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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/compositor/CMakeLists.txt
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/compositor/CMakeLists.txt')
-rw-r--r--source/blender/compositor/CMakeLists.txt1032
1 files changed, 516 insertions, 516 deletions
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt
index 2b03b713e3c..49aee93c8a4 100644
--- a/source/blender/compositor/CMakeLists.txt
+++ b/source/blender/compositor/CMakeLists.txt
@@ -19,26 +19,26 @@
# ***** END GPL LICENSE BLOCK *****
set(INC
- .
- intern
- nodes
- operations
- ../blenkernel
- ../blenlib
- ../blentranslation
- ../depsgraph
- ../imbuf
- ../makesdna
- ../makesrna
- ../windowmanager
- ../nodes
- ../nodes/composite
- ../nodes/intern
- ../render/extern/include
- ../render/intern/include
- ../../../extern/clew/include
- ../../../intern/guardedalloc
- ../../../intern/atomic
+ .
+ intern
+ nodes
+ operations
+ ../blenkernel
+ ../blenlib
+ ../blentranslation
+ ../depsgraph
+ ../imbuf
+ ../makesdna
+ ../makesrna
+ ../windowmanager
+ ../nodes
+ ../nodes/composite
+ ../nodes/intern
+ ../render/extern/include
+ ../render/intern/include
+ ../../../extern/clew/include
+ ../../../intern/guardedalloc
+ ../../../intern/atomic
)
set(INC_SYS
@@ -46,507 +46,507 @@ set(INC_SYS
)
set(SRC
- COM_compositor.h
- COM_defines.h
-
- intern/COM_CPUDevice.cpp
- intern/COM_CPUDevice.h
- intern/COM_ChunkOrder.cpp
- intern/COM_ChunkOrder.h
- intern/COM_ChunkOrderHotspot.cpp
- intern/COM_ChunkOrderHotspot.h
- intern/COM_CompositorContext.cpp
- intern/COM_CompositorContext.h
- intern/COM_Converter.cpp
- intern/COM_Converter.h
- intern/COM_Debug.cpp
- intern/COM_Debug.h
- intern/COM_Device.cpp
- intern/COM_Device.h
- intern/COM_ExecutionGroup.cpp
- intern/COM_ExecutionGroup.h
- intern/COM_ExecutionSystem.cpp
- intern/COM_ExecutionSystem.h
- intern/COM_MemoryBuffer.cpp
- intern/COM_MemoryBuffer.h
- intern/COM_MemoryProxy.cpp
- intern/COM_MemoryProxy.h
- intern/COM_Node.cpp
- intern/COM_Node.h
- intern/COM_NodeConverter.cpp
- intern/COM_NodeConverter.h
- intern/COM_NodeGraph.cpp
- intern/COM_NodeGraph.h
- intern/COM_NodeOperation.cpp
- intern/COM_NodeOperation.h
- intern/COM_NodeOperationBuilder.cpp
- intern/COM_NodeOperationBuilder.h
- intern/COM_OpenCLDevice.cpp
- intern/COM_OpenCLDevice.h
- intern/COM_SingleThreadedOperation.cpp
- intern/COM_SingleThreadedOperation.h
- intern/COM_SocketReader.cpp
- intern/COM_SocketReader.h
- intern/COM_WorkPackage.cpp
- intern/COM_WorkPackage.h
- intern/COM_WorkScheduler.cpp
- intern/COM_WorkScheduler.h
- intern/COM_compositor.cpp
-
- operations/COM_QualityStepHelper.cpp
- operations/COM_QualityStepHelper.h
-
- # Internal nodes
- nodes/COM_SocketProxyNode.cpp
- nodes/COM_SocketProxyNode.h
-
- # input nodes
- nodes/COM_BokehImageNode.cpp
- nodes/COM_BokehImageNode.h
- nodes/COM_ColorNode.cpp
- nodes/COM_ColorNode.h
- nodes/COM_ImageNode.cpp
- nodes/COM_ImageNode.h
- nodes/COM_MaskNode.cpp
- nodes/COM_MaskNode.h
- nodes/COM_MovieClipNode.cpp
- nodes/COM_MovieClipNode.h
- nodes/COM_OutputFileNode.cpp
- nodes/COM_OutputFileNode.h
- nodes/COM_RenderLayersNode.cpp
- nodes/COM_RenderLayersNode.h
- nodes/COM_SwitchNode.cpp
- nodes/COM_SwitchNode.h
- nodes/COM_SwitchViewNode.cpp
- nodes/COM_SwitchViewNode.h
- nodes/COM_TextureNode.cpp
- nodes/COM_TextureNode.h
- nodes/COM_TimeNode.cpp
- nodes/COM_TimeNode.h
- nodes/COM_ValueNode.cpp
- nodes/COM_ValueNode.h
-
- # output nodes
- nodes/COM_CompositorNode.cpp
- nodes/COM_CompositorNode.h
- nodes/COM_SplitViewerNode.cpp
- nodes/COM_SplitViewerNode.h
- nodes/COM_ViewLevelsNode.cpp
- nodes/COM_ViewLevelsNode.h
- nodes/COM_ViewerNode.cpp
- nodes/COM_ViewerNode.h
- operations/COM_CalculateMeanOperation.cpp
- operations/COM_CalculateMeanOperation.h
- operations/COM_CalculateStandardDeviationOperation.cpp
- operations/COM_CalculateStandardDeviationOperation.h
-
- # distort nodes
- nodes/COM_FlipNode.cpp
- nodes/COM_FlipNode.h
- nodes/COM_RotateNode.cpp
- nodes/COM_RotateNode.h
- nodes/COM_ScaleNode.cpp
- nodes/COM_ScaleNode.h
- nodes/COM_TranslateNode.cpp
- nodes/COM_TranslateNode.h
-
- nodes/COM_DisplaceNode.cpp
