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authorJeroen Bakker <j.bakker@atmind.nl>2012-07-19 15:05:18 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-07-19 15:05:18 +0400
commita56f4fee38e17d05964941a5edc2850c217309d7 (patch)
treee4430faf6ff15aa037f6d8fb1ede5f0afac6a376 /source/blender/compositor/nodes/COM_BlurNode.cpp
parent9c8edae7d4ef799b19f6487feb21ce7fbcf5ee07 (diff)
Fix for
* [#32040] size-input of a blur-node is uniform for the whole picture * [#32062] Blur node Size input is not working with * [#32140] Blur Node using a greyscale input as size multiplier fails to work Node now has a new option (new compositor cannot detect if the connected part is a single value, or an image connected). With this option the use of a reference image to multiply the size of the blur per pixel can be enabled/disabled. Regards, Jeroen - At Mind -
Diffstat (limited to 'source/blender/compositor/nodes/COM_BlurNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_BlurNode.cpp40
1 files changed, 40 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_BlurNode.cpp b/source/blender/compositor/nodes/COM_BlurNode.cpp
index 5447652c238..9b945887ec2 100644
--- a/source/blender/compositor/nodes/COM_BlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BlurNode.cpp
@@ -25,9 +25,13 @@
#include "DNA_node_types.h"
#include "COM_GaussianXBlurOperation.h"
#include "COM_GaussianYBlurOperation.h"
+#include "COM_GaussianAlphaXBlurOperation.h"
+#include "COM_GaussianAlphaYBlurOperation.h"
#include "COM_ExecutionSystem.h"
#include "COM_GaussianBokehBlurOperation.h"
#include "COM_FastGaussianBlurOperation.h"
+#include "COM_MathBaseOperation.h"
+#include "COM_SetValueOperation.h"
BlurNode::BlurNode(bNode *editorNode) : Node(editorNode)
{
@@ -56,6 +60,42 @@ void BlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *co
graph->addOperation(operationfgb);
addPreviewOperation(graph, operationfgb->getOutputSocket());
}
+ else if (editorNode->custom1 & CMP_NODEFLAG_BLUR_REFERENCE) {
+ MathAddOperation *clamp = new MathAddOperation();
+ SetValueOperation *zero = new SetValueOperation();
+ addLink(graph, zero->getOutputSocket(), clamp->getInputSocket(1));
+ this->getInputSocket(1)->relinkConnections(clamp->getInputSocket(0), 1, graph);
+ zero->setValue(0.0f);
+ clamp->setUseClamp(true);
+ graph->addOperation(clamp);
+ graph->addOperation(zero);
+
+ GaussianAlphaXBlurOperation *operationx = new GaussianAlphaXBlurOperation();
+ operationx->setData(data);
+ operationx->setbNode(editorNode);
+ operationx->setQuality(quality);
+ operationx->setSize(1.0f);
+ addLink(graph, clamp->getOutputSocket(), operationx->getInputSocket(0));
+ graph->addOperation(operationx);
+
+ GaussianYBlurOperation *operationy = new GaussianYBlurOperation();
+ operationy->setData(data);
+ operationy->setbNode(editorNode);
+ operationy->setQuality(quality);
+ operationy->setSize(1.0f);
+ addLink(graph, operationx->getOutputSocket(), operationy->getInputSocket(0));
+ graph->addOperation(operationy);
+
+ GaussianBlurReferenceOperation *operation = new GaussianBlurReferenceOperation();
+ operation->setData(data);
+ operation->setbNode(editorNode);
+ operation->setQuality(quality);
+ this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
+ addLink(graph, operationy->getOutputSocket(), operation->getInputSocket(1));
+ graph->addOperation(operation);
+ this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+ addPreviewOperation(graph, operation->getOutputSocket());
+ }
else if (!data->bokeh) {
GaussianXBlurOperation *operationx = new GaussianXBlurOperation();
operationx->setData(data);