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authorJeroen Bakker <jeroen@blender.org>2021-03-29 17:45:49 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-29 18:10:01 +0300
commitfe60062a9910161d411da6e14690755d814c4cb1 (patch)
tree35e2e5853e21d66ed48b7066b980abf45e4b57ed /source/blender/compositor/intern
parentca516e78c4fe1378f0cd462ee0ed7438adb9b3f1 (diff)
Cleanup: Use Bitflags For Booleans.
Diffstat (limited to 'source/blender/compositor/intern')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.cc64
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.h83
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cc2
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.cc5
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.h126
-rw-r--r--source/blender/compositor/intern/COM_NodeOperationBuilder.cc2
-rw-r--r--source/blender/compositor/intern/COM_SingleThreadedOperation.cc2
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.cc2
-rw-r--r--source/blender/compositor/intern/COM_WorkScheduler.h2
9 files changed, 123 insertions, 165 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cc b/source/blender/compositor/intern/COM_ExecutionGroup.cc
index 071b1d41941..9f9effd430d 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cc
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cc
@@ -50,8 +50,6 @@ namespace blender::compositor {
ExecutionGroup::ExecutionGroup()
{
- this->m_is_output = false;
- this->m_complex = false;
this->m_bTree = nullptr;
this->m_height = 0;
this->m_width = 0;
@@ -60,8 +58,6 @@ ExecutionGroup::ExecutionGroup()
this->m_y_chunks_len = 0;
this->m_chunks_len = 0;
this->m_initialized = false;
- this->m_openCL = false;
- this->m_singleThreaded = false;
this->m_chunks_finished = 0;
BLI_rcti_init(&this->m_viewerBorder, 0, 0, 0, 0);
this->m_executionStartTime = 0;
@@ -89,12 +85,12 @@ bool ExecutionGroup::can_contain(NodeOperation &operation)
}
/* complex groups don't allow further ops (except read buffer and values, see above) */
- if (m_complex) {
+ if (m_flags.complex) {
return false;
}
/* complex ops can't be added to other groups (except their own, which they initialize, see
* above) */
- if (operation.isComplex()) {
+ if (operation.get_flags().complex) {
return false;
}
@@ -108,9 +104,9 @@ bool ExecutionGroup::addOperation(NodeOperation *operation)
}
if (!operation->isReadBufferOperation() && !operation->isWriteBufferOperation()) {
- m_complex = operation->isComplex();
- m_openCL = operation->isOpenCL();
- m_singleThreaded = operation->isSingleThreaded();
+ m_flags.complex = operation->get_flags().complex;
+ m_flags.open_cl = operation->get_flags().open_cl;
+ m_flags.single_threaded = operation->isSingleThreaded();
m_initialized = true;
}
@@ -168,7 +164,7 @@ void ExecutionGroup::determineResolution(unsigned int resolution[2])
void ExecutionGroup::determineNumberOfChunks()
{
- if (this->m_singleThreaded) {
+ if (this->m_flags.single_threaded) {
this->m_x_chunks_len = 1;
this->m_y_chunks_len = 1;
this->m_chunks_len = 1;
@@ -429,7 +425,7 @@ inline void ExecutionGroup::determineChunkRect(rcti *rect,
const int border_width = BLI_rcti_size_x(&this->m_viewerBorder);
const int border_height = BLI_rcti_size_y(&this->m_viewerBorder);
- if (this->m_singleThreaded) {
+ if (this->m_flags.single_threaded) {
BLI_rcti_init(
rect, this->m_viewerBorder.xmin, border_width, this->m_viewerBorder.ymin, border_height);
}
@@ -468,7 +464,7 @@ MemoryBuffer *ExecutionGroup::allocateOutputBuffer(rcti &rect)
bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem *graph, rcti *area)
{
- if (this->m_singleThreaded) {
+ if (this->m_flags.single_threaded) {
return scheduleChunkWhenPossible(graph, 0, 0);
}
