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authorStefan Werner <stefan.werner@tangent-animation.com>2018-07-18 14:03:09 +0300
committerStefan Werner <stefan.werner@tangent-animation.com>2018-07-18 14:03:34 +0300
commitbdda0964e0a5180bd0bc4fb8e38dbe2198bd9a9a (patch)
treee4222d0605f4dd0b67b8ca1c43623f283878fac8 /source/blender/compositor/intern
parent41045478ab7fd3efc989952bfd7a83c5cbb88dbc (diff)
Compositor: Cryptomatte compositing node.
This patch adds a new matte node that implements the Cryptomatte specification. It also incluces a custom eye dropper that works outside of a color picker. Cryptomatte export for the Cycles render engine will be in a separate patch. Reviewers: brecht Reviewed By: brecht Subscribers: brecht Tags: #compositing Differential Revision: https://developer.blender.org/D3531
Diffstat (limited to 'source/blender/compositor/intern')
-rw-r--r--source/blender/compositor/intern/COM_Converter.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cpp
index 58e0da04e5e..c9181905908 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cpp
@@ -55,6 +55,7 @@ extern "C" {
#include "COM_Converter.h"
#include "COM_CornerPinNode.h"
#include "COM_CropNode.h"
+#include "COM_CryptomatteNode.h"
#include "COM_DefocusNode.h"
#include "COM_DespeckleNode.h"
#include "COM_DifferenceMatteNode.h"
@@ -406,6 +407,9 @@ Node *Converter::convert(bNode *b_node)
case CMP_NODE_SUNBEAMS:
node = new SunBeamsNode(b_node);
break;
+ case CMP_NODE_CRYPTOMATTE:
+ node = new CryptomatteNode(b_node);
+ break;
}
return node;
}