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authorJeroen Bakker <j.bakker@atmind.nl>2012-06-21 21:58:12 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-06-21 21:58:12 +0400
commit7a8d60ec7d89db838429985fd7793317c89cbf1c (patch)
tree29782c17ad84253521cd8b438ea182aabfbaf443 /source/blender/compositor/intern/COM_ExecutionSystem.cpp
parentd406e274e0856ee7a3f1c2a161952d61b501adfe (diff)
* make it possible to composite without an compositor node [#31878]
Tiles Compositor: Fails without 'Compositor' output node. Regression.
Diffstat (limited to 'source/blender/compositor/intern/COM_ExecutionSystem.cpp')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cpp28
1 files changed, 12 insertions, 16 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
index b644f405f00..806f1db1bdf 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp
@@ -41,7 +41,7 @@
#include "BKE_global.h"
-ExecutionSystem::ExecutionSystem(bNodeTree *editingtree, bool rendering)
+ExecutionSystem::ExecutionSystem(Scene *scene, bNodeTree *editingtree, bool rendering)
{
context.setbNodeTree(editingtree);
bNode *gnode;
@@ -62,22 +62,18 @@ ExecutionSystem::ExecutionSystem(bNodeTree *editingtree, bool rendering)
context.setRendering(rendering);
context.setHasActiveOpenCLDevices(WorkScheduler::hasGPUDevices() && (editingtree->flag & NTREE_COM_OPENCL));
- Node *mainOutputNode = NULL;
+ ExecutionSystemHelper::addbNodeTree(*this, 0, editingtree, NULL);
- mainOutputNode = ExecutionSystemHelper::addbNodeTree(*this, 0, editingtree, NULL);
-
- if (mainOutputNode) {
- context.setScene((Scene *)mainOutputNode->getbNode()->id);
- this->convertToOperations();
- this->groupOperations(); /* group operations in ExecutionGroups */
- unsigned int index;
- unsigned int resolution[2];
- for (index = 0; index < this->groups.size(); index++) {
- resolution[0] = 0;
- resolution[1] = 0;
- ExecutionGroup *executionGroup = groups[index];
- executionGroup->determineResolution(resolution);
- }
+ context.setScene(scene);
+ this->convertToOperations();
+ this->groupOperations(); /* group operations in ExecutionGroups */
+ unsigned int index;
+ unsigned int resolution[2];
+ for (index = 0; index < this->groups.size(); index++) {
+ resolution[0] = 0;
+ resolution[1] = 0;
+ ExecutionGroup *executionGroup = groups[index];
+ executionGroup->determineResolution(resolution);
}
#ifdef COM_DEBUG