diff options
author | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:01:15 +0300 |
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committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:41:14 +0300 |
commit | 1c42d4930a24d639b3aa561b9a8b4bbce05977e0 (patch) | |
tree | 68c2aae3fd5ae98b78708bea28c0b55d3f4fb5f0 /source/blender/compositor/nodes/COM_ColorToBWNode.cc | |
parent | a2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (diff) |
Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
Diffstat (limited to 'source/blender/compositor/nodes/COM_ColorToBWNode.cc')
-rw-r--r-- | source/blender/compositor/nodes/COM_ColorToBWNode.cc | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/compositor/nodes/COM_ColorToBWNode.cc b/source/blender/compositor/nodes/COM_ColorToBWNode.cc index ac051ab0d55..c021ee59b9e 100644 --- a/source/blender/compositor/nodes/COM_ColorToBWNode.cc +++ b/source/blender/compositor/nodes/COM_ColorToBWNode.cc @@ -22,22 +22,22 @@ namespace blender::compositor { -ColorToBWNode::ColorToBWNode(bNode *editorNode) : Node(editorNode) +ColorToBWNode::ColorToBWNode(bNode *editor_node) : Node(editor_node) { /* pass */ } -void ColorToBWNode::convertToOperations(NodeConverter &converter, - const CompositorContext & /*context*/) const +void ColorToBWNode::convert_to_operations(NodeConverter &converter, + const CompositorContext & /*context*/) const { - NodeInput *colorSocket = this->getInputSocket(0); - NodeOutput *valueSocket = this->getOutputSocket(0); + NodeInput *color_socket = this->get_input_socket(0); + NodeOutput *value_socket = this->get_output_socket(0); - ConvertColorToBWOperation *convertProg = new ConvertColorToBWOperation(); - converter.addOperation(convertProg); + ConvertColorToBWOperation *convert_prog = new ConvertColorToBWOperation(); + converter.add_operation(convert_prog); - converter.mapInputSocket(colorSocket, convertProg->getInputSocket(0)); - converter.mapOutputSocket(valueSocket, convertProg->getOutputSocket(0)); + converter.map_input_socket(color_socket, convert_prog->get_input_socket(0)); + converter.map_output_socket(value_socket, convert_prog->get_output_socket(0)); } } // namespace blender::compositor |