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authorCampbell Barton <ideasman42@gmail.com>2012-06-25 14:35:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-25 14:35:24 +0400
commit3c8a4c458bc66cfe54e83c00f2d4460a52e04535 (patch)
tree151c0fa579ac0fcdc7230e8224bfdaf3c3c2ed87 /source/blender/compositor/intern/COM_ExecutionSystem.cpp
parentcc0784c1b9c4d813837dedddd5b2b4c52fe291f0 (diff)
more guardedalloc use in C++, also make compositorMutex a static var, was allocated and never freed.
Diffstat (limited to 'source/blender/compositor/intern/COM_ExecutionSystem.cpp')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index 7e09486fd0b..5001cabbd9f 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -41,6 +41,10 @@
#include "BKE_global.h"
+#ifdef WITH_CXX_GUARDEDALLOC
+#include "MEM_guardedalloc.h"
+#endif
+
ExecutionSystem::ExecutionSystem(RenderData *rd, bNodeTree *editingtree, bool rendering)
{
context.setbNodeTree(editingtree);