diff options
author | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:01:15 +0300 |
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committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-10-14 00:41:14 +0300 |
commit | 1c42d4930a24d639b3aa561b9a8b4bbce05977e0 (patch) | |
tree | 68c2aae3fd5ae98b78708bea28c0b55d3f4fb5f0 /source/blender/compositor/nodes/COM_FlipNode.cc | |
parent | a2ee3c3a9f01f5cb2f05f1e84a1b6c1931d9d4a4 (diff) |
Cleanup: convert camelCase naming to snake_case in Compositor
To convert old code to the current convention and
use a single code style.
Diffstat (limited to 'source/blender/compositor/nodes/COM_FlipNode.cc')
-rw-r--r-- | source/blender/compositor/nodes/COM_FlipNode.cc | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/compositor/nodes/COM_FlipNode.cc b/source/blender/compositor/nodes/COM_FlipNode.cc index 1c613bde674..ec9a4f9419b 100644 --- a/source/blender/compositor/nodes/COM_FlipNode.cc +++ b/source/blender/compositor/nodes/COM_FlipNode.cc @@ -22,18 +22,18 @@ namespace blender::compositor { -FlipNode::FlipNode(bNode *editorNode) : Node(editorNode) +FlipNode::FlipNode(bNode *editor_node) : Node(editor_node) { /* pass */ } -void FlipNode::convertToOperations(NodeConverter &converter, - const CompositorContext & /*context*/) const +void FlipNode::convert_to_operations(NodeConverter &converter, + const CompositorContext & /*context*/) const { - NodeInput *inputSocket = this->getInputSocket(0); - NodeOutput *outputSocket = this->getOutputSocket(0); + NodeInput *input_socket = this->get_input_socket(0); + NodeOutput *output_socket = this->get_output_socket(0); FlipOperation *operation = new FlipOperation(); - switch (this->getbNode()->custom1) { + switch (this->get_bnode()->custom1) { case 0: /* TODO: I didn't find any constants in the old implementation, * should I introduce them. */ operation->setFlipX(true); @@ -49,9 +49,9 @@ void FlipNode::convertToOperations(NodeConverter &converter, break; } - converter.addOperation(operation); - converter.mapInputSocket(inputSocket, operation->getInputSocket(0)); - converter.mapOutputSocket(outputSocket, operation->getOutputSocket(0)); + converter.add_operation(operation); + converter.map_input_socket(input_socket, operation->get_input_socket(0)); + converter.map_output_socket(output_socket, operation->get_output_socket(0)); } } // namespace blender::compositor |