diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-06-02 16:33:19 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-06-02 16:37:18 +0400 |
commit | 9016d6d7a0cb41cb266c5fc1de05ee2c674db0d4 (patch) | |
tree | 0ad35bde607768d867219ec7a5ea68e2a176c9b7 /source/blender/compositor/COM_defines.h | |
parent | fd781c109531960c750ad62cf3ffd099b4ba8868 (diff) |
Fix T40448: Blurring bug in the compositor
This commit pretty much reverts all the changes related on tile-ability
of the fast gaussian blur. It's not tilable by definition and would almost
always give you seams on the tile boundaries.
Atmind already met the issue and tried to solve it by increasing some
magic constant, which is pretty much likely simply made it so compositor
switched to full-frame calculation in that particular .blend file.
Fast gaussian is really not a production thing and need to be avoided.
We're to improve speed of normal gaussian blur instead.
Diffstat (limited to 'source/blender/compositor/COM_defines.h')
-rw-r--r-- | source/blender/compositor/COM_defines.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/compositor/COM_defines.h b/source/blender/compositor/COM_defines.h index d086f81d03c..b60fffc6a22 100644 --- a/source/blender/compositor/COM_defines.h +++ b/source/blender/compositor/COM_defines.h @@ -109,13 +109,4 @@ typedef enum OrderOfChunks { #define COM_BLUR_BOKEH_PIXELS 512 -/** - * The fast gaussien blur is not an accurate blur. - * This setting can be used to increase/decrease the - * amount of the input data. (dependent area of interest) - * - * Fix for: T39307 - */ -#define COM_FAST_GAUSSIAN_MULTIPLIER 3 - #endif /* __COM_DEFINES_H__ */ |