- nodes/COM_DisplaceNode.h
- nodes/COM_MapUVNode.cpp
- nodes/COM_MapUVNode.h
-
- nodes/COM_ChannelMatteNode.cpp
- nodes/COM_ChannelMatteNode.h
- nodes/COM_ChromaMatteNode.cpp
- nodes/COM_ChromaMatteNode.h
- nodes/COM_ColorMatteNode.cpp
- nodes/COM_ColorMatteNode.h
- nodes/COM_DifferenceMatteNode.cpp
- nodes/COM_DifferenceMatteNode.h
- nodes/COM_DistanceMatteNode.cpp
- nodes/COM_DistanceMatteNode.h
- nodes/COM_LensDistortionNode.cpp
- nodes/COM_LensDistortionNode.h
- nodes/COM_LuminanceMatteNode.cpp
- nodes/COM_LuminanceMatteNode.h
-
- nodes/COM_GlareNode.cpp
- nodes/COM_GlareNode.h
-
- nodes/COM_SunBeamsNode.cpp
- nodes/COM_SunBeamsNode.h
- operations/COM_SunBeamsOperation.cpp
- operations/COM_SunBeamsOperation.h
-
- nodes/COM_CryptomatteNode.cpp
- nodes/COM_CryptomatteNode.h
- operations/COM_CryptomatteOperation.cpp
- operations/COM_CryptomatteOperation.h
-
- nodes/COM_CornerPinNode.cpp
- nodes/COM_CornerPinNode.h
- nodes/COM_PlaneTrackDeformNode.cpp
- nodes/COM_PlaneTrackDeformNode.h
-
- nodes/COM_CropNode.cpp
- nodes/COM_CropNode.h
- operations/COM_CropOperation.cpp
- operations/COM_CropOperation.h
-
- nodes/COM_DefocusNode.cpp
- nodes/COM_DefocusNode.h
- nodes/COM_MovieDistortionNode.cpp
- nodes/COM_MovieDistortionNode.h
- nodes/COM_Stabilize2dNode.cpp
- nodes/COM_Stabilize2dNode.h
- nodes/COM_TransformNode.cpp
- nodes/COM_TransformNode.h
-
- # color nodes
- nodes/COM_AlphaOverNode.cpp
- nodes/COM_AlphaOverNode.h
- nodes/COM_BrightnessNode.cpp
- nodes/COM_BrightnessNode.h
- nodes/COM_ColorBalanceNode.cpp
- nodes/COM_ColorBalanceNode.h
- nodes/COM_ColorCorrectionNode.cpp
- nodes/COM_ColorCorrectionNode.h
- nodes/COM_ColorCurveNode.cpp
- nodes/COM_ColorCurveNode.h
- nodes/COM_ColorRampNode.cpp
- nodes/COM_ColorRampNode.h
- nodes/COM_ColorToBWNode.cpp
- nodes/COM_ColorToBWNode.h
- nodes/COM_ConvertAlphaNode.cpp
- nodes/COM_ConvertAlphaNode.h
- nodes/COM_GammaNode.cpp
- nodes/COM_GammaNode.h
- nodes/COM_HueSaturationValueCorrectNode.cpp
- nodes/COM_HueSaturationValueCorrectNode.h
- nodes/COM_HueSaturationValueNode.cpp
- nodes/COM_HueSaturationValueNode.h
- nodes/COM_InvertNode.cpp
- nodes/COM_InvertNode.h
- nodes/COM_MixNode.cpp
- nodes/COM_MixNode.h
- nodes/COM_SetAlphaNode.cpp
- nodes/COM_SetAlphaNode.h
- nodes/COM_TonemapNode.cpp
- nodes/COM_TonemapNode.h
- nodes/COM_VectorCurveNode.cpp
- nodes/COM_VectorCurveNode.h
- nodes/COM_ZCombineNode.cpp
- nodes/COM_ZCombineNode.h
- operations/COM_TonemapOperation.cpp
- operations/COM_TonemapOperation.h
-
- # converter nodes
- nodes/COM_CombineColorNode.cpp
- nodes/COM_CombineColorNode.h
- nodes/COM_IDMaskNode.cpp
- nodes/COM_IDMaskNode.h
- nodes/COM_SeparateColorNode.cpp
- nodes/COM_SeparateColorNode.h
-
- nodes/COM_MapRangeNode.cpp
- nodes/COM_MapRangeNode.h
- nodes/COM_MapValueNode.cpp
- nodes/COM_MapValueNode.h
- nodes/COM_MathNode.cpp
- nodes/COM_MathNode.h
- nodes/COM_NormalNode.cpp
- nodes/COM_NormalNode.h
- nodes/COM_NormalizeNode.cpp
- nodes/COM_NormalizeNode.h
-
- operations/COM_NormalizeOperation.cpp
- operations/COM_NormalizeOperation.h
-
- nodes/COM_PixelateNode.cpp
- nodes/COM_PixelateNode.h
- operations/COM_PixelateOperation.cpp
- operations/COM_PixelateOperation.h
-
- # Filter nodes
- nodes/COM_BilateralBlurNode.cpp
- nodes/COM_BilateralBlurNode.h
- operations/COM_BilateralBlurOperation.cpp
- operations/COM_BilateralBlurOperation.h
- nodes/COM_VectorBlurNode.cpp
- nodes/COM_VectorBlurNode.h
- operations/COM_VectorBlurOperation.cpp
- operations/COM_VectorBlurOperation.h
-
- nodes/COM_BlurNode.cpp
- nodes/COM_BlurNode.h
- nodes/COM_BokehBlurNode.cpp
- nodes/COM_BokehBlurNode.h
- nodes/COM_DespeckleNode.cpp
- nodes/COM_DespeckleNode.h
- nodes/COM_DilateErodeNode.cpp
- nodes/COM_DilateErodeNode.h
- nodes/COM_DirectionalBlurNode.cpp
- nodes/COM_DirectionalBlurNode.h
- nodes/COM_FilterNode.cpp
- nodes/COM_FilterNode.h
- nodes/COM_InpaintNode.cpp
- nodes/COM_InpaintNode.h
- operations/COM_BlurBaseOperation.cpp
- operations/COM_BlurBaseOperation.h
- operations/COM_BokehBlurOperation.cpp
- operations/COM_BokehBlurOperation.h
- operations/COM_DirectionalBlurOperation.cpp
- operations/COM_DirectionalBlurOperation.h
- operations/COM_FastGaussianBlurOperation.cpp
