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authorJeroen Bakker <jeroen@blender.org>2021-03-19 16:16:16 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-19 19:11:47 +0300
commitb5f70d92c25693e05c8ecbd79c76e5bb35a7ceb5 (patch)
treea59f2ac2d3dc74671984db1dda4b3d39252790f0 /source/blender/compositor/intern/COM_ExecutionGroup.cc
parent9c2d4ffbc1d7b25acf865054441b204db04ce1dd (diff)
Cleanup: enum class ChunkOrdering.
Diffstat (limited to 'source/blender/compositor/intern/COM_ExecutionGroup.cc')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cc b/source/blender/compositor/intern/COM_ExecutionGroup.cc
index c14287335fd..9db018e5cf3 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cc
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cc
@@ -194,7 +194,7 @@ blender::Array<unsigned int> ExecutionGroup::determine_chunk_execution_order() c
NodeOperation *operation = this->getOutputOperation();
float centerX = 0.5f;
float centerY = 0.5f;
- OrderOfChunks order_type = COM_ORDER_OF_CHUNKS_DEFAULT;
+ ChunkOrdering order_type = ChunkOrdering::Default;
if (operation->isViewerOperation()) {
ViewerOperation *viewer = (ViewerOperation *)operation;
@@ -207,7 +207,7 @@ blender::Array<unsigned int> ExecutionGroup::determine_chunk_execution_order() c
const int border_height = BLI_rcti_size_y(&this->m_viewerBorder);
switch (order_type) {
- case COM_TO_RANDOM: {
+ case ChunkOrdering::Random: {
static blender::RandomNumberGenerator rng;
blender::MutableSpan<unsigned int> span = chunk_order.as_mutable_span();
/* Shuffle twice to make it more random. */
@@ -215,7 +215,7 @@ blender::Array<unsigned int> ExecutionGroup::determine_chunk_execution_order() c
rng.shuffle(span);
break;
}
- case COM_TO_CENTER_OUT: {
+ case ChunkOrdering::CenterOut: {
ChunkOrderHotspot hotspot(border_width * centerX, border_height * centerY, 0.0f);
blender::Array<ChunkOrder> chunk_orders(m_chunks_len);
for (index = 0; index < this->m_chunks_len; index++) {
@@ -234,7 +234,7 @@ blender::Array<unsigned int> ExecutionGroup::determine_chunk_execution_order() c
break;
}
- case COM_TO_RULE_OF_THIRDS: {
+ case ChunkOrdering::RuleOfThirds: {
unsigned int tx = border_width / 6;
unsigned int ty = border_height / 6;
unsigned int mx = border_width / 2;
@@ -273,7 +273,7 @@ blender::Array<unsigned int> ExecutionGroup::determine_chunk_execution_order() c
break;
}
- case COM_TO_TOP_DOWN:
+ case ChunkOrdering::TopDown:
default:
break;
}