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authorJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
committerJeroen Bakker <jeroen@blender.org>2021-03-08 15:41:52 +0300
commit1775ea74c152ba7cf27a8bc1f071b40992c89013 (patch)
tree310fbe4e107734a16b3164adb1a65bd918935855 /source/blender/compositor/nodes/COM_ImageNode.cpp
parentb9cd2f4531ca670c196b0b14b1359d0f375103c2 (diff)
Cleanup: Change extension .cpp to .cc
Diffstat (limited to 'source/blender/compositor/nodes/COM_ImageNode.cpp')
-rw-r--r--source/blender/compositor/nodes/COM_ImageNode.cpp299
1 files changed, 0 insertions, 299 deletions
diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp
deleted file mode 100644
index 69729e018d7..00000000000
--- a/source/blender/compositor/nodes/COM_ImageNode.cpp
+++ /dev/null
@@ -1,299 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2011, Blender Foundation.
- */
-
-#include "COM_ImageNode.h"
-#include "BKE_node.h"
-#include "BLI_utildefines.h"
-#include "COM_ConvertOperation.h"
-#include "COM_ExecutionSystem.h"
-#include "COM_ImageOperation.h"
-#include "COM_MultilayerImageOperation.h"
-
-#include "COM_SeparateColorNode.h"
-#include "COM_SetColorOperation.h"
-#include "COM_SetValueOperation.h"
-#include "COM_SetVectorOperation.h"
-
-ImageNode::ImageNode(bNode *editorNode) : Node(editorNode)
-{
- /* pass */
-}
-NodeOperation *ImageNode::doMultilayerCheck(NodeConverter &converter,
- RenderLayer *render_layer,
- RenderPass *render_pass,
- Image *image,
- ImageUser *user,
- int framenumber,
- int outputsocketIndex,
- int view,
- DataType datatype) const
-{
- NodeOutput *outputSocket = this->getOutputSocket(outputsocketIndex);
- MultilayerBaseOperation *operation = nullptr;
- switch (datatype) {
- case COM_DT_VALUE:
- operation = new MultilayerValueOperation(render_layer, render_pass, view);
- break;
- case COM_DT_VECTOR:
- operation = new MultilayerVectorOperation(render_layer, render_pass, view);
- break;
- case COM_DT_COLOR:
- operation = new MultilayerColorOperation(render_layer, render_pass, view);
- break;
- default:
- break;
- }
- operation->setImage(image);
- operation->setImageUser(user);
- operation->setFramenumber(framenumber);
-
- converter.addOperation(operation);
- converter.mapOutputSocket(outputSocket, operation->getOutputSocket());
-
- return operation;
-}
-
-void ImageNode::convertToOperations(NodeConverter &converter,
- const CompositorContext &context) const
-{
- /** Image output */
- NodeOutput *outputImage = this->getOutputSocket(0);
- bNode *editorNode = this->getbNode();
- Image *image = (Image *)editorNode->id;
- ImageUser *imageuser = (ImageUser *)editorNode->storage;
- int framenumber = context.getFramenumber();
- int numberOfOutputs = this->getNumberOfOutputSockets();
- bool outputStraightAlpha = (editorNode->custom1 & CMP_NODE_IMAGE_USE_STRAIGHT_OUTPUT) != 0;
- BKE_image_user_frame_calc(image, imageuser, context.getFramenumber());
- /* force a load, we assume iuser index will be set OK anyway */
- if (image && image->type == IMA_TYPE_MULTILAYER) {
- bool is_multilayer_ok = false;
- ImBuf *ibuf = BKE_image_acquire_ibuf(image, imageuser, nullptr);
- if (image->rr) {
- RenderLayer *rl = (RenderLayer *)BLI_findlink(&image->rr->layers, imageuser->layer);
- if (rl) {
- NodeOutput *socket;
- int index;
-
- is_multilayer_ok = true;
-
- for (index = 0; index < numberOfOutputs; index++) {
- NodeOperation *operation = nullptr;
- socket = this->getOutputSocket(index);
- bNodeSocket *bnodeSocket = socket->getbNodeSocket();
- NodeImageLayer *storage = (NodeImageLayer *)bnodeSocket->storage;
- RenderPass *rpass = (RenderPass *)BLI_findstring(
- &rl->passes, storage->pass_name, offsetof(RenderPass, name));
- int view = 0;
-
- if (STREQ(storage->pass_name, RE_PASSNAME_COMBINED) &&
- STREQ(bnodeSocket->name, "Alpha")) {
- /* Alpha output is already handled with the associated combined output. */
- continue;
- }
-
- /* returns the image view to use for the current active view */
- if (BLI_listbase_count_at_most(&image->rr->views, 2) > 1) {
- const int view_image = imageuser->view;
- const bool is_allview = (view_image == 0); /* if view selected == All (0) */
-
- if (is_allview) {
- /* heuristic to match image name with scene names
- * check if the view name exists in the image */
- view = BLI_findstringindex(
- &image->rr->views, context.getViewName(), offsetof(RenderView, name));
- if (view == -1) {
- view = 0;
- }
- }
- else {
- view = view_image - 1;
- }
- }
-
- if (rpass) {
- switch (rpass->channels) {
- case 1:
- operation = doMultilayerCheck(converter,
- rl,
- rpass,
- image,
- imageuser,
- framenumber,
- index,
- view,
- COM_DT_VALUE);
- break;
- /* using image operations for both 3 and 4 channels (RGB and RGBA respectively) */
