diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-03-08 15:41:52 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-03-08 15:41:52 +0300 |
commit | 1775ea74c152ba7cf27a8bc1f071b40992c89013 (patch) | |
tree | 310fbe4e107734a16b3164adb1a65bd918935855 /source/blender/compositor/nodes/COM_ColorBalanceNode.cc | |
parent | b9cd2f4531ca670c196b0b14b1359d0f375103c2 (diff) |
Cleanup: Change extension .cpp to .cc
Diffstat (limited to 'source/blender/compositor/nodes/COM_ColorBalanceNode.cc')
-rw-r--r-- | source/blender/compositor/nodes/COM_ColorBalanceNode.cc | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_ColorBalanceNode.cc b/source/blender/compositor/nodes/COM_ColorBalanceNode.cc new file mode 100644 index 00000000000..596d9631297 --- /dev/null +++ b/source/blender/compositor/nodes/COM_ColorBalanceNode.cc @@ -0,0 +1,73 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Copyright 2011, Blender Foundation. + */ + +#include "COM_ColorBalanceNode.h" +#include "BKE_node.h" +#include "COM_ColorBalanceASCCDLOperation.h" +#include "COM_ColorBalanceLGGOperation.h" +#include "COM_ExecutionSystem.h" +#include "COM_MixOperation.h" + +ColorBalanceNode::ColorBalanceNode(bNode *editorNode) : Node(editorNode) +{ + /* pass */ +} + +void ColorBalanceNode::convertToOperations(NodeConverter &converter, + const CompositorContext & /*context*/) const +{ + bNode *node = this->getbNode(); + NodeColorBalance *n = (NodeColorBalance *)node->storage; + + NodeInput *inputSocket = this->getInputSocket(0); + NodeInput *inputImageSocket = this->getInputSocket(1); + NodeOutput *outputSocket = this->getOutputSocket(0); + + NodeOperation *operation; + if (node->custom1 == 0) { + ColorBalanceLGGOperation *operationLGG = new ColorBalanceLGGOperation(); + + float lift_lgg[3], gamma_inv[3]; + for (int c = 0; c < 3; c++) { + lift_lgg[c] = 2.0f - n->lift[c]; + gamma_inv[c] = (n->gamma[c] != 0.0f) ? 1.0f / n->gamma[c] : 1000000.0f; + } + + operationLGG->setGain(n->gain); + operationLGG->setLift(lift_lgg); + operationLGG->setGammaInv(gamma_inv); + operation = operationLGG; + } + else { + ColorBalanceASCCDLOperation *operationCDL = new ColorBalanceASCCDLOperation(); + + float offset[3]; + copy_v3_fl(offset, n->offset_basis); + add_v3_v3(offset, n->offset); + + operationCDL->setOffset(offset); + operationCDL->setPower(n->power); + operationCDL->setSlope(n->slope); + operation = operationCDL; + } + converter.addOperation(operation); + + converter.mapInputSocket(inputSocket, operation->getInputSocket(0)); + converter.mapInputSocket(inputImageSocket, operation->getInputSocket(1)); + converter.mapOutputSocket(outputSocket, operation->getOutputSocket(0)); +} |