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authorManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:01:15 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-10-14 00:41:14 +0300
commit1c42d4930a24d639b3aa561b9a8b4bbce05977e0 (patch)
tree68c2aae3fd5ae98b78708bea28c0b55d3f4fb5f0 /source/blender/compositor/nodes/COM_ColorSpillNode.cc
parenta2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (diff)
Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and use a single code style.
Diffstat (limited to 'source/blender/compositor/nodes/COM_ColorSpillNode.cc')
-rw-r--r--source/blender/compositor/nodes/COM_ColorSpillNode.cc30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/compositor/nodes/COM_ColorSpillNode.cc b/source/blender/compositor/nodes/COM_ColorSpillNode.cc
index d0bd4eb12ea..063c515b460 100644
--- a/source/blender/compositor/nodes/COM_ColorSpillNode.cc
+++ b/source/blender/compositor/nodes/COM_ColorSpillNode.cc
@@ -21,30 +21,30 @@
namespace blender::compositor {
-ColorSpillNode::ColorSpillNode(bNode *editorNode) : Node(editorNode)
+ColorSpillNode::ColorSpillNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
-void ColorSpillNode::convertToOperations(NodeConverter &converter,
- const CompositorContext & /*context*/) const
+void ColorSpillNode::convert_to_operations(NodeConverter &converter,
+ const CompositorContext & /*context*/) const
{
- bNode *editorsnode = getbNode();
+ bNode *editorsnode = get_bnode();
- NodeInput *inputSocketImage = this->getInputSocket(0);
- NodeInput *inputSocketFac = this->getInputSocket(1);
- NodeOutput *outputSocketImage = this->getOutputSocket(0);
+ NodeInput *input_socket_image = this->get_input_socket(0);
+ NodeInput *input_socket_fac = this->get_input_socket(1);
+ NodeOutput *output_socket_image = this->get_output_socket(0);
ColorSpillOperation *operation;
operation = new ColorSpillOperation();
- operation->setSettings((NodeColorspill *)editorsnode->storage);
- operation->setSpillChannel(editorsnode->custom1 - 1); /* Channel for spilling */
- operation->setSpillMethod(editorsnode->custom2); /* Channel method */
- converter.addOperation(operation);
-
- converter.mapInputSocket(inputSocketImage, operation->getInputSocket(0));
- converter.mapInputSocket(inputSocketFac, operation->getInputSocket(1));
- converter.mapOutputSocket(outputSocketImage, operation->getOutputSocket());
+ operation->set_settings((NodeColorspill *)editorsnode->storage);
+ operation->set_spill_channel(editorsnode->custom1 - 1); /* Channel for spilling */
+ operation->set_spill_method(editorsnode->custom2); /* Channel method */
+ converter.add_operation(operation);
+
+ converter.map_input_socket(input_socket_image, operation->get_input_socket(0));
+ converter.map_input_socket(input_socket_fac, operation->get_input_socket(1));
+ converter.map_output_socket(output_socket_image, operation->get_output_socket());
}
} // namespace blender::compositor