- /* XXX any way to detect actual vector images? */
- case 3:
- operation = doMultilayerCheck(converter,
- rl,
- rpass,
- image,
- imageuser,
- framenumber,
- index,
- view,
- COM_DT_VECTOR);
- break;
- case 4:
- operation = doMultilayerCheck(converter,
- rl,
- rpass,
- image,
- imageuser,
- framenumber,
- index,
- view,
- COM_DT_COLOR);
- break;
- default:
- /* dummy operation is added below */
- break;
- }
- if (index == 0 && operation) {
- converter.addPreview(operation->getOutputSocket());
- }
- if (STREQ(rpass->name, RE_PASSNAME_COMBINED)) {
- for (int alphaIndex = 0; alphaIndex < numberOfOutputs; alphaIndex++) {
- NodeOutput *alphaSocket = this->getOutputSocket(alphaIndex);
- bNodeSocket *bnodeAlphaSocket = alphaSocket->getbNodeSocket();
- if (!STREQ(bnodeAlphaSocket->name, "Alpha")) {
- continue;
- }
- NodeImageLayer *alphaStorage = (NodeImageLayer *)bnodeSocket->storage;
- if (!STREQ(alphaStorage->pass_name, RE_PASSNAME_COMBINED)) {
- continue;
- }
- SeparateChannelOperation *separate_operation;
- separate_operation = new SeparateChannelOperation();
- separate_operation->setChannel(3);
- converter.addOperation(separate_operation);
- converter.addLink(operation->getOutputSocket(),
- separate_operation->getInputSocket(0));
- converter.mapOutputSocket(alphaSocket, separate_operation->getOutputSocket());
- break;
- }
- }
- }
-
- /* In case we can't load the layer. */
- if (operation == nullptr) {
- converter.setInvalidOutput(getOutputSocket(index));
- }
- }
- }
- }
- BKE_image_release_ibuf(image, ibuf, nullptr);
-
- /* without this, multilayer that fail to load will crash blender T32490. */
- if (is_multilayer_ok == false) {
- for (int i = 0; i < getNumberOfOutputSockets(); i++) {
- converter.setInvalidOutput(getOutputSocket(i));
- }
- }
- }
- else {
- if (numberOfOutputs > 0) {
- ImageOperation *operation = new ImageOperation();
- operation->setImage(image);
- operation->setImageUser(imageuser);
- operation->setFramenumber(framenumber);
- operation->setRenderData(context.getRenderData());
- operation->setViewName(context.getViewName());
- converter.addOperation(operation);
-
- if (outputStraightAlpha) {
- NodeOperation *alphaConvertOperation = new ConvertPremulToStraightOperation();
-
- converter.addOperation(alphaConvertOperation);
- converter.mapOutputSocket(outputImage, alphaConvertOperation->getOutputSocket());
- converter.addLink(operation->getOutputSocket(0), alphaConvertOperation->getInputSocket(0));
- }
- else {
- converter.mapOutputSocket(outputImage, operation->getOutputSocket());
- }
-
- converter.addPreview(operation->getOutputSocket());
- }
-
- if (numberOfOutputs > 1) {
- NodeOutput *alphaImage = this->getOutputSocket(1);
- ImageAlphaOperation *alphaOperation = new ImageAlphaOperation();
- alphaOperation->setImage(image);
- alphaOperation->setImageUser(imageuser);
- alphaOperation->setFramenumber(framenumber);
- alphaOperation->setRenderData(context.getRenderData());
- alphaOperation->setViewName(context.getViewName());
- converter.addOperation(alphaOperation);
-
- converter.mapOutputSocket(alphaImage, alphaOperation->getOutputSocket());
- }
- if (numberOfOutputs > 2) {
- NodeOutput *depthImage = this->getOutputSocket(2);
- ImageDepthOperation *depthOperation = new ImageDepthOperation();
- depthOperation->setImage(image);
- depthOperation->setImageUser(imageuser);
- depthOperation->setFramenumber(framenumber);
- depthOperation->setRenderData(context.getRenderData());
- depthOperation->setViewName(context.getViewName());
- converter.addOperation(depthOperation);
-
- converter.mapOutputSocket(depthImage, depthOperation->getOutputSocket());
- }
- if (numberOfOutputs > 3) {
- /* happens when unlinking image datablock from multilayer node */
- for (int i = 3; i < numberOfOutputs; i++) {
- NodeOutput *output = this->getOutputSocket(i);
- NodeOperation *operation = nullptr;
- switch (output->getDataType()) {
- case COM_DT_VALUE: {
- SetValueOperation *valueoperation = new SetValueOperation();
- valueoperation->setValue(0.0f);
- operation = valueoperation;
- break;
- }
- case COM_DT_VECTOR: {
- SetVectorOperation *vectoroperation = new SetVectorOperation();
- vectoroperation->setX(0.0f);
- vectoroperation->setY(0.0f);
- vectoroperation->setW(0.0f);
- operation = vectoroperation;
- break;
- }
- case COM_DT_COLOR: {
- SetColorOperation *coloroperation = new SetColorOperation();
- coloroperation->setChannel1(0.0f);
- coloroperation->setChannel2(0.0f);
- coloroperation->setChannel3(0.0f);
- coloroperation->setChannel4(0.0f);
- operation = coloroperation;
- break;
- }
- }
-
- if (operation) {
- /* not supporting multiview for this generic case */
- converter.addOperation(operation);
- converter.mapOutputSocket(output, operation->getOutputSocket());
- }
- }
- }
- }
-}