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author | Manuel Castilla <manzanillawork@gmail.com> | 2021-06-01 11:25:38 +0300 |
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committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-06-01 11:51:53 +0300 |
commit | 9adfd278f7487798f1b0124c7e44cf9934b4ba54 (patch) | |
tree | 5061ed25bdace84562707533aeaf0f550510313f /source/blender/compositor/intern/COM_MultiThreadedOperation.cc | |
parent | 930ad9257d00a1891a948ff71756ffe8acb61686 (diff) |
Compositor: Full-frame base system
This patch adds the base code needed to make the full-frame system work for both current tiled/per-pixel implementation of operations and full-frame.
Two execution models:
- Tiled: Current implementation. Renders execution groups in tiles from outputs to input. Not all operations are buffered. Runs the tiled/per-pixel implementation.
- FullFrame: All operations are buffered. Fully renders operations from inputs to outputs. Runs full-frame implementation of operations if available otherwise the current tiled/per-pixel. Creates output buffers on first read and free them as soon as all its readers have finished, reducing peak memory usage of complex/long trees. Operations are multi-threaded but do not run in parallel as Tiled (will be done in another patch).
This should allow us to convert operations to full-frame in small steps with the system already working and solve the problem of high memory usage.
FullFrame breaking changes respect Tiled system, mainly:
- Translate, Rotate, Scale, and Transform take effect immediately instead of next buffered operation.
- Any sampling is always done over inputs instead of last buffered operation.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D11113
Diffstat (limited to 'source/blender/compositor/intern/COM_MultiThreadedOperation.cc')
-rw-r--r-- | source/blender/compositor/intern/COM_MultiThreadedOperation.cc | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_MultiThreadedOperation.cc b/source/blender/compositor/intern/COM_MultiThreadedOperation.cc new file mode 100644 index 00000000000..c54c2edccb0 --- /dev/null +++ b/source/blender/compositor/intern/COM_MultiThreadedOperation.cc @@ -0,0 +1,26 @@ +#include "COM_MultiThreadedOperation.h" +#include "COM_ExecutionSystem.h" + +namespace blender::compositor { + +MultiThreadedOperation::MultiThreadedOperation() +{ + m_num_passes = 1; + flags.is_fullframe_operation = true; +} + +void MultiThreadedOperation::update_memory_buffer(MemoryBuffer *output, + const rcti &output_area, + blender::Span<MemoryBuffer *> inputs, + ExecutionSystem &exec_system) +{ + for (int current_pass = 0; current_pass < m_num_passes; current_pass++) { + update_memory_buffer_started(output, output_area, inputs, exec_system, current_pass); + exec_system.execute_work(output_area, [=, &exec_system](const rcti &split_rect) { + update_memory_buffer_partial(output, split_rect, inputs, exec_system, current_pass); + }); + update_memory_buffer_finished(output, output_area, inputs, exec_system, current_pass); + } +} + +} // namespace blender::compositor |