// find all chunks inside the rect
@@ -560,16 +556,10 @@ void ExecutionGroup::determineDependingAreaOfInterest(rcti *input,
this->getOutputOperation()->determineDependingAreaOfInterest(input, readOperation, output);
}
-bool ExecutionGroup::isOpenCL()
-{
- return this->m_openCL;
-}
-
void ExecutionGroup::setViewerBorder(float xmin, float xmax, float ymin, float ymax)
{
- NodeOperation *operation = this->getOutputOperation();
-
- if (operation->isViewerOperation() || operation->isPreviewOperation()) {
+ const NodeOperation &operation = *this->getOutputOperation();
+ if (operation.get_flags().use_viewer_border) {
BLI_rcti_init(&this->m_viewerBorder,
xmin * this->m_width,
xmax * this->m_width,
@@ -580,33 +570,13 @@ void ExecutionGroup::setViewerBorder(float xmin, float xmax, float ymin, float y
void ExecutionGroup::setRenderBorder(float xmin, float xmax, float ymin, float ymax)
{
- NodeOperation *operation = this->getOutputOperation();
-
- if (operation->isOutputOperation(true)) {
- /* Basically, setting border need to happen for only operations
- * which operates in render resolution buffers (like compositor
- * output nodes).
- *
- * In this cases adding border will lead to mapping coordinates
- * from output buffer space to input buffer spaces when executing
- * operation.
- *
- * But nodes like viewer and file output just shall display or
- * safe the same exact buffer which goes to their input, no need
- * in any kind of coordinates mapping.
- */
-
- bool operationNeedsBorder = !(operation->isViewerOperation() ||
- operation->isPreviewOperation() ||
- operation->isFileOutputOperation());
-
- if (operationNeedsBorder) {
- BLI_rcti_init(&this->m_viewerBorder,
- xmin * this->m_width,
- xmax * this->m_width,
- ymin * this->m_height,
- ymax * this->m_height);
- }
+ const NodeOperation &operation = *this->getOutputOperation();
+ if (operation.isOutputOperation(true) && operation.get_flags().use_render_border) {
+ BLI_rcti_init(&this->m_viewerBorder,
+ xmin * this->m_width,
+ xmax * this->m_width,
+ ymin * this->m_height,
+ ymax * this->m_height);
}
}
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.h b/source/blender/compositor/intern/COM_ExecutionGroup.h
index f8bc5f43e31..f97aa0ff985 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.h
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.h
@@ -60,6 +60,35 @@ enum class eChunkExecutionState {
EXECUTED = 2,
};
+struct ExecutionGroupFlags {
+ /**
+ * Is this ExecutionGroup an output ExecutionGroup
+ * An OutputExecution group are groups containing a
+ * ViewerOperation, CompositeOperation, PreviewOperation.
+ */
+ bool is_output : 1;
+ bool complex : 1;
+
+ /**
+ * Can this ExecutionGroup be scheduled on an OpenCLDevice.
+ */
+ bool open_cl : 1;
+
+ /**
+ * Schedule this execution group as a single chunk. This
+ * chunk will be executed by a single thread.
+ */
+ bool single_threaded : 1;
+
+ ExecutionGroupFlags()
+ {
+ is_output = false;
+ complex = false;
+ open_cl = false;
+ single_threaded = false;
+ }
+};
+
/**
* \brief Class ExecutionGroup is a group of Operations that are executed as one.
* This grouping is used to combine Operations that can be executed as one whole when
@@ -75,12 +104,7 @@ class ExecutionGroup {
*/
blender::Vector<NodeOperation *> m_operations;
- /**
- * \brief is this ExecutionGroup an input ExecutionGroup
- * an input execution group is a group that is at the end of the calculation
- * (the output is important for the user).
- */
- bool m_is_output;
+ ExecutionGroupFlags m_flags;
/**
* \brief Width of the output
@@ -114,21 +138,6 @@ class ExecutionGroup {
unsigned int m_chunks_len;
/**
- * \brief contains this ExecutionGroup a complex NodeOperation.
