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authorManuel Castilla <manzanillawork@gmail.com>2021-08-10 16:24:28 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-08-10 17:16:22 +0300
commit1a9b9dd64df72401df0263ca1e30306e5c675c6d (patch)
treeafee896e361947157cf2e3537ccce5895f5d1c7d /source/blender/compositor/intern/COM_MemoryBuffer.h
parent5deb3229a0757e2637163c60d7915888cc50c9d8 (diff)
Compositor: Full frame input nodes
Adds full frame implementation to "Bokeh Image" node, "Track Position" node, `SetVectorOperation` and `MovieClipAttribute`. The other nodes in "Input" submenu are implemented separately. `MovieClipAttribute` needs resolution to calculate its constant value, it can't be constant folded, which requires it to be a `ConstantOperation`. Now `ConstantOperation` contemplate this case and any operation that is always constant without depending on inputs should implement it. If in the future an operation needs to get an input constant element during `determineResolution` it must first determine its input resolution. The nodes have no functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12090
Diffstat (limited to 'source/blender/compositor/intern/COM_MemoryBuffer.h')
-rw-r--r--source/blender/compositor/intern/COM_MemoryBuffer.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h
index ae12c444dc1..310e87b6a4b 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.h
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.h
@@ -260,6 +260,11 @@ class MemoryBuffer {
return this->m_num_channels;
}
+ uint8_t get_elem_bytes_len() const
+ {
+ return this->m_num_channels * sizeof(float);
+ }
+
/**
* Get all buffer elements as a range with no offsets.
*/