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authorManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:00:24 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:41:14 +0300
commitecb8a574c752068de9f8d9eb98f54db1569df2f7 (patch)
tree705bed742cf9214af62422701e9ab5eb505849f1 /source/blender/compositor/intern/COM_ExecutionSystem.h
parent91c33c8b99520b6b094265a826cd391929a81716 (diff)
Cleanup: remove unused includes in Compositor
And move unneeded includes in frequently used headers to source files. Slightly reduces compile time.
Diffstat (limited to 'source/blender/compositor/intern/COM_ExecutionSystem.h')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.h21
1 files changed, 12 insertions, 9 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index bce96db52c7..eb0ad805217 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -16,22 +16,23 @@
* Copyright 2011, Blender Foundation.
*/
-class ExecutionGroup;
-
#pragma once
-#include "BKE_text.h"
+#include <functional>
+
+#include "atomic_ops.h"
+
+#include "BLI_index_range.hh"
+#include "BLI_threads.h"
+#include "BLI_vector.hh"
-#include "COM_ExecutionGroup.h"
-#include "COM_Node.h"
-#include "COM_NodeOperation.h"
+#include "COM_CompositorContext.h"
#include "COM_SharedOperationBuffers.h"
#include "DNA_color_types.h"
#include "DNA_node_types.h"
-
-#include "BLI_vector.hh"
-#include "atomic_ops.h"
+#include "DNA_scene_types.h"
+#include "DNA_vec_types.h"
namespace blender::compositor {
@@ -118,7 +119,9 @@ namespace blender::compositor {
*/
/* Forward declarations. */
+class ExecutionGroup;
class ExecutionModel;
+class NodeOperation;
/**
* \brief the ExecutionSystem contains the whole compositor tree.