- */
- bool m_complex;
-
- /**
- * \brief can this ExecutionGroup be scheduled on an OpenCLDevice
- */
- bool m_openCL;
-
- /**
- * \brief Is this Execution group SingleThreaded
- */
- bool m_singleThreaded;
-
- /**
* \brief what is the maximum number field of all ReadBufferOperation in this ExecutionGroup.
* \note this is used to construct the MemoryBuffers that will be passed during execution.
*/
@@ -261,6 +270,11 @@ class ExecutionGroup {
// constructors
ExecutionGroup();
+ const ExecutionGroupFlags get_flags() const
+ {
+ return m_flags;
+ }
+
// methods
/**
* \brief add an operation to this ExecutionGroup
@@ -273,23 +287,12 @@ class ExecutionGroup {
bool addOperation(NodeOperation *operation);
/**
- * \brief is this ExecutionGroup an output ExecutionGroup
- * \note An OutputExecution group are groups containing a
- * \note ViewerOperation, CompositeOperation, PreviewOperation.
- * \see NodeOperation.isOutputOperation
- */
- bool isOutputExecutionGroup() const
- {
- return this->m_is_output;
- }
-
- /**
* \brief set whether this ExecutionGroup is an output
* \param isOutput:
*/
void setOutputExecutionGroup(bool is_output)
{
- this->m_is_output = is_output;
+ this->m_flags.is_output = is_output;
}
/**
@@ -325,14 +328,6 @@ class ExecutionGroup {
}
/**
- * \brief does this ExecutionGroup contains a complex NodeOperation
- */
- bool isComplex() const
- {
- return m_complex;
- }
-
- /**
* \brief get the output operation of this ExecutionGroup
* \return NodeOperation *output operation
*/
@@ -412,12 +407,6 @@ class ExecutionGroup {
*/
void determineChunkRect(rcti *rect, const unsigned int chunkNumber) const;
- /**
- * \brief can this ExecutionGroup be scheduled on an OpenCLDevice
- * \see WorkScheduler.schedule
- */
- bool isOpenCL();
-
void setChunksize(int chunksize)
{
this->m_chunkSize = chunksize;
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cc b/source/blender/compositor/intern/COM_ExecutionSystem.cc
index c8e3b11160b..b3adca5ac51 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cc
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cc
@@ -215,7 +215,7 @@ void ExecutionSystem::execute()
void ExecutionSystem::execute_groups(CompositorPriority priority)
{
for (ExecutionGroup *execution_group : m_groups) {
- if (execution_group->isOutputExecutionGroup() &&
+ if (execution_group->get_flags().is_output &&
execution_group->getRenderPriority() == priority) {
execution_group->execute(this);
}
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cc b/source/blender/compositor/intern/COM_NodeOperation.cc
index a16e2d359f1..cb2134ae5f1 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cc
+++ b/source/blender/compositor/intern/COM_NodeOperation.cc
@@ -33,11 +33,8 @@ namespace blender::compositor {
NodeOperation::NodeOperation()
{
this->m_resolutionInputSocketIndex = 0;
- this->m_complex = false;
this->m_width = 0;
this->m_height = 0;
- this->m_isResolutionSet = false;
- this->m_openCL = false;
this->m_btree = nullptr;
}
@@ -202,7 +199,7 @@ void NodeOperationOutput::determineResolution(unsigned int resolution[2],
unsigned int preferredResolution[2])
{
NodeOperation &operation = getOperation();
- if (operation.isResolutionSet()) {
+ if (operation.get_flags().is_resolution_set) {
resolution[0] = operation.getWidth();
resolution[1] = operation.getHeight();
}
diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h
index 3d334758e7a..88f9c49dbf0 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.h
+++ b/source/blender/compositor/intern/COM_NodeOperation.h
@@ -165,6 +165,55 @@ class NodeOperationOutput {
#endif
};
+struct NodeOperationFlags {
+ /**
+ * Is this an complex operation.
