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authorSergey Sharybin <sergey.vfx@gmail.com>2013-03-20 22:01:41 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-03-20 22:01:41 +0400
commit1b9e17fb9a814799411778c8a8b51f981efcf0da (patch)
tree921ec22814974de18424a8a905a16c6bd7105a12 /source/blender/compositor/intern/COM_ExecutionSystem.cpp
parentb5ac9639dc827c08255be32f312998a153f7f51c (diff)
When using border rendering, use the same border for compositor
This makes compositing as fast as it's possible in this case. The only thing is border render+crop will still give funcy results. This is the next thing to be solved in compositor.
Diffstat (limited to 'source/blender/compositor/intern/COM_ExecutionSystem.cpp')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index 2d87845d254..76381261576 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -95,6 +95,18 @@ ExecutionSystem::ExecutionSystem(RenderData *rd, bNodeTree *editingtree, bool re
ExecutionGroup *executionGroup = this->m_groups[index];
executionGroup->determineResolution(resolution);
+ if (rendering) {
+ /* TODO: would be nice to support cropping as well, but for now
+ * don't use border for compo when crop is enabled,
+ * otherwise area of interest will be a way off from rendered
+ * stuff
+ */
+ if ((rd->mode & R_BORDER) && !(rd->mode & R_CROP)) {
+ executionGroup->setRenderBorder(rd->border.xmin, rd->border.xmax,
+ rd->border.ymin, rd->border.ymax);
+ }
+ }
+
if (use_viewer_border) {
executionGroup->setViewerBorder(viewer_border->xmin, viewer_border->xmax,
viewer_border->ymin, viewer_border->ymax);