteNode.h - nodes/COM_DistanceMatteNode.cpp - nodes/COM_DistanceMatteNode.h - nodes/COM_LensDistortionNode.cpp - nodes/COM_LensDistortionNode.h - nodes/COM_LuminanceMatteNode.cpp - nodes/COM_LuminanceMatteNode.h - - nodes/COM_GlareNode.cpp - nodes/COM_GlareNode.h - - nodes/COM_SunBeamsNode.cpp - nodes/COM_SunBeamsNode.h - operations/COM_SunBeamsOperation.cpp - operations/COM_SunBeamsOperation.h - - nodes/COM_CryptomatteNode.cpp - nodes/COM_CryptomatteNode.h - operations/COM_CryptomatteOperation.cpp - operations/COM_CryptomatteOperation.h - - nodes/COM_CornerPinNode.cpp - nodes/COM_CornerPinNode.h - nodes/COM_PlaneTrackDeformNode.cpp - nodes/COM_PlaneTrackDeformNode.h - - nodes/COM_CropNode.cpp - nodes/COM_CropNode.h - operations/COM_CropOperation.cpp - operations/COM_CropOperation.h - - nodes/COM_DefocusNode.cpp - nodes/COM_DefocusNode.h - nodes/COM_MovieDistortionNode.cpp - nodes/COM_MovieDistortionNode.h - nodes/COM_Stabilize2dNode.cpp - nodes/COM_Stabilize2dNode.h - nodes/COM_TransformNode.cpp - nodes/COM_TransformNode.h - - # color nodes - nodes/COM_AlphaOverNode.cpp - nodes/COM_AlphaOverNode.h - nodes/COM_BrightnessNode.cpp - nodes/COM_BrightnessNode.h - nodes/COM_ColorBalanceNode.cpp - nodes/COM_ColorBalanceNode.h - nodes/COM_ColorCorrectionNode.cpp - nodes/COM_ColorCorrectionNode.h - nodes/COM_ColorCurveNode.cpp - nodes/COM_ColorCurveNode.h - nodes/COM_ColorRampNode.cpp - nodes/COM_ColorRampNode.h - nodes/COM_ColorToBWNode.cpp - nodes/COM_ColorToBWNode.h - nodes/COM_ConvertAlphaNode.cpp - nodes/COM_ConvertAlphaNode.h - nodes/COM_GammaNode.cpp - nodes/COM_GammaNode.h - nodes/COM_HueSaturationValueCorrectNode.cpp - nodes/COM_HueSaturationValueCorrectNode.h - nodes/COM_HueSaturationValueNode.cpp - nodes/COM_HueSaturationValueNode.h - nodes/COM_InvertNode.cpp - nodes/COM_InvertNode.h - nodes/COM_MixNode.cpp - nodes/COM_MixNode.h - nodes/COM_SetAlphaNode.cpp - nodes/COM_SetAlphaNode.h - nodes/COM_TonemapNode.cpp - nodes/COM_TonemapNode.h - nodes/COM_VectorCurveNode.cpp - nodes/COM_VectorCurveNode.h - nodes/COM_ZCombineNode.cpp - nodes/COM_ZCombineNode.h - operations/COM_TonemapOperation.cpp - operations/COM_TonemapOperation.h - - # converter nodes - nodes/COM_CombineColorNode.cpp - nodes/COM_CombineColorNode.h - nodes/COM_IDMaskNode.cpp - nodes/COM_IDMaskNode.h - nodes/COM_SeparateColorNode.cpp - nodes/COM_SeparateColorNode.h - - nodes/COM_MapRangeNode.cpp - nodes/COM_MapRangeNode.h - nodes/COM_MapValueNode.cpp - nodes/COM_MapValueNode.h - nodes/COM_MathNode.cpp - nodes/COM_MathNode.h - nodes/COM_NormalNode.cpp - nodes/COM_NormalNode.h - nodes/COM_NormalizeNode.cpp - nodes/COM_NormalizeNode.h - - operations/COM_NormalizeOperation.cpp - operations/COM_NormalizeOperation.h - - nodes/COM_PixelateNode.cpp - nodes/COM_PixelateNode.h - operations/COM_PixelateOperation.cpp - operations/COM_PixelateOperation.h - - # Filter nodes - nodes/COM_BilateralBlurNode.cpp - nodes/COM_BilateralBlurNode.h - operations/COM_BilateralBlurOperation.cpp - operations/COM_BilateralBlurOperation.h - nodes/COM_VectorBlurNode.cpp - nodes/COM_VectorBlurNode.h - operations/COM_VectorBlurOperation.cpp - operations/COM_VectorBlurOperation.h - - nodes/COM_BlurNode.cpp - nodes/COM_BlurNode.h - nodes/COM_BokehBlurNode.cpp - nodes/COM_BokehBlurNode.h - nodes/COM_DespeckleNode.cpp - nodes/COM_DespeckleNode.h - nodes/COM_DilateErodeNode.cpp - nodes/COM_DilateErodeNode.h - nodes/COM_DirectionalBlurNode.cpp - nodes/COM_DirectionalBlurNode.h - nodes/COM_FilterNode.cpp - nodes/COM_FilterNode.h - nodes/COM_InpaintNode.cpp - nodes/COM_InpaintNode.h - operations/COM_BlurBaseOperation.cpp - operations/COM_BlurBaseOperation.h - operations/COM_BokehBlurOperation.cpp - operations/COM_BokehBlurOperation.h - operations/COM_DirectionalBlurOperation.cpp - operations/COM_DirectionalBlurOperation.h - operations/COM_FastGaussianBlurOperation.cpp - operations/COM_FastGaussianBlurOperation.h - operations/COM_GammaCorrectOperation.cpp - operations/COM_GammaCorrectOperation.h - operations/COM_GaussianAlphaXBlurOperation.cpp - operations/COM_GaussianAlphaXBlurOperation.h - operations/COM_GaussianAlphaYBlurOperation.cpp - operations/COM_GaussianAlphaYBlurOperation.h - operations/COM_GaussianBokehBlurOperation.cpp - operations/COM_GaussianBokehBlurOperation.h - operations/COM_GaussianXBlurOperation.cpp - operations/COM_GaussianXBlurOperation.h - operations/COM_GaussianYBlurOperation.cpp - operations/COM_GaussianYBlurOperation.h - operations/COM_MovieClipAttributeOperation.cpp - operations/COM_MovieClipAttributeOperation.h - operations/COM_MovieDistortionOperation.cpp - operations/COM_MovieDistortionOperation.h - operations/COM_VariableSizeBokehBlurOperation.cpp - operations/COM_VariableSizeBokehBlurOperation.h - - # Matte nodes - nodes/COM_BoxMaskNode.cpp - nodes/COM_BoxMaskNode.h - nodes/COM_ColorSpillNode.cpp - nodes/COM_ColorSpillNode.h - nodes/COM_DoubleEdgeMaskNode.cpp - nodes/COM_DoubleEdgeMaskNode.h - nodes/COM_EllipseMaskNode.cpp - nodes/COM_EllipseMaskNode.h - - operations/COM_DoubleEdgeMaskOperation.cpp - operations/COM_DoubleEdgeMaskOperation.h - - - nodes/COM_KeyingScreenNode.cpp - nodes/COM_KeyingScreenNode.h - operations/COM_KeyingScreenOperation.cpp - operations/COM_KeyingScreenOperation.h - - nodes/COM_TrackPositionNode.cpp - nodes/COM_TrackPositionNode.h - operations/COM_TrackPositionOperation.cpp - operations/COM_TrackPositionOperation.h - - nodes/COM_KeyingNode.cpp - nodes/COM_KeyingNode.h - operations/COM_KeyingBlurOperation.cpp - operations/COM_KeyingBlurOperation.h - operations/COM_KeyingClipOperation.cpp - operations/COM_KeyingClipOperation.h - operations/COM_KeyingDespillOperation.cpp - operations/COM_KeyingDespillOperation.h - operations/COM_KeyingOperation.cpp - operations/COM_KeyingOperation.h - - operations/COM_ColorSpillOperation.cpp - operations/COM_ColorSpillOperation.h - operations/COM_RenderLayersProg.cpp - operations/COM_RenderLayersProg.h - - operations/COM_BokehImageOperation.cpp - operations/COM_BokehImageOperation.h - operations/COM_ImageOperation.cpp - operations/COM_ImageOperation.h - operations/COM_MultilayerImageOperation.cpp - operations/COM_MultilayerImageOperation.h - operations/COM_TextureOperation.cpp - operations/COM_TextureOperation.h - - - operations/COM_SocketProxyOperation.cpp - operations/COM_SocketProxyOperation.h - - operations/COM_CompositorOperation.cpp - operations/COM_CompositorOperation.h - operations/COM_ConvertDepthToRadiusOperation.cpp - operations/COM_ConvertDepthToRadiusOperation.h - operations/COM_OutputFileMultiViewOperation.cpp - operations/COM_OutputFileMultiViewOperation.h - operations/COM_OutputFileOperation.cpp - operations/COM_OutputFileOperation.h - operations/COM_PreviewOperation.cpp - operations/COM_PreviewOperation.h - operations/COM_SplitOperation.cpp - operations/COM_SplitOperation.h - operations/COM_ViewerOperation.cpp - operations/COM_ViewerOperation.h - operations/COM_ZCombineOperation.cpp - operations/COM_ZCombineOperation.h - - operations/COM_ChangeHSVOperation.cpp - operations/COM_ChangeHSVOperation.h - operations/COM_ChannelMatteOperation.cpp - operations/COM_ChannelMatteOperation.h - operations/COM_ChromaMatteOperation.cpp - operations/COM_ChromaMatteOperation.h - operations/COM_ColorCurveOperation.cpp - operations/COM_ColorCurveOperation.h - operations/COM_ColorMatteOperation.cpp - operations/COM_ColorMatteOperation.h - operations/COM_ColorRampOperation.cpp - operations/COM_ColorRampOperation.h - operations/COM_CurveBaseOperation.cpp - operations/COM_CurveBaseOperation.h - operations/COM_DifferenceMatteOperation.cpp - operations/COM_DifferenceMatteOperation.h - operations/COM_DistanceRGBMatteOperation.cpp - operations/COM_DistanceRGBMatteOperation.h - operations/COM_DistanceYCCMatteOperation.cpp - operations/COM_DistanceYCCMatteOperation.h - operations/COM_HueSaturationValueCorrectOperation.cpp - operations/COM_HueSaturationValueCorrectOperation.h - operations/COM_LuminanceMatteOperation.cpp - operations/COM_LuminanceMatteOperation.h - operations/COM_VectorCurveOperation.cpp - operations/COM_VectorCurveOperation.h - - operations/COM_BrightnessOperation.cpp - operations/COM_BrightnessOperation.h - operations/COM_ColorCorrectionOperation.cpp - operations/COM_ColorCorrectionOperation.h - operations/COM_GammaOperation.cpp - operations/COM_GammaOperation.h - operations/COM_MixOperation.cpp - operations/COM_MixOperation.h - operations/COM_ReadBufferOperation.cpp - operations/COM_ReadBufferOperation.h - operations/COM_SetColorOperation.cpp - operations/COM_SetColorOperation.h - operations/COM_SetValueOperation.cpp - operations/COM_SetValueOperation.h - operations/COM_SetVectorOperation.cpp - operations/COM_SetVectorOperation.h - operations/COM_WriteBufferOperation.cpp - operations/COM_WriteBufferOperation.h - - operations/COM_MathBaseOperation.cpp - operations/COM_MathBaseOperation.h - - operations/COM_AlphaOverKeyOperation.cpp - operations/COM_AlphaOverKeyOperation.h - operations/COM_AlphaOverMixedOperation.cpp - operations/COM_AlphaOverMixedOperation.h - operations/COM_AlphaOverPremultiplyOperation.cpp - operations/COM_AlphaOverPremultiplyOperation.h - - operations/COM_ColorBalanceASCCDLOperation.cpp - operations/COM_ColorBalanceASCCDLOperation.h - operations/COM_ColorBalanceLGGOperation.cpp - operations/COM_ColorBalanceLGGOperation.h - operations/COM_InvertOperation.cpp - operations/COM_InvertOperation.h - operations/COM_MapRangeOperation.cpp - operations/COM_MapRangeOperation.h - operations/COM_MapValueOperation.cpp - operations/COM_MapValueOperation.h - operations/COM_SetAlphaOperation.cpp - operations/COM_SetAlphaOperation.h - - # Distort operation - operations/COM_DisplaceOperation.cpp - operations/COM_DisplaceOperation.h - operations/COM_DisplaceSimpleOperation.cpp - operations/COM_DisplaceSimpleOperation.h - operations/COM_FlipOperation.cpp - operations/COM_FlipOperation.h - operations/COM_MapUVOperation.cpp - operations/COM_MapUVOperation.h - operations/COM_PlaneCornerPinOperation.cpp - operations/COM_PlaneCornerPinOperation.h - operations/COM_PlaneDistortCommonOperation.cpp - operations/COM_PlaneDistortCommonOperation.h - operations/COM_PlaneTrackOperation.cpp - operations/COM_PlaneTrackOperation.h - operations/COM_ProjectorLensDistortionOperation.cpp - operations/COM_ProjectorLensDistortionOperation.h - operations/COM_RotateOperation.cpp - operations/COM_RotateOperation.h - operations/COM_ScaleOperation.cpp - operations/COM_ScaleOperation.h - operations/COM_ScreenLensDistortionOperation.cpp - operations/COM_ScreenLensDistortionOperation.h - operations/COM_TranslateOperation.cpp - operations/COM_TranslateOperation.h - operations/COM_WrapOperation.cpp - operations/COM_WrapOperation.h - - #Filter operations - operations/COM_ConvolutionEdgeFilterOperation.cpp - operations/COM_ConvolutionEdgeFilterOperation.h - operations/COM_ConvolutionFilterOperation.cpp - operations/COM_ConvolutionFilterOperation.h - operations/COM_DespeckleOperation.cpp - operations/COM_DespeckleOperation.h - operations/COM_DilateErodeOperation.cpp - operations/COM_DilateErodeOperation.h - operations/COM_GlareBaseOperation.cpp - operations/COM_GlareBaseOperation.h - operations/COM_GlareFogGlowOperation.cpp - operations/COM_GlareFogGlowOperation.h - operations/COM_GlareGhostOperation.cpp - operations/COM_GlareGhostOperation.h - operations/COM_GlareSimpleStarOperation.cpp - operations/COM_GlareSimpleStarOperation.h - operations/COM_GlareStreaksOperation.cpp - operations/COM_GlareStreaksOperation.h - operations/COM_GlareThresholdOperation.cpp - operations/COM_GlareThresholdOperation.h - operations/COM_InpaintOperation.cpp - operations/COM_InpaintOperation.h - operations/COM_SetSamplerOperation.cpp - operations/COM_SetSamplerOperation.h - - - #Convert operations - operations/COM_ConvertOperation.cpp - operations/COM_ConvertOperation.h - operations/COM_IDMaskOperation.cpp - operations/COM_IDMaskOperation.h - - operations/COM_DotproductOperation.cpp - operations/COM_DotproductOperation.h - - # Matte operation - operations/COM_BoxMaskOperation.cpp - operations/COM_BoxMaskOperation.h - operations/COM_EllipseMaskOperation.cpp - operations/COM_EllipseMaskOperation.h - - operations/COM_ConvertColorProfileOperation.cpp - operations/COM_ConvertColorProfileOperation.h - operations/COM_MovieClipOperation.cpp - operations/COM_MovieClipOperation.h - - operations/COM_AntiAliasOperation.cpp - operations/COM_AntiAliasOperation.h - - operations/COM_MaskOperation.cpp - operations/COM_MaskOperation.h + COM_compositor.h + COM_defines.h + + intern/COM_CPUDevice.cpp + intern/COM_CPUDevice.h + intern/COM_ChunkOrder.cpp + intern/COM_ChunkOrder.h + intern/COM_ChunkOrderHotspot.cpp + intern/COM_ChunkOrderHotspot.h + intern/COM_CompositorContext.cpp + intern/COM_CompositorContext.h + intern/COM_Converter.cpp + intern/COM_Converter.h + intern/COM_Debug.cpp + intern/COM_Debug.h + intern/COM_Device.cpp + intern/COM_Device.h + intern/COM_ExecutionGroup.cpp + intern/COM_ExecutionGroup.h + intern/COM_ExecutionSystem.cpp + intern/COM_ExecutionSystem.h + intern/COM_MemoryBuffer.cpp + intern/COM_MemoryBuffer.h + intern/COM_MemoryProxy.cpp + intern/COM_MemoryProxy.h + intern/COM_Node.cpp + intern/COM_Node.h + intern/COM_NodeConverter.cpp + intern/COM_NodeConverter.h + intern/COM_NodeGraph.cpp + intern/COM_NodeGraph.h + intern/COM_NodeOperation.cpp + intern/COM_NodeOperation.h + intern/COM_NodeOperationBuilder.cpp + intern/COM_NodeOperationBuilder.h + intern/COM_OpenCLDevice.cpp + intern/COM_OpenCLDevice.h + intern/COM_SingleThreadedOperation.cpp + intern/COM_SingleThreadedOperation.h + intern/COM_SocketReader.cpp + intern/COM_SocketReader.h + intern/COM_WorkPackage.cpp + intern/COM_WorkPackage.h + intern/COM_WorkScheduler.cpp + intern/COM_WorkScheduler.h + intern/COM_compositor.cpp + + operations/COM_QualityStepHelper.cpp + operations/COM_QualityStepHelper.h + + # Internal nodes + nodes/COM_SocketProxyNode.cpp + nodes/COM_SocketProxyNode.h + + # input nodes + nodes/COM_BokehImageNode.cpp + nodes/COM_BokehImageNode.h + nodes/COM_ColorNode.cpp + nodes/COM_ColorNode.h + nodes/COM_ImageNode.cpp + nodes/COM_ImageNode.h + nodes/COM_MaskNode.cpp + nodes/COM_MaskNode.h + nodes/COM_MovieClipNode.cpp + nodes/COM_MovieClipNode.h + nodes/COM_OutputFileNode.cpp + nodes/COM_OutputFileNode.h + nodes/COM_RenderLayersNode.cpp + nodes/COM_RenderLayersNode.h + nodes/COM_SwitchNode.cpp + nodes/COM_SwitchNode.h + nodes/COM_SwitchViewNode.cpp + nodes/COM_SwitchViewNode.h + nodes/COM_TextureNode.cpp + nodes/COM_TextureNode.h + nodes/COM_TimeNode.cpp + nodes/COM_TimeNode.h + nodes/COM_ValueNode.cpp + nodes/COM_ValueNode.h + + # output nodes + nodes/COM_CompositorNode.cpp + nodes/COM_CompositorNode.h + nodes/COM_SplitViewerNode.cpp + nodes/COM_SplitViewerNode.h + nodes/COM_ViewLevelsNode.cpp + nodes/COM_ViewLevelsNode.h + nodes/COM_ViewerNode.cpp + nodes/COM_ViewerNode.h + operations/COM_CalculateMeanOperation.cpp + operations/COM_CalculateMeanOperation.h + operations/COM_CalculateStandardDeviationOperation.cpp + operations/COM_CalculateStandardDeviationOperation.h + + # distort nodes + nodes/COM_FlipNode.cpp + nodes/COM_FlipNode.h + nodes/COM_RotateNode.cpp + nodes/COM_RotateNode.h + nodes/COM_ScaleNode.cpp + nodes/COM_ScaleNode.h + nodes/COM_TranslateNode.cpp + nodes/COM_TranslateNode.h + + nodes/COM_DisplaceNode.cpp + nodes/COM_DisplaceNode.h + nodes/COM_MapUVNode.cpp + nodes/COM_MapUVNode.h + + nodes/COM_ChannelMatteNode.cpp + nodes/COM_ChannelMatteNode.h + nodes/COM_ChromaMatteNode.cpp + nodes/COM_ChromaMatteNode.h + nodes/COM_ColorMatteNode.cpp + nodes/COM_ColorMatteNode.h + nodes/COM_DifferenceMatteNode.cpp + nodes/COM_DifferenceMatteNode.h + nodes/COM_DistanceMatteNode.cpp + nodes/COM_DistanceMatteNode.h + nodes/COM_LensDistortionNode.cpp + nodes/COM_LensDistortionNode.h + nodes/COM_LuminanceMatteNode.cpp + nodes/COM_LuminanceMatteNode.h + + nodes/COM_GlareNode.cpp + nodes/COM_GlareNode.h + + nodes/COM_SunBeamsNode.cpp + nodes/COM_SunBeamsNode.h + operations/COM_SunBeamsOperation.cpp + operations/COM_SunBeamsOperation.h + + nodes/COM_CryptomatteNode.cpp + nodes/COM_CryptomatteNode.h + operations/COM_CryptomatteOperation.cpp + operations/COM_CryptomatteOperation.h + + nodes/COM_CornerPinNode.cpp + nodes/COM_CornerPinNode.h + nodes/COM_PlaneTrackDeformNode.cpp + nodes/COM_PlaneTrackDeformNode.h + + nodes/COM_CropNode.cpp + nodes/COM_CropNode.h + operations/COM_CropOperation.cpp + operations/COM_CropOperation.h + + nodes/COM_DefocusNode.cpp + nodes/COM_DefocusNode.h + nodes/COM_MovieDistortionNode.cpp + nodes/COM_MovieDistortionNode.h + nodes/COM_Stabilize2dNode.cpp + nodes/COM_Stabilize2dNode.h + nodes/COM_TransformNode.cpp + nodes/COM_TransformNode.h + + # color nodes + nodes/COM_AlphaOverNode.cpp + nodes/COM_AlphaOverNode.h + nodes/COM_BrightnessNode.cpp + nodes/COM_BrightnessNode.h + nodes/COM_ColorBalanceNode.cpp + nodes/COM_ColorBalanceNode.h + nodes/COM_ColorCorrectionNode.cpp + nodes/COM_ColorCorrectionNode.h + nodes/COM_ColorCurveNode.cpp + nodes/COM_ColorCurveNode.h + nodes/COM_ColorRampNode.cpp + nodes/COM_ColorRampNode.h + nodes/COM_ColorToBWNode.cpp + nodes/COM_ColorToBWNode.h + nodes/COM_ConvertAlphaNode.cpp + nodes/COM_ConvertAlphaNode.h + nodes/COM_GammaNode.cpp + nodes/COM_GammaNode.h + nodes/COM_HueSaturationValueCorrectNode.cpp + nodes/COM_HueSaturationValueCorrectNode.h + nodes/COM_HueSaturationValueNode.cpp + nodes/COM_HueSaturationValueNode.h + nodes/COM_InvertNode.cpp + nodes/COM_InvertNode.h + nodes/COM_MixNode.cpp + nodes/COM_MixNode.h + nodes/COM_SetAlphaNode.cpp + nodes/COM_SetAlphaNode.h + nodes/COM_TonemapNode.cpp + nodes/COM_TonemapNode.h + nodes/COM_VectorCurveNode.cpp + nodes/COM_VectorCurveNode.h + nodes/COM_ZCombineNode.cpp + nodes/COM_ZCombineNode.h + operations/COM_TonemapOperation.cpp + operations/COM_TonemapOperation.h + + # converter nodes + nodes/COM_CombineColorNode.cpp + nodes/COM_CombineColorNode.h + nodes/COM_IDMaskNode.cpp + nodes/COM_IDMaskNode.h + nodes/COM_SeparateColorNode.cpp + nodes/COM_SeparateColorNode.h + + nodes/COM_MapRangeNode.cpp + nodes/COM_MapRangeNode.h + nodes/COM_MapValueNode.cpp + nodes/COM_MapValueNode.h + nodes/COM_MathNode.cpp + nodes/COM_MathNode.h + nodes/COM_NormalNode.cpp + nodes/COM_NormalNode.h + nodes/COM_NormalizeNode.cpp + nodes/COM_NormalizeNode.h + + operations/COM_NormalizeOperation.cpp + operations/COM_NormalizeOperation.h + + nodes/COM_PixelateNode.cpp + nodes/COM_PixelateNode.h + operations/COM_PixelateOperation.cpp + operations/COM_PixelateOperation.h + + # Filter nodes + nodes/COM_BilateralBlurNode.cpp + nodes/COM_BilateralBlurNode.h + operations/COM_BilateralBlurOperation.cpp + operations/COM_BilateralBlurOperation.h + nodes/COM_VectorBlurNode.cpp + nodes/COM_VectorBlurNode.h + operations/COM_VectorBlurOperation.cpp + operations/COM_VectorBlurOperation.h + + nodes/COM_BlurNode.cpp + nodes/COM_BlurNode.h + nodes/COM_BokehBlurNode.cpp + nodes/COM_BokehBlurNode.h + nodes/COM_DespeckleNode.cpp + nodes/COM_DespeckleNode.h + nodes/COM_DilateErodeNode.cpp + nodes/COM_DilateErodeNode.h + nodes/COM_DirectionalBlurNode.cpp + nodes/COM_DirectionalBlurNode.h + nodes/COM_FilterNode.cpp + nodes/COM_FilterNode.h + nodes/COM_InpaintNode.cpp + nodes/COM_InpaintNode.h + operations/COM_BlurBaseOperation.cpp + operations/COM_BlurBaseOperation.h + operations/COM_BokehBlurOperation.cpp + operations/COM_BokehBlurOperation.h + operations/COM_DirectionalBlurOperation.cpp + operations/COM_DirectionalBlurOperation.h + operations/COM_FastGaussianBlurOperation.cpp + operations/COM_FastGaussianBlurOperation.h + operations/COM_GammaCorrectOperation.cpp + operations/COM_GammaCorrectOperation.h + operations/COM_GaussianAlphaXBlurOperation.cpp + operations/COM_GaussianAlphaXBlurOperation.h + operations/COM_GaussianAlphaYBlurOperation.cpp + operations/COM_GaussianAlphaYBlurOperation.h + operations/COM_GaussianBokehBlurOperation.cpp + operations/COM_GaussianBokehBlurOperation.h + operations/COM_GaussianXBlurOperation.cpp + operations/COM_GaussianXBlurOperation.h + operations/COM_GaussianYBlurOperation.cpp + operations/COM_GaussianYBlurOperation.h + operations/COM_MovieClipAttributeOperation.cpp + operations/COM_MovieClipAttributeOperation.h + operations/COM_MovieDistortionOperation.cpp + operations/COM_MovieDistortionOperation.h + operations/COM_VariableSizeBokehBlurOperation.cpp + operations/COM_VariableSizeBokehBlurOperation.h + + # Matte nodes + nodes/COM_BoxMaskNode.cpp + nodes/COM_BoxMaskNode.h + nodes/COM_ColorSpillNode.cpp + nodes/COM_ColorSpillNode.h + nodes/COM_DoubleEdgeMaskNode.cpp + nodes/COM_DoubleEdgeMaskNode.h + nodes/COM_EllipseMaskNode.cpp + nodes/COM_EllipseMaskNode.h + + operations/COM_DoubleEdgeMaskOperation.cpp + operations/COM_DoubleEdgeMaskOperation.h + + + nodes/COM_KeyingScreenNode.cpp + nodes/COM_KeyingScreenNode.h + operations/COM_KeyingScreenOperation.cpp + operations/COM_KeyingScreenOperation.h + + nodes/COM_TrackPositionNode.cpp + nodes/COM_TrackPositionNode.h + operations/COM_TrackPositionOperation.cpp + operations/COM_TrackPositionOperation.h + + nodes/COM_KeyingNode.cpp + nodes/COM_KeyingNode.h + operations/COM_KeyingBlurOperation.cpp + operations/COM_KeyingBlurOperation.h + operations/COM_KeyingClipOperation.cpp + operations/COM_KeyingClipOperation.h + operations/COM_KeyingDespillOperation.cpp + operations/COM_KeyingDespillOperation.h + operations/COM_KeyingOperation.cpp + operations/COM_KeyingOperation.h + + operations/COM_ColorSpillOperation.cpp + operations/COM_ColorSpillOperation.h + operations/COM_RenderLayersProg.cpp + operations/COM_RenderLayersProg.h + + operations/COM_BokehImageOperation.cpp + operations/COM_BokehImageOperation.h + operations/COM_ImageOperation.cpp + operations/COM_ImageOperation.h + operations/COM_MultilayerImageOperation.cpp + operations/COM_MultilayerImageOperation.h + operations/COM_TextureOperation.cpp + operations/COM_TextureOperation.h + + + operations/COM_SocketProxyOperation.cpp + operations/COM_SocketProxyOperation.h + + operations/COM_CompositorOperation.cpp + operations/COM_CompositorOperation.h + operations/COM_ConvertDepthToRadiusOperation.cpp + operations/COM_ConvertDepthToRadiusOperation.h + operations/COM_OutputFileMultiViewOperation.cpp + operations/COM_OutputFileMultiViewOperation.h + operations/COM_OutputFileOperation.cpp + operations/COM_OutputFileOperation.h + operations/COM_PreviewOperation.cpp + operations/COM_PreviewOperation.h + operations/COM_SplitOperation.cpp + operations/COM_SplitOperation.h + operations/COM_ViewerOperation.cpp + operations/COM_ViewerOperation.h + operations/COM_ZCombineOperation.cpp + operations/COM_ZCombineOperation.h + + operations/COM_ChangeHSVOperation.cpp + operations/COM_ChangeHSVOperation.h + operations/COM_ChannelMatteOperation.cpp + operations/COM_ChannelMatteOperation.h + operations/COM_ChromaMatteOperation.cpp + operations/COM_ChromaMatteOperation.h + operations/COM_ColorCurveOperation.cpp + operations/COM_ColorCurveOperation.h + operations/COM_ColorMatteOperation.cpp + operations/COM_ColorMatteOperation.h + operations/COM_ColorRampOperation.cpp + operations/COM_ColorRampOperation.h + operations/COM_CurveBaseOperation.cpp + operations/COM_CurveBaseOperation.h + operations/COM_DifferenceMatteOperation.cpp + operations/COM_DifferenceMatteOperation.h + operations/COM_DistanceRGBMatteOperation.cpp + operations/COM_DistanceRGBMatteOperation.h + operations/COM_DistanceYCCMatteOperation.cpp + operations/COM_DistanceYCCMatteOperation.h + operations/COM_HueSaturationValueCorrectOperation.cpp + operations/COM_HueSaturationValueCorrectOperation.h + operations/COM_LuminanceMatteOperation.cpp + operations/COM_LuminanceMatteOperation.h + operations/COM_VectorCurveOperation.cpp + operations/COM_VectorCurveOperation.h + + operations/COM_BrightnessOperation.cpp + operations/COM_BrightnessOperation.h + operations/COM_ColorCorrectionOperation.cpp + operations/COM_ColorCorrectionOperation.h + operations/COM_GammaOperation.cpp + operations/COM_GammaOperation.h + operations/COM_MixOperation.cpp + operations/COM_MixOperation.h + operations/COM_ReadBufferOperation.cpp + operations/COM_ReadBufferOperation.h + operations/COM_SetColorOperation.cpp + operations/COM_SetColorOperation.h + operations/COM_SetValueOperation.cpp + operations/COM_SetValueOperation.h + operations/COM_SetVectorOperation.cpp + operations/COM_SetVectorOperation.h + operations/COM_WriteBufferOperation.cpp + operations/COM_WriteBufferOperation.h + + operations/COM_MathBaseOperation.cpp + operations/COM_MathBaseOperation.h + + operations/COM_AlphaOverKeyOperation.cpp + operations/COM_AlphaOverKeyOperation.h + operations/COM_AlphaOverMixedOperation.cpp + operations/COM_AlphaOverMixedOperation.h + operations/COM_AlphaOverPremultiplyOperation.cpp + operations/COM_AlphaOverPremultiplyOperation.h + + operations/COM_ColorBalanceASCCDLOperation.cpp + operations/COM_ColorBalanceASCCDLOperation.h + operations/COM_ColorBalanceLGGOperation.cpp + operations/COM_ColorBalanceLGGOperation.h + operations/COM_InvertOperation.cpp + operations/COM_InvertOperation.h + operations/COM_MapRangeOperation.cpp + operations/COM_MapRangeOperation.h + operations/COM_MapValueOperation.cpp + operations/COM_MapValueOperation.h + operations/COM_SetAlphaOperation.cpp + operations/COM_SetAlphaOperation.h + + # Distort operation + operations/COM_DisplaceOperation.cpp + operations/COM_DisplaceOperation.h + operations/COM_DisplaceSimpleOperation.cpp + operations/COM_DisplaceSimpleOperation.h + operations/COM_FlipOperation.cpp + operations/COM_FlipOperation.h + operations/COM_MapUVOperation.cpp + operations/COM_MapUVOperation.h + operations/COM_PlaneCornerPinOperation.cpp + operations/COM_PlaneCornerPinOperation.h + operations/COM_PlaneDistortCommonOperation.cpp + operations/COM_PlaneDistortCommonOperation.h + operations/COM_PlaneTrackOperation.cpp + operations/COM_PlaneTrackOperation.h + operations/COM_ProjectorLensDistortionOperation.cpp + operations/COM_ProjectorLensDistortionOperation.h + operations/COM_RotateOperation.cpp + operations/COM_RotateOperation.h + operations/COM_ScaleOperation.cpp + operations/COM_ScaleOperation.h + operations/COM_ScreenLensDistortionOperation.cpp + operations/COM_ScreenLensDistortionOperation.h + operations/COM_TranslateOperation.cpp + operations/COM_TranslateOperation.h + operations/COM_WrapOperation.cpp + operations/COM_WrapOperation.h + + #Filter operations + operations/COM_ConvolutionEdgeFilterOperation.cpp + operations/COM_ConvolutionEdgeFilterOperation.h + operations/COM_ConvolutionFilterOperation.cpp + operations/COM_ConvolutionFilterOperation.h + operations/COM_DespeckleOperation.cpp + operations/COM_DespeckleOperation.h + operations/COM_DilateErodeOperation.cpp + operations/COM_DilateErodeOperation.h + operations/COM_GlareBaseOperation.cpp + operations/COM_GlareBaseOperation.h + operations/COM_GlareFogGlowOperation.cpp + operations/COM_GlareFogGlowOperation.h + operations/COM_GlareGhostOperation.cpp + operations/COM_GlareGhostOperation.h + operations/COM_GlareSimpleStarOperation.cpp + operations/COM_GlareSimpleStarOperation.h + operations/COM_GlareStreaksOperation.cpp + operations/COM_GlareStreaksOperation.h + operations/COM_GlareThresholdOperation.cpp + operations/COM_GlareThresholdOperation.h + operations/COM_InpaintOperation.cpp + operations/COM_InpaintOperation.h + operations/COM_SetSamplerOperation.cpp + operations/COM_SetSamplerOperation.h + + + #Convert operations + operations/COM_ConvertOperation.cpp + operations/COM_ConvertOperation.h + operations/COM_IDMaskOperation.cpp + operations/COM_IDMaskOperation.h + + operations/COM_DotproductOperation.cpp + operations/COM_DotproductOperation.h + + # Matte operation + operations/COM_BoxMaskOperation.cpp + operations/COM_BoxMaskOperation.h + operations/COM_EllipseMaskOperation.cpp + operations/COM_EllipseMaskOperation.h + + operations/COM_ConvertColorProfileOperation.cpp + operations/COM_ConvertColorProfileOperation.h + operations/COM_MovieClipOperation.cpp + operations/COM_MovieClipOperation.h + + operations/COM_AntiAliasOperation.cpp + operations/COM_AntiAliasOperation.h + + operations/COM_MaskOperation.cpp + operations/COM_MaskOperation.h ) set(LIB - bf_blenkernel - bf_blenlib - extern_clew + bf_blenkernel + bf_blenlib + extern_clew ) list(APPEND INC - ${CMAKE_CURRENT_BINARY_DIR}/operations + ${CMAKE_CURRENT_BINARY_DIR}/operations ) data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/operations/COM_OpenCLKernels.cl @@ -555,7 +555,7 @@ data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/operations/COM_OpenCLKernels.cl add_definitions(-DCL_USE_DEPRECATED_OPENCL_1_1_APIS) if(WITH_INTERNATIONAL) - add_definitions(-DWITH_INTERNATIONAL) + add_definitions(-DWITH_INTERNATIONAL) endif() blender_add_lib(bf_compositor "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") |