diff options
author | Aaron Carlisle <Blendify> | 2020-12-19 22:40:31 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-12-19 22:41:14 +0300 |
commit | 6538f1e600ad5e0ca04e8e166b848dd321023c4b (patch) | |
tree | 503788d9153bbcd79335213877d19e58e03767f2 /source/blender/compositor/intern | |
parent | 09be4a0917fbdb391341a6bfcc1e918fb75d0fd2 (diff) |
Compositor: New Exposure Node
This new node increases the radiance of an image by a scalar value.
Previously, the only way to adjust the the exposure of an image was with
math node or using the scene's color management.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D9677
Diffstat (limited to 'source/blender/compositor/intern')
-rw-r--r-- | source/blender/compositor/intern/COM_Converter.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp index d8f67571ee5..08035940667 100644 --- a/source/blender/compositor/intern/COM_Converter.cpp +++ b/source/blender/compositor/intern/COM_Converter.cpp @@ -37,6 +37,7 @@ #include "COM_ColorBalanceNode.h" #include "COM_ColorCorrectionNode.h" #include "COM_ColorCurveNode.h" +#include "COM_ColorExposureNode.h" #include "COM_ColorMatteNode.h" #include "COM_ColorNode.h" #include "COM_ColorRampNode.h" @@ -411,6 +412,9 @@ Node *Converter::convert(bNode *b_node) case CMP_NODE_DENOISE: node = new DenoiseNode(b_node); break; + case CMP_NODE_EXPOSURE: + node = new ExposureNode(b_node); + break; } return node; } |