- operations/COM_FastGaussianBlurOperation.h
- operations/COM_GammaCorrectOperation.cpp
- operations/COM_GammaCorrectOperation.h
- operations/COM_GaussianAlphaXBlurOperation.cpp
- operations/COM_GaussianAlphaXBlurOperation.h
- operations/COM_GaussianAlphaYBlurOperation.cpp
- operations/COM_GaussianAlphaYBlurOperation.h
- operations/COM_GaussianBokehBlurOperation.cpp
- operations/COM_GaussianBokehBlurOperation.h
- operations/COM_GaussianXBlurOperation.cpp
- operations/COM_GaussianXBlurOperation.h
- operations/COM_GaussianYBlurOperation.cpp
- operations/COM_GaussianYBlurOperation.h
- operations/COM_MovieClipAttributeOperation.cpp
- operations/COM_MovieClipAttributeOperation.h
- operations/COM_MovieDistortionOperation.cpp
- operations/COM_MovieDistortionOperation.h
- operations/COM_VariableSizeBokehBlurOperation.cpp
- operations/COM_VariableSizeBokehBlurOperation.h
-
- # Matte nodes
- nodes/COM_BoxMaskNode.cpp
- nodes/COM_BoxMaskNode.h
- nodes/COM_ColorSpillNode.cpp
- nodes/COM_ColorSpillNode.h
- nodes/COM_DoubleEdgeMaskNode.cpp
- nodes/COM_DoubleEdgeMaskNode.h
- nodes/COM_EllipseMaskNode.cpp
- nodes/COM_EllipseMaskNode.h
-
- operations/COM_DoubleEdgeMaskOperation.cpp
- operations/COM_DoubleEdgeMaskOperation.h
-
-
- nodes/COM_KeyingScreenNode.cpp
- nodes/COM_KeyingScreenNode.h
- operations/COM_KeyingScreenOperation.cpp
- operations/COM_KeyingScreenOperation.h
-
- nodes/COM_TrackPositionNode.cpp
- nodes/COM_TrackPositionNode.h
- operations/COM_TrackPositionOperation.cpp
- operations/COM_TrackPositionOperation.h
-
- nodes/COM_KeyingNode.cpp
- nodes/COM_KeyingNode.h
- operations/COM_KeyingBlurOperation.cpp
- operations/COM_KeyingBlurOperation.h
- operations/COM_KeyingClipOperation.cpp
- operations/COM_KeyingClipOperation.h
- operations/COM_KeyingDespillOperation.cpp
- operations/COM_KeyingDespillOperation.h
- operations/COM_KeyingOperation.cpp
- operations/COM_KeyingOperation.h
-
- operations/COM_ColorSpillOperation.cpp
- operations/COM_ColorSpillOperation.h
- operations/COM_RenderLayersProg.cpp
- operations/COM_RenderLayersProg.h
-
- operations/COM_BokehImageOperation.cpp
- operations/COM_BokehImageOperation.h
- operations/COM_ImageOperation.cpp
- operations/COM_ImageOperation.h
- operations/COM_MultilayerImageOperation.cpp
- operations/COM_MultilayerImageOperation.h
- operations/COM_TextureOperation.cpp
- operations/COM_TextureOperation.h
-
-
- operations/COM_SocketProxyOperation.cpp
- operations/COM_SocketProxyOperation.h
-
- operations/COM_CompositorOperation.cpp
- operations/COM_CompositorOperation.h
- operations/COM_ConvertDepthToRadiusOperation.cpp
- operations/COM_ConvertDepthToRadiusOperation.h
- operations/COM_OutputFileMultiViewOperation.cpp
- operations/COM_OutputFileMultiViewOperation.h
- operations/COM_OutputFileOperation.cpp
- operations/COM_OutputFileOperation.h
- operations/COM_PreviewOperation.cpp
- operations/COM_PreviewOperation.h
- operations/COM_SplitOperation.cpp
- operations/COM_SplitOperation.h
- operations/COM_ViewerOperation.cpp
- operations/COM_ViewerOperation.h
- operations/COM_ZCombineOperation.cpp
- operations/COM_ZCombineOperation.h
-
- operations/COM_ChangeHSVOperation.cpp
- operations/COM_ChangeHSVOperation.h
- operations/COM_ChannelMatteOperation.cpp
- operations/COM_ChannelMatteOperation.h
- operations/COM_ChromaMatteOperation.cpp
- operations/COM_ChromaMatteOperation.h
- operations/COM_ColorCurveOperation.cpp
- operations/COM_ColorCurveOperation.h
- operations/COM_ColorMatteOperation.cpp
- operations/COM_ColorMatteOperation.h
- operations/COM_ColorRampOperation.cpp
- operations/COM_ColorRampOperation.h
- operations/COM_CurveBaseOperation.cpp
- operations/COM_CurveBaseOperation.h
- operations/COM_DifferenceMatteOperation.cpp
- operations/COM_DifferenceMatteOperation.h
- operations/COM_DistanceRGBMatteOperation.cpp
- operations/COM_DistanceRGBMatteOperation.h
- operations/COM_DistanceYCCMatteOperation.cpp
- operations/COM_DistanceYCCMatteOperation.h
- operations/COM_HueSaturationValueCorrectOperation.cpp
- operations/COM_HueSaturationValueCorrectOperation.h
- operations/COM_LuminanceMatteOperation.cpp
- operations/COM_LuminanceMatteOperation.h
