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authorManuel Castilla <manzanillawork@gmail.com>2021-06-21 14:09:40 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-06-21 14:51:51 +0300
commit4246898ad301b2a51dae5102be53b05e8d23e362 (patch)
tree34b5347beb35faa0dfcc110b67bdefdfa32bea9a /source/blender/compositor/intern/COM_MultiThreadedOperation.h
parent2851602052ccd03034bb0f16f71a07f2471da5ec (diff)
Cleanup: move function parameter to member
Get current pass only when needed.
Diffstat (limited to 'source/blender/compositor/intern/COM_MultiThreadedOperation.h')
-rw-r--r--source/blender/compositor/intern/COM_MultiThreadedOperation.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/source/blender/compositor/intern/COM_MultiThreadedOperation.h b/source/blender/compositor/intern/COM_MultiThreadedOperation.h
index 97c5fba4ead..6b8a2f273b7 100644
--- a/source/blender/compositor/intern/COM_MultiThreadedOperation.h
+++ b/source/blender/compositor/intern/COM_MultiThreadedOperation.h
@@ -28,6 +28,10 @@ class MultiThreadedOperation : public NodeOperation {
* Number of execution passes.
*/
int m_num_passes;
+ /**
+ * Current execution pass.
+ */
+ int current_pass_;
protected:
MultiThreadedOperation();
@@ -38,8 +42,7 @@ class MultiThreadedOperation : public NodeOperation {
virtual void update_memory_buffer_started(MemoryBuffer *UNUSED(output),
const rcti &UNUSED(output_rect),
blender::Span<MemoryBuffer *> UNUSED(inputs),
- ExecutionSystem &UNUSED(exec_system),
- int UNUSED(current_pass))
+ ExecutionSystem &UNUSED(exec_system))
{
}
@@ -49,8 +52,7 @@ class MultiThreadedOperation : public NodeOperation {
virtual void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &output_rect,
blender::Span<MemoryBuffer *> inputs,
- ExecutionSystem &exec_system,
- int current_pass) = 0;
+ ExecutionSystem &exec_system) = 0;
/**
* Called after an update memory buffer pass is executed. Single-threaded calls.
@@ -58,8 +60,7 @@ class MultiThreadedOperation : public NodeOperation {
virtual void update_memory_buffer_finished(MemoryBuffer *UNUSED(output),
const rcti &UNUSED(output_rect),
blender::Span<MemoryBuffer *> UNUSED(inputs),
- ExecutionSystem &UNUSED(exec_system),
- int UNUSED(current_pass))
+ ExecutionSystem &UNUSED(exec_system))
{
}