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author | Dalai Felinto <dfelinto@gmail.com> | 2012-11-14 23:53:46 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2012-11-14 23:53:46 +0400 |
commit | 7cfb79256e5cd21405528887b8d3b6b405ebba62 (patch) | |
tree | d9673a353431d25a27251233c32cd406f4ce81a5 /source/blender/compositor/intern/COM_Converter.cpp | |
parent | 71389d4d74fd1e632ff0e23416d33ca5e63c609d (diff) |
Map Range Node (tiles)
this node allows for more control for normalization of the mapped input range.
Made during BlenderPRO 2012 - Brasilia, Brazil :)
Idea and testing: Daniel Salazar
Implementation: yours truly
Reviewed by Lukas Toenne and Sergey Sharybin
Diffstat (limited to 'source/blender/compositor/intern/COM_Converter.cpp')
-rw-r--r-- | source/blender/compositor/intern/COM_Converter.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp index 2b09c9d5b8c..9c4a32f20c9 100644 --- a/source/blender/compositor/intern/COM_Converter.cpp +++ b/source/blender/compositor/intern/COM_Converter.cpp @@ -83,6 +83,7 @@ #include "COM_LuminanceMatteNode.h" #include "COM_MapUVNode.h" #include "COM_MapValueNode.h" +#include "COM_MapRangeNode.h" #include "COM_MaskNode.h" #include "COM_MathNode.h" #include "COM_MixNode.h" @@ -351,6 +352,9 @@ Node *Converter::convert(bNode *b_node, bool fast) case CMP_NODE_MAP_VALUE: node = new MapValueNode(b_node); break; + case CMP_NODE_MAP_RANGE: + node = new MapRangeNode(b_node); + break; case CMP_NODE_TRANSFORM: node = new TransformNode(b_node); break; |