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authorJeroen Bakker <j.bakker@atmind.nl>2012-06-21 21:58:12 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-06-21 21:58:12 +0400
commit7a8d60ec7d89db838429985fd7793317c89cbf1c (patch)
tree29782c17ad84253521cd8b438ea182aabfbaf443 /source/blender/compositor/intern/COM_ExecutionSystem.h
parentd406e274e0856ee7a3f1c2a161952d61b501adfe (diff)
* make it possible to composite without an compositor node [#31878]
Tiles Compositor: Fails without 'Compositor' output node. Regression.
Diffstat (limited to 'source/blender/compositor/intern/COM_ExecutionSystem.h')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index 70fd94ca57f..0cc9e3e6b4b 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -156,7 +156,7 @@ public:
* @param editingtree [bNodeTree*]
* @param rendering [true false]
*/
- ExecutionSystem(bNodeTree *editingtree, bool rendering);
+ ExecutionSystem(Scene *scene, bNodeTree *editingtree, bool rendering);
/**
* Destructor