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authorJeroen Bakker <jeroen@blender.org>2021-03-05 18:21:56 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-05 18:56:14 +0300
commit7c8ec99b9a8ac8fc36abb893755082bfb8dcdc3d (patch)
tree0de537e0d0d8c37e0bb2c0c206d4cc3464139b6b /source/blender/compositor/intern/COM_ExecutionSystem.h
parent7bccbce512bd715c113350cccc11962987cadc07 (diff)
Cleanup: use blender::Vector.
Diffstat (limited to 'source/blender/compositor/intern/COM_ExecutionSystem.h')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index dd68edd4793..0314c4cfbdd 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -115,7 +115,6 @@ class ExecutionGroup;
class ExecutionSystem {
public:
typedef std::vector<NodeOperation *> Operations;
- typedef std::vector<ExecutionGroup *> Groups;
private:
/**
@@ -131,7 +130,7 @@ class ExecutionSystem {
/**
* \brief vector of groups
*/
- Groups m_groups;
+ blender::Vector<ExecutionGroup *> m_groups;
private: // methods
/**
@@ -162,7 +161,8 @@ class ExecutionSystem {
*/
~ExecutionSystem();
- void set_operations(const Operations &operations, const Groups &groups);
+ void set_operations(const Operations &operations,
+ const blender::Vector<ExecutionGroup *> &groups);
/**
* \brief execute this system