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authorLukas Toenne <lukas.toenne@googlemail.com>2013-03-18 20:34:57 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2013-03-18 20:34:57 +0400
commit4638e5f99a9ba59ad0b8a1fd52b12e876480b9e8 (patch)
tree2444f12b4612440f44cf02835cdf5951b6564e92 /source/blender/compositor/intern/COM_NodeBase.h
parent7bfef29f2f2a1b262d28abdc6e30fcd9c1f1caad (diff)
Merge of the PyNodes branch (aka "custom nodes") into trunk.
PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements. === Dynamic node type registration === Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes. Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2]. === Node group improvements === Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3]. The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there. [1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes [2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender [3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
Diffstat (limited to 'source/blender/compositor/intern/COM_NodeBase.h')
-rw-r--r--source/blender/compositor/intern/COM_NodeBase.h20
1 files changed, 18 insertions, 2 deletions
diff --git a/source/blender/compositor/intern/COM_NodeBase.h b/source/blender/compositor/intern/COM_NodeBase.h
index e386b5e08a0..41b6ab70bf9 100644
--- a/source/blender/compositor/intern/COM_NodeBase.h
+++ b/source/blender/compositor/intern/COM_NodeBase.h
@@ -59,6 +59,11 @@ private:
*/
bNode *m_editorNode;
+ /**
+ * @brief stores the reference to the SDNA bNode struct
+ */
+ bNodeTree *m_editorNodeTree;
+
protected:
/**
* @brief get access to the vector of input sockets
@@ -82,14 +87,25 @@ public:
/**
* @brief get the reference to the SDNA bNode struct
*/
- bNode *getbNode() {return m_editorNode;}
+ bNode *getbNode() const {return m_editorNode;}
+
+ /**
+ * @brief get the reference to the SDNA bNodeTree struct
+ */
+ bNodeTree *getbNodeTree() const {return m_editorNodeTree;}
/**
* @brief set the reference to the bNode
* @note used in Node instances to receive the storage/settings and complex node for highlight during execution
* @param bNode
*/
- void setbNode(bNode *bNode) {this->m_editorNode = bNode;}
+ void setbNode(bNode *node) {this->m_editorNode = node;}
+
+ /**
+ * @brief set the reference to the bNodeTree
+ * @param bNodeTree
+ */
+ void setbNodeTree(bNodeTree *nodetree) {this->m_editorNodeTree = nodetree;}
/**
* @brief is this node an operation?