+ *
+ * The input and output buffers of Complex operations are stored in buffers. It allows
+ * sequential and read/write.
+ *
+ * Complex operations are typically doing many reads to calculate the output of a single pixel.
+ * Mostly Filter types (Blurs, Convolution, Defocus etc) need this to be set to true.
+ */
+ bool complex : 1;
+
+ /**
+ * Does this operation support OpenCL.
+ */
+ bool open_cl : 1;
+
+ /**
+ * Does the operation needs a viewer border.
+ * Basically, setting border need to happen for only operations
+ * which operates in render resolution buffers (like compositor
+ * output nodes).
+ *
+ * In this cases adding border will lead to mapping coordinates
+ * from output buffer space to input buffer spaces when executing
+ * operation.
+ *
+ * But nodes like viewer and file output just shall display or
+ * safe the same exact buffer which goes to their input, no need
+ * in any kind of coordinates mapping.
+ */
+ bool use_render_border : 1;
+ bool use_viewer_border : 1;
+
+ /**
+ * Is the resolution of the operation set.
+ */
+ bool is_resolution_set : 1;
+
+ NodeOperationFlags()
+ {
+ complex = false;
+ open_cl = false;
+ use_render_border = false;
+ use_viewer_border = false;
+ is_resolution_set = false;
+ }
+};
+
/**
* \brief NodeOperation contains calculation logic
*
@@ -182,20 +231,6 @@ class NodeOperation {
unsigned int m_resolutionInputSocketIndex;
/**
- * \brief is this operation a complex one.
- *
- * Complex operations are typically doing many reads to calculate the output of a single pixel.
- * Mostly Filter types (Blurs, Convolution, Defocus etc) need this to be set to true.
- */
- bool m_complex;
-
- /**
- * \brief can this operation be scheduled on an OpenCL device.
- * \note Only applicable if complex is True
- */
- bool m_openCL;
-
- /**
* \brief mutex reference for very special node initializations
* \note only use when you really know what you are doing.
* this mutex is used to share data among chunks in the same operation
@@ -211,11 +246,6 @@ class NodeOperation {
*/
const bNodeTree *m_btree;
- /**
- * \brief set to truth when resolution for this operation is set
- */
- bool m_isResolutionSet;
-
protected:
/**
* Width of the output of this operation.
@@ -227,11 +257,21 @@ class NodeOperation {
*/
unsigned int m_height;
+ /**
+ * Flags how to evaluate this operation.
+ */
+ NodeOperationFlags flags;
+
public:
virtual ~NodeOperation()
{
}
+ const NodeOperationFlags get_flags() const
+ {
+ return flags;
+ }
+
unsigned int getNumberOfInputSockets() const
{
return m_inputs.size();
@@ -347,35 +387,19 @@ class NodeOperation {
}
virtual void deinitExecution();
- bool isResolutionSet()
- {
- return this->m_isResolutionSet;
- }
-
/**
* \brief set the resolution
* \param resolution: the resolution to set
*/
void setResolution(unsigned int resolution[2])
{
- if (!isResolutionSet()) {
+ if (!this->flags.is_resolution_set) {
this->m_width = resolution[0];
this->m_height = resolution[1];
- this->m_isResolutionSet = true;
+ this->flags.is_resolution_set = true;
}
}
- /**
- * \brief is this operation complex
- *
- * Complex operations are typically doing many reads to calculate the output of a single pixel.
- * Mostly Filter types (Blurs, Convolution, Defocus etc) need this to be set to true.