- operations/COM_VectorCurveOperation.cpp
- operations/COM_VectorCurveOperation.h
-
- operations/COM_BrightnessOperation.cpp
- operations/COM_BrightnessOperation.h
- operations/COM_ColorCorrectionOperation.cpp
- operations/COM_ColorCorrectionOperation.h
- operations/COM_GammaOperation.cpp
- operations/COM_GammaOperation.h
- operations/COM_MixOperation.cpp
- operations/COM_MixOperation.h
- operations/COM_ReadBufferOperation.cpp
- operations/COM_ReadBufferOperation.h
- operations/COM_SetColorOperation.cpp
- operations/COM_SetColorOperation.h
- operations/COM_SetValueOperation.cpp
- operations/COM_SetValueOperation.h
- operations/COM_SetVectorOperation.cpp
- operations/COM_SetVectorOperation.h
- operations/COM_WriteBufferOperation.cpp
- operations/COM_WriteBufferOperation.h
-
- operations/COM_MathBaseOperation.cpp
- operations/COM_MathBaseOperation.h
-
- operations/COM_AlphaOverKeyOperation.cpp
- operations/COM_AlphaOverKeyOperation.h
- operations/COM_AlphaOverMixedOperation.cpp
- operations/COM_AlphaOverMixedOperation.h
- operations/COM_AlphaOverPremultiplyOperation.cpp
- operations/COM_AlphaOverPremultiplyOperation.h
-
- operations/COM_ColorBalanceASCCDLOperation.cpp
- operations/COM_ColorBalanceASCCDLOperation.h
- operations/COM_ColorBalanceLGGOperation.cpp
- operations/COM_ColorBalanceLGGOperation.h
- operations/COM_InvertOperation.cpp
- operations/COM_InvertOperation.h
- operations/COM_MapRangeOperation.cpp
- operations/COM_MapRangeOperation.h
- operations/COM_MapValueOperation.cpp
- operations/COM_MapValueOperation.h
- operations/COM_SetAlphaOperation.cpp
- operations/COM_SetAlphaOperation.h
-
- # Distort operation
- operations/COM_DisplaceOperation.cpp
- operations/COM_DisplaceOperation.h
- operations/COM_DisplaceSimpleOperation.cpp
- operations/COM_DisplaceSimpleOperation.h
- operations/COM_FlipOperation.cpp
- operations/COM_FlipOperation.h
- operations/COM_MapUVOperation.cpp
- operations/COM_MapUVOperation.h
- operations/COM_PlaneCornerPinOperation.cpp
- operations/COM_PlaneCornerPinOperation.h
- operations/COM_PlaneDistortCommonOperation.cpp
- operations/COM_PlaneDistortCommonOperation.h
- operations/COM_PlaneTrackOperation.cpp
- operations/COM_PlaneTrackOperation.h
- operations/COM_ProjectorLensDistortionOperation.cpp
- operations/COM_ProjectorLensDistortionOperation.h
- operations/COM_RotateOperation.cpp
- operations/COM_RotateOperation.h
- operations/COM_ScaleOperation.cpp
- operations/COM_ScaleOperation.h
- operations/COM_ScreenLensDistortionOperation.cpp
- operations/COM_ScreenLensDistortionOperation.h
- operations/COM_TranslateOperation.cpp
- operations/COM_TranslateOperation.h
- operations/COM_WrapOperation.cpp
- operations/COM_WrapOperation.h
-
- #Filter operations
- operations/COM_ConvolutionEdgeFilterOperation.cpp
- operations/COM_ConvolutionEdgeFilterOperation.h
- operations/COM_ConvolutionFilterOperation.cpp
- operations/COM_ConvolutionFilterOperation.h
- operations/COM_DespeckleOperation.cpp
- operations/COM_DespeckleOperation.h
- operations/COM_DilateErodeOperation.cpp
- operations/COM_DilateErodeOperation.h
- operations/COM_GlareBaseOperation.cpp
- operations/COM_GlareBaseOperation.h
- operations/COM_GlareFogGlowOperation.cpp
- operations/COM_GlareFogGlowOperation.h
- operations/COM_GlareGhostOperation.cpp
- operations/COM_GlareGhostOperation.h
- operations/COM_GlareSimpleStarOperation.cpp
- operations/COM_GlareSimpleStarOperation.h
- operations/COM_GlareStreaksOperation.cpp
- operations/COM_GlareStreaksOperation.h
- operations/COM_GlareThresholdOperation.cpp
- operations/COM_GlareThresholdOperation.h
- operations/COM_InpaintOperation.cpp
- operations/COM_InpaintOperation.h
- operations/COM_SetSamplerOperation.cpp
- operations/COM_SetSamplerOperation.h
-
-
- #Convert operations
- operations/COM_ConvertOperation.cpp
- operations/COM_ConvertOperation.h
- operations/COM_IDMaskOperation.cpp
- operations/COM_IDMaskOperation.h
-
- operations/COM_DotproductOperation.cpp
- operations/COM_DotproductOperation.h
-
- # Matte operation
- operations/COM_BoxMaskOperation.cpp
- operations/COM_BoxMaskOperation.h
- operations/COM_EllipseMaskOperation.cpp
- operations/COM_EllipseMaskOperation.h
