diff options
author | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:01:15 +0300 |
---|---|---|
committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:41:14 +0300 |
commit | 1c42d4930a24d639b3aa561b9a8b4bbce05977e0 (patch) | |
tree | 68c2aae3fd5ae98b78708bea28c0b55d3f4fb5f0 /source/blender/compositor/intern/COM_ExecutionSystem.h | |
parent | a2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (diff) |
Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
Diffstat (limited to 'source/blender/compositor/intern/COM_ExecutionSystem.h')
-rw-r--r-- | source/blender/compositor/intern/COM_ExecutionSystem.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h index 4a6a0f1bad8..4a3fecaca47 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystem.h +++ b/source/blender/compositor/intern/COM_ExecutionSystem.h @@ -64,8 +64,8 @@ namespace blender::compositor { * based on settings; like MixNode. based on the selected Mixtype a different operation will be * used. for more information see the page about creating new Nodes. [@subpage newnode] * - * \see ExecutionSystem.convertToOperations - * \see Node.convertToOperations + * \see ExecutionSystem.convert_to_operations + * \see Node.convert_to_operations * \see NodeOperation base class for all operations in the system * * \section EM_Step3 Step3: add additional conversions to the operation system @@ -89,7 +89,7 @@ namespace blender::compositor { * Bottom left of the images are aligned. * * \see COM_convert_data_type Datatype conversions - * \see Converter.convertResolution Image size conversions + * \see Converter.convert_resolution Image size conversions * * \section EM_Step4 Step4: group operations in executions groups * ExecutionGroup are groups of operations that are calculated as being one bigger operation. @@ -112,9 +112,9 @@ namespace blender::compositor { * |cFAA | |cFAA | |cFAA | |cFAA | * +------+ +------+ +-------+ +-------+ * </pre> - * \see ExecutionSystem.groupOperations method doing this step - * \see ExecutionSystem.addReadWriteBufferOperations - * \see NodeOperation.isComplex + * \see ExecutionSystem.group_operations method doing this step + * \see ExecutionSystem.add_read_write_buffer_operations + * \see NodeOperation.is_complex * \see ExecutionGroup class representing the ExecutionGroup */ @@ -175,9 +175,9 @@ class ExecutionSystem { bNodeTree *editingtree, bool rendering, bool fastcalculation, - const ColorManagedViewSettings *viewSettings, - const ColorManagedDisplaySettings *displaySettings, - const char *viewName); + const ColorManagedViewSettings *view_settings, + const ColorManagedDisplaySettings *display_settings, + const char *view_name); /** * Destructor @@ -198,7 +198,7 @@ class ExecutionSystem { /** * \brief get the reference to the compositor context */ - const CompositorContext &getContext() const + const CompositorContext &get_context() const { return context_; } |