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authorManuel Castilla <manzanillawork@gmail.com>2021-10-08 02:09:26 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-10-08 02:29:02 +0300
commit4a22faf15a0cd027f724d515d06b24ba47cac03c (patch)
tree2f5fe18a57b9523eb1339284a05dab2d199d5db4 /source/blender/compositor/intern/COM_CompositorContext.h
parent12a5a605572d742335a4978966444d393792cd28 (diff)
Cleanup: Convert camelCase naming to snake_case in Compositortemp-compositor-cleanups
To follow the style guide.
Diffstat (limited to 'source/blender/compositor/intern/COM_CompositorContext.h')
-rw-r--r--source/blender/compositor/intern/COM_CompositorContext.h84
1 files changed, 42 insertions, 42 deletions
diff --git a/source/blender/compositor/intern/COM_CompositorContext.h b/source/blender/compositor/intern/COM_CompositorContext.h
index 9354551d66a..e41576b6f69 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.h
+++ b/source/blender/compositor/intern/COM_CompositorContext.h
@@ -77,16 +77,16 @@ class CompositorContext {
/**
* \brief Skip slow nodes
*/
- bool fastCalculation_;
+ bool fast_calculation_;
/* \brief color management settings */
- const ColorManagedViewSettings *viewSettings_;
- const ColorManagedDisplaySettings *displaySettings_;
+ const ColorManagedViewSettings *view_settings_;
+ const ColorManagedDisplaySettings *display_settings_;
/**
* \brief active rendering view name
*/
- const char *viewName_;
+ const char *view_name_;
public:
/**
@@ -97,7 +97,7 @@ class CompositorContext {
/**
* \brief set the rendering field of the context
*/
- void setRendering(bool rendering)
+ void set_rendering(bool rendering)
{
rendering_ = rendering;
}
@@ -105,7 +105,7 @@ class CompositorContext {
/**
* \brief get the rendering field of the context
*/
- bool isRendering() const
+ bool is_rendering() const
{
return rendering_;
}
@@ -113,7 +113,7 @@ class CompositorContext {
/**
* \brief set the scene of the context
*/
- void setRenderData(RenderData *rd)
+ void set_render_data(RenderData *rd)
{
rd_ = rd;
}
@@ -121,7 +121,7 @@ class CompositorContext {
/**
* \brief set the bnodetree of the context
*/
- void setbNodeTree(bNodeTree *bnodetree)
+ void set_bnodetree(bNodeTree *bnodetree)
{
bnodetree_ = bnodetree;
}
@@ -129,7 +129,7 @@ class CompositorContext {
/**
* \brief get the bnodetree of the context
*/
- const bNodeTree *getbNodeTree() const
+ const bNodeTree *get_bnodetree() const
{
return bnodetree_;
}
@@ -137,16 +137,16 @@ class CompositorContext {
/**
* \brief get the scene of the context
*/
- const RenderData *getRenderData() const
+ const RenderData *get_render_data() const
{
return rd_;
}
- void setScene(Scene *scene)
+ void set_scene(Scene *scene)
{
scene_ = scene;
}
- Scene *getScene() const
+ Scene *get_scene() const
{
return scene_;
}
@@ -154,7 +154,7 @@ class CompositorContext {
/**
* \brief set the preview image hash table
*/
- void setPreviewHash(bNodeInstanceHash *previews)
+ void set_preview_hash(bNodeInstanceHash *previews)
{
previews_ = previews;
}
@@ -162,7 +162,7 @@ class CompositorContext {
/**
* \brief get the preview image hash table
*/
- bNodeInstanceHash *getPreviewHash() const
+ bNodeInstanceHash *get_preview_hash() const
{
return previews_;
}
@@ -170,39 +170,39 @@ class CompositorContext {
/**
* \brief set view settings of color management
*/
- void setViewSettings(const ColorManagedViewSettings *viewSettings)
+ void set_view_settings(const ColorManagedViewSettings *view_settings)
{
- viewSettings_ = viewSettings;
+ view_settings_ = view_settings;
}
/**
* \brief get view settings of color management
*/
- const ColorManagedViewSettings *getViewSettings() const
+ const ColorManagedViewSettings *get_view_settings() const
{
- return viewSettings_;
+ return view_settings_;
}
/**
* \brief set display settings of color management
*/
- void setDisplaySettings(const ColorManagedDisplaySettings *displaySettings)
+ void set_display_settings(const ColorManagedDisplaySettings *display_settings)
{
- displaySettings_ = displaySettings;
+ display_settings_ = display_settings;
}
/**
* \brief get display settings of color management
*/
- const ColorManagedDisplaySettings *getDisplaySettings() const
+ const ColorManagedDisplaySettings *get_display_settings() const
{
- return displaySettings_;
+ return display_settings_;
}
/**
* \brief set the quality
*/
- void setQuality(eCompositorQuality quality)
+ void set_quality(eCompositorQuality quality)
{
quality_ = quality;
}
@@ -210,7 +210,7 @@ class CompositorContext {
/**
* \brief get the quality
*/
- eCompositorQuality getQuality() const
+ eCompositorQuality get_quality() const
{
return quality_;
}
@@ -218,18 +218,18 @@ class CompositorContext {
/**
* \brief get the current frame-number of the scene in this context
*/
- int getFramenumber() const;
+ int get_framenumber() const;
/**
- * \brief has this system active openclDevices?
+ * \brief has this system active opencl_devices?
*/
- bool getHasActiveOpenCLDevices() const
+ bool get_has_active_opencl_devices() const
{
return hasActiveOpenCLDevices_;
}
/**
- * \brief set has this system active openclDevices?
+ * \brief set has this system active opencl_devices?
*/
void setHasActiveOpenCLDevices(bool hasAvtiveOpenCLDevices)
{
@@ -239,48 +239,48 @@ class CompositorContext {
/** Whether it has a view with a specific name and not the default one. */
bool has_explicit_view() const
{
- return viewName_ && viewName_[0] != '\0';
+ return view_name_ && view_name_[0] != '\0';
}
/**
* \brief get the active rendering view
*/
- const char *getViewName() const
+ const char *get_view_name() const
{
- return viewName_;
+ return view_name_;
}
/**
* \brief set the active rendering view
*/
- void setViewName(const char *viewName)
+ void set_view_name(const char *view_name)
{
- viewName_ = viewName;
+ view_name_ = view_name;
}
- int getChunksize() const
+ int get_chunksize() const
{
- return this->getbNodeTree()->chunksize;
+ return this->get_bnodetree()->chunksize;
}
- void setFastCalculation(bool fastCalculation)
+ void set_fast_calculation(bool fast_calculation)
{
- fastCalculation_ = fastCalculation;
+ fast_calculation_ = fast_calculation;
}
- bool isFastCalculation() const
+ bool is_fast_calculation() const
{
- return fastCalculation_;
+ return fast_calculation_;
}
- bool isGroupnodeBufferEnabled() const
+ bool is_groupnode_buffer_enabled() const
{
- return (this->getbNodeTree()->flag & NTREE_COM_GROUPNODE_BUFFER) != 0;
+ return (this->get_bnodetree()->flag & NTREE_COM_GROUPNODE_BUFFER) != 0;
}
/**
* \brief Get the render percentage as a factor.
* The compositor uses a factor i.o. a percentage.
*/
- float getRenderPercentageAsFactor() const
+ float get_render_percentage_as_factor() const
{
return rd_->size * 0.01f;
}