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authorAaron Carlisle <Blendify>2020-12-19 22:40:31 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2020-12-19 22:41:14 +0300
commit6538f1e600ad5e0ca04e8e166b848dd321023c4b (patch)
tree503788d9153bbcd79335213877d19e58e03767f2 /source/blender/compositor/intern/COM_Converter.cpp
parent09be4a0917fbdb391341a6bfcc1e918fb75d0fd2 (diff)
Compositor: New Exposure Node
This new node increases the radiance of an image by a scalar value. Previously, the only way to adjust the the exposure of an image was with math node or using the scene's color management. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D9677
Diffstat (limited to 'source/blender/compositor/intern/COM_Converter.cpp')
-rw-r--r--source/blender/compositor/intern/COM_Converter.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp
index d8f67571ee5..08035940667 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cpp
@@ -37,6 +37,7 @@
#include "COM_ColorBalanceNode.h"
#include "COM_ColorCorrectionNode.h"
#include "COM_ColorCurveNode.h"
+#include "COM_ColorExposureNode.h"
#include "COM_ColorMatteNode.h"
#include "COM_ColorNode.h"
#include "COM_ColorRampNode.h"
@@ -411,6 +412,9 @@ Node *Converter::convert(bNode *b_node)
case CMP_NODE_DENOISE:
node = new DenoiseNode(b_node);
break;
+ case CMP_NODE_EXPOSURE:
+ node = new ExposureNode(b_node);
+ break;
}
return node;
}