-
- operations/COM_ConvertColorProfileOperation.cpp
- operations/COM_ConvertColorProfileOperation.h
- operations/COM_MovieClipOperation.cpp
- operations/COM_MovieClipOperation.h
-
- operations/COM_AntiAliasOperation.cpp
- operations/COM_AntiAliasOperation.h
-
- operations/COM_MaskOperation.cpp
- operations/COM_MaskOperation.h
+ COM_compositor.h
+ COM_defines.h
+
+ intern/COM_CPUDevice.cpp
+ intern/COM_CPUDevice.h
+ intern/COM_ChunkOrder.cpp
+ intern/COM_ChunkOrder.h
+ intern/COM_ChunkOrderHotspot.cpp
+ intern/COM_ChunkOrderHotspot.h
+ intern/COM_CompositorContext.cpp
+ intern/COM_CompositorContext.h
+ intern/COM_Converter.cpp
+ intern/COM_Converter.h
+ intern/COM_Debug.cpp
+ intern/COM_Debug.h
+ intern/COM_Device.cpp
+ intern/COM_Device.h
+ intern/COM_ExecutionGroup.cpp
+ intern/COM_ExecutionGroup.h
+ intern/COM_ExecutionSystem.cpp
+ intern/COM_ExecutionSystem.h
+ intern/COM_MemoryBuffer.cpp
+ intern/COM_MemoryBuffer.h
+ intern/COM_MemoryProxy.cpp
+ intern/COM_MemoryProxy.h
+ intern/COM_Node.cpp
+ intern/COM_Node.h
+ intern/COM_NodeConverter.cpp
+ intern/COM_NodeConverter.h
+ intern/COM_NodeGraph.cpp
+ intern/COM_NodeGraph.h
+ intern/COM_NodeOperation.cpp
+ intern/COM_NodeOperation.h
+ intern/COM_NodeOperationBuilder.cpp
+ intern/COM_NodeOperationBuilder.h
+ intern/COM_OpenCLDevice.cpp
+ intern/COM_OpenCLDevice.h
+ intern/COM_SingleThreadedOperation.cpp
+ intern/COM_SingleThreadedOperation.h
+ intern/COM_SocketReader.cpp
+ intern/COM_SocketReader.h
+ intern/COM_WorkPackage.cpp
+ intern/COM_WorkPackage.h
+ intern/COM_WorkScheduler.cpp
+ intern/COM_WorkScheduler.h
+ intern/COM_compositor.cpp
+
+ operations/COM_QualityStepHelper.cpp
+ operations/COM_QualityStepHelper.h
+
+ # Internal nodes
+ nodes/COM_SocketProxyNode.cpp
+ nodes/COM_SocketProxyNode.h
+
+ # input nodes
+ nodes/COM_BokehImageNode.cpp
+ nodes/COM_BokehImageNode.h
+ nodes/COM_ColorNode.cpp
+ nodes/COM_ColorNode.h
+ nodes/COM_ImageNode.cpp
+ nodes/COM_ImageNode.h
+ nodes/COM_MaskNode.cpp
+ nodes/COM_MaskNode.h
+ nodes/COM_MovieClipNode.cpp
+ nodes/COM_MovieClipNode.h
+ nodes/COM_OutputFileNode.cpp
+ nodes/COM_OutputFileNode.h
+ nodes/COM_RenderLayersNode.cpp
+ nodes/COM_RenderLayersNode.h
+ nodes/COM_SwitchNode.cpp
+ nodes/COM_SwitchNode.h
+ nodes/COM_SwitchViewNode.cpp
+ nodes/COM_SwitchViewNode.h
+ nodes/COM_TextureNode.cpp
+ nodes/COM_TextureNode.h
+ nodes/COM_TimeNode.cpp
+ nodes/COM_TimeNode.h
+ nodes/COM_ValueNode.cpp
+ nodes/COM_ValueNode.h
+
+ # output nodes
+ nodes/COM_CompositorNode.cpp
+ nodes/COM_CompositorNode.h
+ nodes/COM_SplitViewerNode.cpp
+ nodes/COM_SplitViewerNode.h
+ nodes/COM_ViewLevelsNode.cpp
+ nodes/COM_ViewLevelsNode.h
+ nodes/COM_ViewerNode.cpp
+ nodes/COM_ViewerNode.h
+ operations/COM_CalculateMeanOperation.cpp
+ operations/COM_CalculateMeanOperation.h
+ operations/COM_CalculateStandardDeviationOperation.cpp
+ operations/COM_CalculateStandardDeviationOperation.h
+
+ # distort nodes
+ nodes/COM_FlipNode.cpp
+ nodes/COM_FlipNode.h
+ nodes/COM_RotateNode.cpp
+ nodes/COM_RotateNode.h
+ nodes/COM_ScaleNode.cpp
+ nodes/COM_ScaleNode.h
+ nodes/COM_TranslateNode.cpp
+ nodes/COM_TranslateNode.h
+
+ nodes/COM_DisplaceNode.cpp
+ nodes/COM_DisplaceNode.h
+ nodes/COM_MapUVNode.cpp
+ nodes/COM_MapUVNode.h
+
+ nodes/COM_ChannelMatteNode.cpp
+ nodes/COM_ChannelMatteNode.h
+ nodes/COM_ChromaMatteNode.cpp
+ nodes/COM_ChromaMatteNode.h
+ nodes/COM_ColorMatteNode.cpp
+ nodes/COM_ColorMatteNode.h
+ nodes/COM_DifferenceMatteNode.cpp
+ nodes/COM_DifferenceMatteNode.h
+ nodes/COM_DistanceMatteNode.cpp
+ nodes/COM_DistanceMatteNode.h
+ nodes/COM_LensDistortionNode.cpp
+ nodes/COM_LensDistortionNode.h
+ nodes/COM_LuminanceMatteNode.cpp
+ nodes/COM_LuminanceMatteNode.h
+
+ nodes/COM_GlareNode.cpp
+ nodes/COM_GlareNode.h
+
+ nodes/COM_SunBeamsNode.cpp
+ nodes/COM_SunBeamsNode.h
+ operations/COM_SunBeamsOperation.cpp
+ operations/COM_SunBeamsOperation.h
+
+ nodes/COM_CryptomatteNode.cpp
+ nodes/COM_CryptomatteNode.h
+ operations/COM_CryptomatteOperation.cpp
+ operations/COM_CryptomatteOperation.h
+
+ nodes/COM_CornerPinNode.cpp
+ nodes/COM_CornerPinNode.h
+ nodes/COM_PlaneTrackDeformNode.cpp
+ nodes/COM_PlaneTrackDeformNode.h
