diff options
author | Jeroen Bakker <jeroen@blender.org> | 2021-03-08 15:41:52 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-03-08 15:41:52 +0300 |
commit | 1775ea74c152ba7cf27a8bc1f071b40992c89013 (patch) | |
tree | 310fbe4e107734a16b3164adb1a65bd918935855 /source/blender/compositor/nodes/COM_ColorSpillNode.cc | |
parent | b9cd2f4531ca670c196b0b14b1359d0f375103c2 (diff) |
Cleanup: Change extension .cpp to .cc
Diffstat (limited to 'source/blender/compositor/nodes/COM_ColorSpillNode.cc')
-rw-r--r-- | source/blender/compositor/nodes/COM_ColorSpillNode.cc | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/source/blender/compositor/nodes/COM_ColorSpillNode.cc b/source/blender/compositor/nodes/COM_ColorSpillNode.cc new file mode 100644 index 00000000000..d1a3099e998 --- /dev/null +++ b/source/blender/compositor/nodes/COM_ColorSpillNode.cc @@ -0,0 +1,47 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Copyright 2011, Blender Foundation. + */ + +#include "COM_ColorSpillNode.h" +#include "BKE_node.h" +#include "COM_ColorSpillOperation.h" + +ColorSpillNode::ColorSpillNode(bNode *editorNode) : Node(editorNode) +{ + /* pass */ +} + +void ColorSpillNode::convertToOperations(NodeConverter &converter, + const CompositorContext & /*context*/) const +{ + bNode *editorsnode = getbNode(); + + NodeInput *inputSocketImage = this->getInputSocket(0); + NodeInput *inputSocketFac = this->getInputSocket(1); + NodeOutput *outputSocketImage = this->getOutputSocket(0); + + ColorSpillOperation *operation; + operation = new ColorSpillOperation(); + operation->setSettings((NodeColorspill *)editorsnode->storage); + operation->setSpillChannel(editorsnode->custom1 - 1); // Channel for spilling + operation->setSpillMethod(editorsnode->custom2); // Channel method + converter.addOperation(operation); + + converter.mapInputSocket(inputSocketImage, operation->getInputSocket(0)); + converter.mapInputSocket(inputSocketFac, operation->getInputSocket(1)); + converter.mapOutputSocket(outputSocketImage, operation->getOutputSocket()); +} |