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authorJeroen Bakker <j.bakker@atmind.nl>2012-06-19 13:52:52 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-06-19 13:52:52 +0400
commitbb7b8bed8af9f15472c1aeb0d2e338c9588ac59c (patch)
treed2cfcb0ea69805ef94067ba76c6ad455a0f46b97 /source/blender/compositor/nodes/COM_BokehBlurNode.cpp
parent340489d29fc241ace0d10ccd3a00acd3ce916e13 (diff)
* fixed defocus background blurin...
Diffstat (limited to 'source/blender/compositor/nodes/COM_BokehBlurNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_BokehBlurNode.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
index 296056b6c48..59ec9525fa6 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
@@ -37,24 +37,24 @@ BokehBlurNode::BokehBlurNode(bNode *editorNode) : Node(editorNode)
void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context)
{
- Object *camob = context->getScene()->camera;
+// Object *camob = context->getScene()->camera;
- if (this->getInputSocket(2)->isConnected()) {
- VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
- ConvertDepthToRadiusOperation *converter = new ConvertDepthToRadiusOperation();
- converter->setfStop(this->getbNode()->custom3);
- converter->setCameraObject(camob);
- operation->setMaxBlur((int)this->getbNode()->custom4);
- operation->setQuality(context->getQuality());
- this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
- this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
- this->getInputSocket(2)->relinkConnections(converter->getInputSocket(0), 2, graph);
- addLink(graph, converter->getOutputSocket(), operation->getInputSocket(2));
- graph->addOperation(operation);
- graph->addOperation(converter);
- this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
- }
- else {
+// if (this->getInputSocket(2)->isConnected()) {
+// VariableSizeBokehBlurOperation *operation = new VariableSizeBokehBlurOperation();
+// ConvertDepthToRadiusOperation *converter = new ConvertDepthToRadiusOperation();
+// converter->setfStop(this->getbNode()->custom3);
+// converter->setCameraObject(camob);
+// operation->setMaxBlur((int)this->getbNode()->custom4);
+// operation->setQuality(context->getQuality());
+// this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
+// this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
+// this->getInputSocket(2)->relinkConnections(converter->getInputSocket(0), 2, graph);
+// addLink(graph, converter->getOutputSocket(), operation->getInputSocket(2));
+// graph->addOperation(operation);
+// graph->addOperation(converter);
+// this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
+// }
+// else {
BokehBlurOperation *operation = new BokehBlurOperation();
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
@@ -63,5 +63,5 @@ void BokehBlurNode::convertToOperations(ExecutionSystem *graph, CompositorContex
operation->setQuality(context->getQuality());
graph->addOperation(operation);
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket());
- }
+// }
}