- */
- bool isComplex() const
- {
- return this->m_complex;
- }
-
virtual bool isSetOperation() const
{
return false;
@@ -433,16 +457,6 @@ class NodeOperation {
return CompositorPriority::Low;
}
- /**
- * \brief can this NodeOperation be scheduled on an OpenCLDevice
- * \see WorkScheduler.schedule
- * \see ExecutionGroup.addOperation
- */
- bool isOpenCL() const
- {
- return this->m_openCL;
- }
-
virtual bool isViewerOperation() const
{
return false;
@@ -451,10 +465,6 @@ class NodeOperation {
{
return false;
}
- virtual bool isFileOutputOperation() const
- {
- return false;
- }
virtual bool isProxyOperation() const
{
return false;
@@ -534,12 +544,12 @@ class NodeOperation {
void setWidth(unsigned int width)
{
this->m_width = width;
- this->m_isResolutionSet = true;
+ this->flags.is_resolution_set = true;
}
void setHeight(unsigned int height)
{
this->m_height = height;
- this->m_isResolutionSet = true;
+ this->flags.is_resolution_set = true;
}
SocketReader *getInputSocketReader(unsigned int inputSocketindex);
NodeOperation *getInputOperation(unsigned int inputSocketindex);
@@ -557,15 +567,7 @@ class NodeOperation {
*/
void setComplex(bool complex)
{
- this->m_complex = complex;
- }
-
- /**
- * \brief set if this NodeOperation can be scheduled on a OpenCLDevice
- */
- void setOpenCL(bool openCL)
- {
- this->m_openCL = openCL;
+ this->flags.complex = complex;
}
/**
diff --git a/source/blender/compositor/intern/COM_NodeOperationBuilder.cc b/source/blender/compositor/intern/COM_NodeOperationBuilder.cc
index 44adb26a412..920622651b1 100644
--- a/source/blender/compositor/intern/COM_NodeOperationBuilder.cc
+++ b/source/blender/compositor/intern/COM_NodeOperationBuilder.cc
@@ -536,7 +536,7 @@ void NodeOperationBuilder::add_complex_operation_buffers()
*/
blender::Vector<NodeOperation *> complex_ops;
for (NodeOperation *operation : m_operations) {
- if (operation->isComplex()) {
+ if (operation->get_flags().complex) {
complex_ops.append(operation);
}
}
diff --git a/source/blender/compositor/intern/COM_SingleThreadedOperation.cc b/source/blender/compositor/intern/COM_SingleThreadedOperation.cc
index d7341ff7fdd..c5e4c7ee9fd 100644
--- a/source/blender/compositor/intern/COM_SingleThreadedOperation.cc
+++ b/source/blender/compositor/intern/COM_SingleThreadedOperation.cc
@@ -23,7 +23,7 @@ namespace blender::compositor {
SingleThreadedOperation::SingleThreadedOperation()
{
this->m_cachedInstance = nullptr;
- setComplex(true);
+ flags.complex = true;
}
void SingleThreadedOperation::initExecution()
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cc b/source/blender/compositor/intern/COM_WorkScheduler.cc
index 6a7de0a1c73..7224078a2c3 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cc
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cc
@@ -144,7 +144,7 @@ static void opencl_start(CompositorContext &context)
static bool opencl_schedule(WorkPackage *package)
{
- if (package->execution_group->isOpenCL() && g_work_scheduler.opencl.active) {
+ if (package->execution_group->get_flags().open_cl && g_work_scheduler.opencl.active) {
BLI_thread_queue_push(g_work_scheduler.opencl.queue, package);
return true;
}
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.h b/source/blender/compositor/intern/COM_WorkScheduler.h
index a8a76944939..758bd8feb26 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.h
+++ b/source/blender/compositor/intern/COM_WorkScheduler.h
@@ -33,7 +33,7 @@ struct WorkScheduler {
/**
* \brief schedule a chunk of a group to be calculated.
* An execution group schedules a chunk in the WorkScheduler
- * when ExecutionGroup.isOpenCL is set the work will be handled by a OpenCLDevice
+ * when ExecutionGroup.get_flags().open_cl is set the work will be handled by a OpenCLDevice
* otherwise the work is scheduled for an CPUDevice
* \see ExecutionGroup.execute
* \param group: the execution group