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author | Philipp Oeser <info@graphics-engineer.com> | 2021-05-27 16:30:02 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-06-09 09:43:07 +0300 |
commit | dbb002387d123435fa14c6b2143aa58fbee93298 (patch) | |
tree | f936fdfc63f507a7687a79c4e8664687a9f157df /source/blender/compositor/nodes/COM_CryptomatteNode.cc | |
parent | c1d67abcd8f092c2d5e6dcea119690b750269599 (diff) |
Fix T88625: Multiobject UV hiding/unhiding does not work with UV_SYNC_SELECTION
Oversight in {rB470f17f21c06}.
Hiding was only done for the first mesh, then the operator finished (in
case of UV_SYNC_SELECTION).
Now just continue to the next.
Maniphest Tasks: T88625
Differential Revision: https://developer.blender.org/D11413
Diffstat (limited to 'source/blender/compositor/nodes/COM_CryptomatteNode.cc')
0 files changed, 0 insertions, 0 deletions