+
+ nodes/COM_CropNode.cpp
+ nodes/COM_CropNode.h
+ operations/COM_CropOperation.cpp
+ operations/COM_CropOperation.h
+
+ nodes/COM_DefocusNode.cpp
+ nodes/COM_DefocusNode.h
+ nodes/COM_MovieDistortionNode.cpp
+ nodes/COM_MovieDistortionNode.h
+ nodes/COM_Stabilize2dNode.cpp
+ nodes/COM_Stabilize2dNode.h
+ nodes/COM_TransformNode.cpp
+ nodes/COM_TransformNode.h
+
+ # color nodes
+ nodes/COM_AlphaOverNode.cpp
+ nodes/COM_AlphaOverNode.h
+ nodes/COM_BrightnessNode.cpp
+ nodes/COM_BrightnessNode.h
+ nodes/COM_ColorBalanceNode.cpp
+ nodes/COM_ColorBalanceNode.h
+ nodes/COM_ColorCorrectionNode.cpp
+ nodes/COM_ColorCorrectionNode.h
+ nodes/COM_ColorCurveNode.cpp
+ nodes/COM_ColorCurveNode.h
+ nodes/COM_ColorRampNode.cpp
+ nodes/COM_ColorRampNode.h
+ nodes/COM_ColorToBWNode.cpp
+ nodes/COM_ColorToBWNode.h
+ nodes/COM_ConvertAlphaNode.cpp
+ nodes/COM_ConvertAlphaNode.h
+ nodes/COM_GammaNode.cpp
+ nodes/COM_GammaNode.h
+ nodes/COM_HueSaturationValueCorrectNode.cpp
+ nodes/COM_HueSaturationValueCorrectNode.h
+ nodes/COM_HueSaturationValueNode.cpp
+ nodes/COM_HueSaturationValueNode.h
+ nodes/COM_InvertNode.cpp
+ nodes/COM_InvertNode.h
+ nodes/COM_MixNode.cpp
+ nodes/COM_MixNode.h
+ nodes/COM_SetAlphaNode.cpp
+ nodes/COM_SetAlphaNode.h
+ nodes/COM_TonemapNode.cpp
+ nodes/COM_TonemapNode.h
+ nodes/COM_VectorCurveNode.cpp
+ nodes/COM_VectorCurveNode.h
+ nodes/COM_ZCombineNode.cpp
+ nodes/COM_ZCombineNode.h
+ operations/COM_TonemapOperation.cpp
+ operations/COM_TonemapOperation.h
+
+ # converter nodes
+ nodes/COM_CombineColorNode.cpp
+ nodes/COM_CombineColorNode.h
+ nodes/COM_IDMaskNode.cpp
+ nodes/COM_IDMaskNode.h
+ nodes/COM_SeparateColorNode.cpp
+ nodes/COM_SeparateColorNode.h
+
+ nodes/COM_MapRangeNode.cpp
+ nodes/COM_MapRangeNode.h
+ nodes/COM_MapValueNode.cpp
+ nodes/COM_MapValueNode.h
+ nodes/COM_MathNode.cpp
+ nodes/COM_MathNode.h
+ nodes/COM_NormalNode.cpp
+ nodes/COM_NormalNode.h
+ nodes/COM_NormalizeNode.cpp
+ nodes/COM_NormalizeNode.h
+
+ operations/COM_NormalizeOperation.cpp
+ operations/COM_NormalizeOperation.h
+
+ nodes/COM_PixelateNode.cpp
+ nodes/COM_PixelateNode.h
+ operations/COM_PixelateOperation.cpp
+ operations/COM_PixelateOperation.h
+
+ # Filter nodes
+ nodes/COM_BilateralBlurNode.cpp
+ nodes/COM_BilateralBlurNode.h
+ operations/COM_BilateralBlurOperation.cpp
+ operations/COM_BilateralBlurOperation.h
+ nodes/COM_VectorBlurNode.cpp
+ nodes/COM_VectorBlurNode.h
+ operations/COM_VectorBlurOperation.cpp
+ operations/COM_VectorBlurOperation.h
+
+ nodes/COM_BlurNode.cpp
+ nodes/COM_BlurNode.h
+ nodes/COM_BokehBlurNode.cpp
+ nodes/COM_BokehBlurNode.h
+ nodes/COM_DespeckleNode.cpp
+ nodes/COM_DespeckleNode.h
+ nodes/COM_DilateErodeNode.cpp
+ nodes/COM_DilateErodeNode.h
+ nodes/COM_DirectionalBlurNode.cpp
+ nodes/COM_DirectionalBlurNode.h
+ nodes/COM_FilterNode.cpp
+ nodes/COM_FilterNode.h
+ nodes/COM_InpaintNode.cpp
+ nodes/COM_InpaintNode.h
+ operations/COM_BlurBaseOperation.cpp
+ operations/COM_BlurBaseOperation.h
+ operations/COM_BokehBlurOperation.cpp
+ operations/COM_BokehBlurOperation.h
+ operations/COM_DirectionalBlurOperation.cpp
+ operations/COM_DirectionalBlurOperation.h
+ operations/COM_FastGaussianBlurOperation.cpp
+ operations/COM_FastGaussianBlurOperation.h
+ operations/COM_GammaCorrectOperation.cpp
+ operations/COM_GammaCorrectOperation.h
+ operations/COM_GaussianAlphaXBlurOperation.cpp
+ operations/COM_GaussianAlphaXBlurOperation.h
+ operations/COM_GaussianAlphaYBlurOperation.cpp
+ operations/COM_GaussianAlphaYBlurOperation.h
+ operations/COM_GaussianBokehBlurOperation.cpp
+ operations/COM_GaussianBokehBlurOperation.h
+ operations/COM_GaussianXBlurOperation.cpp
+ operations/COM_GaussianXBlurOperation.h
+ operations/COM_GaussianYBlurOperation.cpp
+ operations/COM_GaussianYBlurOperation.h
+ operations/COM_MovieClipAttributeOperation.cpp
+ operations/COM_MovieClipAttributeOperation.h
+ operations/COM_MovieDistortionOperation.cpp
+ operations/COM_MovieDistortionOperation.h
+ operations/COM_VariableSizeBokehBlurOperation.cpp
+ operations/COM_VariableSizeBokehBlurOperation.h
+
+ # Matte nodes
+ nodes/COM_BoxMaskNode.cpp
+ nodes/COM_BoxMaskNode.h
+ nodes/COM_ColorSpillNode.cpp
