diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-14 03:31:47 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-14 03:31:47 +0400 |
commit | bde7e6c96b9e180b293ee6e49ab813a30fac0635 (patch) | |
tree | cf9f09aa0b3bb0528553546674269f0e5e96bd93 /source/blender/compositor/intern/COM_Socket.h | |
parent | 906b9e0584b93094b1c45514fbf6fd8c62e6d015 (diff) |
stule cleanup: node headers
Diffstat (limited to 'source/blender/compositor/intern/COM_Socket.h')
-rw-r--r-- | source/blender/compositor/intern/COM_Socket.h | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/source/blender/compositor/intern/COM_Socket.h b/source/blender/compositor/intern/COM_Socket.h index 8ad7a5c7fde..0be21a6b1b8 100644 --- a/source/blender/compositor/intern/COM_Socket.h +++ b/source/blender/compositor/intern/COM_Socket.h @@ -34,33 +34,33 @@ class SocketConnection; class NodeBase; /** - * @brief Base class for InputSocket and OutputSocket. - * - * A socket are the points on an node where the user can make a connection between. - * Sockets are always part of a node or an operation. - * - * @see InputSocket - * @see OutputSocket - * @see SocketConnection - a connection between an InputSocket and an OutputSocket - * @ingroup Model - */ + * @brief Base class for InputSocket and OutputSocket. + * + * A socket are the points on an node where the user can make a connection between. + * Sockets are always part of a node or an operation. + * + * @see InputSocket + * @see OutputSocket + * @see SocketConnection - a connection between an InputSocket and an OutputSocket + * @ingroup Model + */ class Socket { private: /** - * Reference to the node where this Socket belongs to - */ + * Reference to the node where this Socket belongs to + */ NodeBase *node; /** - * the datatype of this socket. Is used for automatically data transformation. - * @section data-conversion - */ + * the datatype of this socket. Is used for automatically data transformation. + * @section data-conversion + */ DataType datatype; /** - * the actual data type during execution. This can be different than the field datatype, based on the conversion rules of the node - * @section data-conversion - */ + * the actual data type during execution. This can be different than the field datatype, based on the conversion rules of the node + * @section data-conversion + */ DataType actualType; bNodeSocket *editorSocket; @@ -72,17 +72,17 @@ public: NodeBase *getNode() const; /** - * @brief get the actual data type - * - * @note The actual data type can differ from the data type this socket expects. - * @return actual DataType - */ + * @brief get the actual data type + * + * @note The actual data type can differ from the data type this socket expects. + * @return actual DataType + */ DataType getActualDataType() const; /** - * @brief set the actual data type - * @param actualType the new actual type - */ + * @brief set the actual data type + * @param actualType the new actual type + */ void setActualDataType(DataType actualType); const virtual int isConnected() const; @@ -90,9 +90,9 @@ public: int isOutputSocket() const; virtual void determineResolution(int resolution[], unsigned int preferredResolution[]) {} virtual void determineActualDataType() {} - - void setEditorSocket(bNodeSocket *editorSocket) {this->editorSocket = editorSocket;} - bNodeSocket *getbNodeSocket() const {return this->editorSocket;} + + void setEditorSocket(bNodeSocket *editorSocket) { this->editorSocket = editorSocket; } + bNodeSocket *getbNodeSocket() const { return this->editorSocket; } }; |