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authorLukas Toenne <lukas.toenne@googlemail.com>2012-06-10 16:26:33 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2012-06-10 16:26:33 +0400
commit7496a58cfb3e9c77645265af262543b357f9e361 (patch)
treee2ccc2b22e1a5b077c6f840e6974a039480361bd /source/blender/compositor/intern/COM_WorkScheduler.cpp
parent5e29381825bb7e84b6e3535bd6ca6a53c8079e2a (diff)
Applied and completed a compositor patch by Brecht to use signalling and waiting in scheduling and worker threads instead of continuous loops with sleep times. This should help reduce unnecessary wait times in Tile.
Diffstat (limited to 'source/blender/compositor/intern/COM_WorkScheduler.cpp')
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.cpp65
1 files changed, 18 insertions, 47 deletions
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cpp b/source/blender/compositor/intern/COM_WorkScheduler.cpp
index 172107f720b..ba8bfe55310 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cpp
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cpp
@@ -39,8 +39,6 @@
#endif
-/// @brief global state of the WorkScheduler.
-static WorkSchedulerState state;
/// @brief list of all CPUDevices. for every hardware thread an instance of CPUDevice is created
static vector<CPUDevice*> cpudevices;
@@ -68,43 +66,29 @@ static bool openclActive = false;
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
void *WorkScheduler::thread_execute_cpu(void *data)
{
- bool continueLoop = true;
Device *device = (Device*)data;
- while (continueLoop) {
- WorkPackage *work = (WorkPackage*)BLI_thread_queue_pop(cpuqueue);
- if (work) {
- device->execute(work);
- delete work;
- }
- PIL_sleep_ms(10);
-
- if (WorkScheduler::isStopping()) {
- continueLoop = false;
- }
+ WorkPackage *work;
+
+ while ((work = (WorkPackage*)BLI_thread_queue_pop(cpuqueue))) {
+ device->execute(work);
+ delete work;
}
+
return NULL;
}
void *WorkScheduler::thread_execute_gpu(void *data)
{
- bool continueLoop = true;
Device *device = (Device*)data;
- while (continueLoop) {
- WorkPackage *work = (WorkPackage*)BLI_thread_queue_pop(gpuqueue);
- if (work) {
- device->execute(work);
- delete work;
- }
- PIL_sleep_ms(10);
-
- if (WorkScheduler::isStopping()) {
- continueLoop = false;
- }
+ WorkPackage *work;
+
+ while ((work = (WorkPackage*)BLI_thread_queue_pop(gpuqueue))) {
+ device->execute(work);
+ delete work;
}
+
return NULL;
}
-
-bool WorkScheduler::isStopping() {return state == COM_WSS_STOPPING;}
#endif
@@ -135,7 +119,6 @@ void WorkScheduler::start(CompositorContext &context)
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
unsigned int index;
cpuqueue = BLI_thread_queue_init();
- BLI_thread_queue_nowait(cpuqueue);
BLI_init_threads(&cputhreads, thread_execute_cpu, cpudevices.size());
for (index = 0 ; index < cpudevices.size() ; index ++) {
Device *device = cpudevices[index];
@@ -144,7 +127,6 @@ void WorkScheduler::start(CompositorContext &context)
#ifdef COM_OPENCL_ENABLED
if (context.getHasActiveOpenCLDevices()) {
gpuqueue = BLI_thread_queue_init();
- BLI_thread_queue_nowait(gpuqueue);
BLI_init_threads(&gputhreads, thread_execute_gpu, gpudevices.size());
for (index = 0 ; index < gpudevices.size() ; index ++) {
Device *device = gpudevices[index];
@@ -157,45 +139,39 @@ void WorkScheduler::start(CompositorContext &context)
}
#endif
#endif
- state = COM_WSS_STARTED;
}
void WorkScheduler::finish()
{
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
#ifdef COM_OPENCL_ENABLED
if (openclActive) {
- while (BLI_thread_queue_size(gpuqueue) + BLI_thread_queue_size(cpuqueue) > 0) {
- PIL_sleep_ms(10);
- }
+ BLI_thread_queue_wait_finish(gpuqueue);
+ BLI_thread_queue_wait_finish(cpuqueue);
}
else {
- while (BLI_thread_queue_size(cpuqueue) > 0) {
- PIL_sleep_ms(10);
- }
+ BLI_thread_queue_wait_finish(cpuqueue);
}
#else
- while (BLI_thread_queue_size(cpuqueue) > 0) {
- PIL_sleep_ms(10);
- }
+ BLI_thread_queue_wait_finish(cpuqueue);
#endif
#endif
}
void WorkScheduler::stop()
{
- state = COM_WSS_STOPPING;
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
+ BLI_thread_queue_nowait(cpuqueue);
BLI_end_threads(&cputhreads);
BLI_thread_queue_free(cpuqueue);
cpuqueue = NULL;
#ifdef COM_OPENCL_ENABLED
if (openclActive) {
+ BLI_thread_queue_nowait(gpuqueue);
BLI_end_threads(&gputhreads);
BLI_thread_queue_free(gpuqueue);
gpuqueue = NULL;
}
#endif
#endif
- state = COM_WSS_STOPPED;
}
bool WorkScheduler::hasGPUDevices()
@@ -218,8 +194,6 @@ extern void clContextError(const char *errinfo, const void *private_info, size_t
void WorkScheduler::initialize()
{
- state = COM_WSS_UNKNOWN;
-
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
int numberOfCPUThreads = BLI_system_thread_count();
@@ -298,8 +272,6 @@ void WorkScheduler::initialize()
}
#endif
#endif
-
- state = COM_WSS_INITIALIZED;
}
void WorkScheduler::deinitialize()
@@ -329,5 +301,4 @@ void WorkScheduler::deinitialize()
}
#endif
#endif
- state = COM_WSS_DEINITIALIZED;
}