+ nodes/COM_ColorSpillNode.h
+ nodes/COM_DoubleEdgeMaskNode.cpp
+ nodes/COM_DoubleEdgeMaskNode.h
+ nodes/COM_EllipseMaskNode.cpp
+ nodes/COM_EllipseMaskNode.h
+
+ operations/COM_DoubleEdgeMaskOperation.cpp
+ operations/COM_DoubleEdgeMaskOperation.h
+
+
+ nodes/COM_KeyingScreenNode.cpp
+ nodes/COM_KeyingScreenNode.h
+ operations/COM_KeyingScreenOperation.cpp
+ operations/COM_KeyingScreenOperation.h
+
+ nodes/COM_TrackPositionNode.cpp
+ nodes/COM_TrackPositionNode.h
+ operations/COM_TrackPositionOperation.cpp
+ operations/COM_TrackPositionOperation.h
+
+ nodes/COM_KeyingNode.cpp
+ nodes/COM_KeyingNode.h
+ operations/COM_KeyingBlurOperation.cpp
+ operations/COM_KeyingBlurOperation.h
+ operations/COM_KeyingClipOperation.cpp
+ operations/COM_KeyingClipOperation.h
+ operations/COM_KeyingDespillOperation.cpp
+ operations/COM_KeyingDespillOperation.h
+ operations/COM_KeyingOperation.cpp
+ operations/COM_KeyingOperation.h
+
+ operations/COM_ColorSpillOperation.cpp
+ operations/COM_ColorSpillOperation.h
+ operations/COM_RenderLayersProg.cpp
+ operations/COM_RenderLayersProg.h
+
+ operations/COM_BokehImageOperation.cpp
+ operations/COM_BokehImageOperation.h
+ operations/COM_ImageOperation.cpp
+ operations/COM_ImageOperation.h
+ operations/COM_MultilayerImageOperation.cpp
+ operations/COM_MultilayerImageOperation.h
+ operations/COM_TextureOperation.cpp
+ operations/COM_TextureOperation.h
+
+
+ operations/COM_SocketProxyOperation.cpp
+ operations/COM_SocketProxyOperation.h
+
+ operations/COM_CompositorOperation.cpp
+ operations/COM_CompositorOperation.h
+ operations/COM_ConvertDepthToRadiusOperation.cpp
+ operations/COM_ConvertDepthToRadiusOperation.h
+ operations/COM_OutputFileMultiViewOperation.cpp
+ operations/COM_OutputFileMultiViewOperation.h
+ operations/COM_OutputFileOperation.cpp
+ operations/COM_OutputFileOperation.h
+ operations/COM_PreviewOperation.cpp
+ operations/COM_PreviewOperation.h
+ operations/COM_SplitOperation.cpp
+ operations/COM_SplitOperation.h
+ operations/COM_ViewerOperation.cpp
+ operations/COM_ViewerOperation.h
+ operations/COM_ZCombineOperation.cpp
+ operations/COM_ZCombineOperation.h
+
+ operations/COM_ChangeHSVOperation.cpp
+ operations/COM_ChangeHSVOperation.h
+ operations/COM_ChannelMatteOperation.cpp
+ operations/COM_ChannelMatteOperation.h
+ operations/COM_ChromaMatteOperation.cpp
+ operations/COM_ChromaMatteOperation.h
+ operations/COM_ColorCurveOperation.cpp
+ operations/COM_ColorCurveOperation.h
+ operations/COM_ColorMatteOperation.cpp
+ operations/COM_ColorMatteOperation.h
+ operations/COM_ColorRampOperation.cpp
+ operations/COM_ColorRampOperation.h
+ operations/COM_CurveBaseOperation.cpp
+ operations/COM_CurveBaseOperation.h
+ operations/COM_DifferenceMatteOperation.cpp
+ operations/COM_DifferenceMatteOperation.h
+ operations/COM_DistanceRGBMatteOperation.cpp
+ operations/COM_DistanceRGBMatteOperation.h
+ operations/COM_DistanceYCCMatteOperation.cpp
+ operations/COM_DistanceYCCMatteOperation.h
+ operations/COM_HueSaturationValueCorrectOperation.cpp
+ operations/COM_HueSaturationValueCorrectOperation.h
+ operations/COM_LuminanceMatteOperation.cpp
+ operations/COM_LuminanceMatteOperation.h
+ operations/COM_VectorCurveOperation.cpp
+ operations/COM_VectorCurveOperation.h
+
+ operations/COM_BrightnessOperation.cpp
+ operations/COM_BrightnessOperation.h
+ operations/COM_ColorCorrectionOperation.cpp
+ operations/COM_ColorCorrectionOperation.h
+ operations/COM_GammaOperation.cpp
+ operations/COM_GammaOperation.h
+ operations/COM_MixOperation.cpp
+ operations/COM_MixOperation.h
+ operations/COM_ReadBufferOperation.cpp
+ operations/COM_ReadBufferOperation.h
+ operations/COM_SetColorOperation.cpp
+ operations/COM_SetColorOperation.h
+ operations/COM_SetValueOperation.cpp
+ operations/COM_SetValueOperation.h
+ operations/COM_SetVectorOperation.cpp
+ operations/COM_SetVectorOperation.h
+ operations/COM_WriteBufferOperation.cpp
+ operations/COM_WriteBufferOperation.h
+
+ operations/COM_MathBaseOperation.cpp
+ operations/COM_MathBaseOperation.h
+
+ operations/COM_AlphaOverKeyOperation.cpp
+ operations/COM_AlphaOverKeyOperation.h
+ operations/COM_AlphaOverMixedOperation.cpp
