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authorManuel Castilla <manzanillawork@gmail.com>2021-07-06 00:32:19 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-07-06 00:36:43 +0300
commitcf17f7e0cc6efb6f14a271e37d2ea1b3f10bb66d (patch)
tree584ea3a7f36a901dc359078da0dbbf2ade404082 /source/blender/compositor/intern/COM_MemoryBuffer.h
parent3d9ecf1cf26e5b55f1d961c9068e20c63d5c03b0 (diff)
Fix T89671: Crash when using Denoise node on Full Frame mode
Tiled fallback doesn't support single element buffers. Ensure tiles are initialized as full buffers.
Diffstat (limited to 'source/blender/compositor/intern/COM_MemoryBuffer.h')
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index fdfd1c1c37b..89068a7b734 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -247,6 +247,8 @@ class MemoryBuffer {
return this->m_buffer;
}
+ MemoryBuffer *inflate() const;
+
inline void wrap_pixel(int &x, int &y, MemoryBufferExtend extend_x, MemoryBufferExtend extend_y)
{
const int w = getWidth();