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author | Jeroen Bakker <j.bakker@atmind.nl> | 2012-05-17 16:49:33 +0400 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2012-05-17 16:49:33 +0400 |
commit | 044e818cf89ab8587c8acb7927edd740db3a164d (patch) | |
tree | 52611bf4cfd0d8cde1d4d80352987737a4cfa559 /source/blender/compositor/intern/COM_Socket.h | |
parent | eb57856a19127f8867974470dfbfb7524740cd70 (diff) |
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merge to TRUNK!
* The old compositor is still available (Debug Menu: 200)
This commit was brought to you by:
Developers:
* Monique Dewanchand
* Jeroen Bakker
* Dalai Felinto
* Lukas Tönne
Review:
* Brecht van Lommel
Testers:
* Nate Wiebe
* Wolfgang Faehnle
* Carlo Andreacchio
* Daniel Salazar
* Artur Mag
* Christian Krupa
* Francesco Siddi
* Dan McGrath
* Bassam Kurdali
But mostly by the community:
Gold:
Joshua Faulkner
Michael Tiemann
Francesco Paglia
Blender Guru
Blender Developers Fund
Silver:
Pablo Vazquez
Joel Heethaar
Amrein Olivier
Ilias Karasavvidis
Thomas Kumlehn
Sebastian Koenig
Hannu Hoffrén
Benjamin Dansie
Fred M'ule
Michel Vilain
Bradley Cathey
Gianmichele Mariani
Gottfried Hofmann
Bjørnar Frøyse
Valentijn Bruning
Paul Holmes
Clemens Rudolph
Juris Graphix
David Strebel
Ronan Zeegers
François Tarlier
Felipe Andres Esquivel Reed
Olaf Beckman
Jesus Alberto Olmos Linares
Kajimba
Maria Figueiredo
Alexandr Galperin
Francesco Siddi
Julio Iglesias Lopez
Kjartan Tysdal
Thomas Torfs
Film Works
Teruyuki Nakamura
Roger Luethi
Benoit Bolsee
Stefan Abrahamsen
Andreas Mattijat
Xavier Bouchoux
Blender 3D Graphics and Animation
Henk Vostermans
Daniel Blanco Delgado
BlenderDay/2011
Bradley Cathey
Matthieu Dupont de Dinechin
Gianmichele Mariani
Jérôme Scaillet
Bronze (Ivo Grigull, Dylan Urquidi, Philippe Derungs, Phil Beauchamp, Bruce Parrott, Mathieu Quiblier, Daniel Martinez, Leandro Inocencio, Lluc Romaní Brasó,
Jonathan Williamson, Michael Ehlen, Karlis Stigis, Dreamsteep, Martin Lindelöf, Filippo Saracino, Douwe van der Veen, Olli Äkräs, Bruno D'Arcangeli,
Francisco Sedrez Warmling, Watchmike.ca, peter lener, Matteo Novellino, Martin Kirsch, Austars Schnore, KC Elliott, Massimiliano Puliero, Karl Stein,
Wood Design Studios, Omer Khan, Jyrki Kanto, Michał Krupa, Lars Brubaker, Neil Richmond, Adam Kalisz, Robert Garlington, Ian Wilson, Carlo Andreacchio,
Jeremias Boos, Robert Holcomb, Gabriel Zöller, Robert Cude, Natibel de Leon, Nathan Turnage, Nicolas Vergnes, Philipp Kleinhenz, Norman Hartig, Louis Kreusel,
Christopher Taylor, Giovanni Remondini, Daniel Rentzsch, Nico Partipilo, Thomas Ventresco, Johannes Schwarz, Александр Коротеев, Brendon Harvey,
Marcelo G. Malheiros, Marius Giurgi, Richard Burns, Perttu Iso-Metsälä, Steve Bazin, Radoslav Borisov, Yoshiyuki Shida, Julien Guigner, Andrew Hunter,
Philipp Oeser, Daniel Thul, Thobias Johansson, Mauro Bonecchi, Georg Piorczynski, Sebastian Michailidis, L M Weedy, Gen X, Stefan Hinze, Nicolò Zubbini,
Erik Pusch, Rob Scott, Florian Koch, Charles Razack, Adrian Baker, Oliver Villar Diz, David Revoy, Julio Iglesias Lopez, Coen Spoor, Carlos Folch,
Joseph Christie, Victor Hernández García, David Mcsween, James Finnerty, Cory Kruckenberg, Giacomo Graziosi, Olivier Saraja, Lars Brubaker, Eric Hudson,
Johannes Schwarz, David Elguea, Marcus Schulderinsky, Karel De Bruijn, Lucas van Wijngaarden, Stefano Ciarrocchi, Mehmet Eribol, Thomas Berglund, Zuofei Song,
Dylan Urquidi )
Diffstat (limited to 'source/blender/compositor/intern/COM_Socket.h')
-rw-r--r-- | source/blender/compositor/intern/COM_Socket.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_Socket.h b/source/blender/compositor/intern/COM_Socket.h new file mode 100644 index 00000000000..3243a371cda --- /dev/null +++ b/source/blender/compositor/intern/COM_Socket.h @@ -0,0 +1,100 @@ +/* + * Copyright 2011, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor: + * Jeroen Bakker + * Monique Dewanchand + */ + +#ifndef _COM_Socket_h +#define _COM_Socket_h + +#include <vector> +#include "BKE_text.h" +#include <string> +#include "DNA_node_types.h" +#include "COM_defines.h" + +using namespace std; +class SocketConnection; +class NodeBase; + +/** + * @brief Base class for InputSocket and OutputSocket. + * + * A socket are the points on an node where the user can make a connection between. + * Sockets are always part of a node or an operation. + * + * @see InputSocket + * @see OutputSocket + * @see SocketConnection - a connection between an InputSocket and an OutputSocket + * @ingroup Model + */ +class Socket { +private: + /** + * Reference to the node where this Socket belongs to + */ + NodeBase* node; + + /** + * the datatype of this socket. Is used for automatically data transformation. + * @section data-conversion + */ + DataType datatype; + + /** + * the actual data type during execution. This can be different than the field datatype, based on the conversion rules of the node + * @section data-conversion + */ + DataType actualType; + + bNodeSocket* editorSocket; +public: + Socket(DataType datatype); + + DataType getDataType() const; + void setNode(NodeBase* node); + NodeBase* getNode() const; + + /** + * @brief get the actual data type + * + * @note The actual data type can differ from the data type this socket expects. + * @return actual DataType + */ + DataType getActualDataType() const; + + /** + * @brief set the actual data type + * @param actualType the new actual type + */ + void setActualDataType(DataType actualType); + + const virtual int isConnected() const; + int isInputSocket() const; + int isOutputSocket() const; + virtual void determineResolution(int resolution[], unsigned int preferredResolution[]) {} + virtual void determineActualDataType() {} + + void setEditorSocket(bNodeSocket* editorSocket) {this->editorSocket = editorSocket;} + bNodeSocket* getbNodeSocket() const {return this->editorSocket;} + +}; + + +#endif |