+ operations/COM_AlphaOverMixedOperation.h
+ operations/COM_AlphaOverPremultiplyOperation.cpp
+ operations/COM_AlphaOverPremultiplyOperation.h
+
+ operations/COM_ColorBalanceASCCDLOperation.cpp
+ operations/COM_ColorBalanceASCCDLOperation.h
+ operations/COM_ColorBalanceLGGOperation.cpp
+ operations/COM_ColorBalanceLGGOperation.h
+ operations/COM_InvertOperation.cpp
+ operations/COM_InvertOperation.h
+ operations/COM_MapRangeOperation.cpp
+ operations/COM_MapRangeOperation.h
+ operations/COM_MapValueOperation.cpp
+ operations/COM_MapValueOperation.h
+ operations/COM_SetAlphaOperation.cpp
+ operations/COM_SetAlphaOperation.h
+
+ # Distort operation
+ operations/COM_DisplaceOperation.cpp
+ operations/COM_DisplaceOperation.h
+ operations/COM_DisplaceSimpleOperation.cpp
+ operations/COM_DisplaceSimpleOperation.h
+ operations/COM_FlipOperation.cpp
+ operations/COM_FlipOperation.h
+ operations/COM_MapUVOperation.cpp
+ operations/COM_MapUVOperation.h
+ operations/COM_PlaneCornerPinOperation.cpp
+ operations/COM_PlaneCornerPinOperation.h
+ operations/COM_PlaneDistortCommonOperation.cpp
+ operations/COM_PlaneDistortCommonOperation.h
+ operations/COM_PlaneTrackOperation.cpp
+ operations/COM_PlaneTrackOperation.h
+ operations/COM_ProjectorLensDistortionOperation.cpp
+ operations/COM_ProjectorLensDistortionOperation.h
+ operations/COM_RotateOperation.cpp
+ operations/COM_RotateOperation.h
+ operations/COM_ScaleOperation.cpp
+ operations/COM_ScaleOperation.h
+ operations/COM_ScreenLensDistortionOperation.cpp
+ operations/COM_ScreenLensDistortionOperation.h
+ operations/COM_TranslateOperation.cpp
+ operations/COM_TranslateOperation.h
+ operations/COM_WrapOperation.cpp
+ operations/COM_WrapOperation.h
+
+ #Filter operations
+ operations/COM_ConvolutionEdgeFilterOperation.cpp
+ operations/COM_ConvolutionEdgeFilterOperation.h
+ operations/COM_ConvolutionFilterOperation.cpp
+ operations/COM_ConvolutionFilterOperation.h
+ operations/COM_DespeckleOperation.cpp
+ operations/COM_DespeckleOperation.h
+ operations/COM_DilateErodeOperation.cpp
+ operations/COM_DilateErodeOperation.h
+ operations/COM_GlareBaseOperation.cpp
+ operations/COM_GlareBaseOperation.h
+ operations/COM_GlareFogGlowOperation.cpp
+ operations/COM_GlareFogGlowOperation.h
+ operations/COM_GlareGhostOperation.cpp
+ operations/COM_GlareGhostOperation.h
+ operations/COM_GlareSimpleStarOperation.cpp
+ operations/COM_GlareSimpleStarOperation.h
+ operations/COM_GlareStreaksOperation.cpp
+ operations/COM_GlareStreaksOperation.h
+ operations/COM_GlareThresholdOperation.cpp
+ operations/COM_GlareThresholdOperation.h
+ operations/COM_InpaintOperation.cpp
+ operations/COM_InpaintOperation.h
+ operations/COM_SetSamplerOperation.cpp
+ operations/COM_SetSamplerOperation.h
+
+
+ #Convert operations
+ operations/COM_ConvertOperation.cpp
+ operations/COM_ConvertOperation.h
+ operations/COM_IDMaskOperation.cpp
+ operations/COM_IDMaskOperation.h
+
+ operations/COM_DotproductOperation.cpp
+ operations/COM_DotproductOperation.h
+
+ # Matte operation
+ operations/COM_BoxMaskOperation.cpp
+ operations/COM_BoxMaskOperation.h
+ operations/COM_EllipseMaskOperation.cpp
+ operations/COM_EllipseMaskOperation.h
+
+ operations/COM_ConvertColorProfileOperation.cpp
+ operations/COM_ConvertColorProfileOperation.h
+ operations/COM_MovieClipOperation.cpp
+ operations/COM_MovieClipOperation.h
+
+ operations/COM_AntiAliasOperation.cpp
+ operations/COM_AntiAliasOperation.h
+
+ operations/COM_MaskOperation.cpp
+ operations/COM_MaskOperation.h
)
set(LIB
- bf_blenkernel
- bf_blenlib
- extern_clew
+ bf_blenkernel
+ bf_blenlib
+ extern_clew
)
list(APPEND INC
- ${CMAKE_CURRENT_BINARY_DIR}/operations
+ ${CMAKE_CURRENT_BINARY_DIR}/operations
)
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/operations/COM_OpenCLKernels.cl
@@ -555,7 +555,7 @@ data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/operations/COM_OpenCLKernels.cl
add_definitions(-DCL_USE_DEPRECATED_OPENCL_1_1_APIS)
if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
+ add_definitions(-DWITH_INTERNATIONAL)
endif()
blender_add_lib(bf_compositor "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")