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author | Jeroen Bakker <j.bakker@atmind.nl> | 2012-06-21 21:58:12 +0400 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2012-06-21 21:58:12 +0400 |
commit | 7a8d60ec7d89db838429985fd7793317c89cbf1c (patch) | |
tree | 29782c17ad84253521cd8b438ea182aabfbaf443 /source/blender/compositor/COM_compositor.h | |
parent | d406e274e0856ee7a3f1c2a161952d61b501adfe (diff) |
* make it possible to composite without an compositor node [#31878]
Tiles Compositor: Fails without 'Compositor' output node. Regression.
Diffstat (limited to 'source/blender/compositor/COM_compositor.h')
-rw-r--r-- | source/blender/compositor/COM_compositor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h index 4789fed2efd..4d8c83a5b2d 100644 --- a/source/blender/compositor/COM_compositor.h +++ b/source/blender/compositor/COM_compositor.h @@ -297,7 +297,7 @@ extern "C" { * - output nodes can have different priorities in the WorkScheduler. * This is implemented in the COM_execute function. */ -void COM_execute(bNodeTree *editingtree, int rendering); +void COM_execute(RenderData* rd, bNodeTree *editingtree, int rendering); #ifdef __cplusplus } |